Agent 64: Spies Never Die

Agent 64: Spies Never Die

These Par times!!
Now, to start off, I’m really enjoying the game. It doesn’t feel as much like Goldeneye as I expected, and it’s definitely a bit faster and more arcadey. But the levels are short and quick and fun to replay and love all the added gameplay challenges.

But ♥♥♥♥♥♥♥♥♥. These par times! I’ve 100% goldeneye, and spent hours getting the facility par time etc, but these just feel brutal.

Even the VERY FIRST beginner challenge, just you and a dude 1 on 1 took me fecking ages. You have to know all the spawn points, head straight towards him immediately and hope he doesn’t go looking for a gun. I’m cool with a couple of difficult ones, but not every one! Still enjoying it though.

Also, i know goldeneye didn’t tell you the par time for a level until you finished that specific difficulty, but can we just have the par time on the mission select screen? It’s annoying if you forget which difficulty has the par time.

Also, some more weapon variety would be nice
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Showing 1-13 of 13 comments
Originally posted by THINEZZY:
can we just have the par time on the mission select screen? It’s annoying if you forget which difficulty has the par time
this please
Originally posted by THE REAL DRIP GOD 100 NO CAP:
Originally posted by THINEZZY:
can we just have the par time on the mission select screen? It’s annoying if you forget which difficulty has the par time
this please

I also want this feature. Right now, I am starting levels on each difficulty and then just aborting until I find the par time. I love the game, but this is one thing that is frustrating me.
I'm only in the advanced challenges and the par times are pretty much impossible, especially playing on a controller because enemies have much better aim than you do. It also doesn't help that if you die, you're screwed because it takes 4-5 seconds to respawn.
Originally posted by Enhas:
I'm only in the advanced challenges and the par times are pretty much impossible, especially playing on a controller because enemies have much better aim than you do. It also doesn't help that if you die, you're screwed because it takes 4-5 seconds to respawn.
They are, also some of the challenges are impossible too, like that vampirism challenge on mission 3, walking drain too much health. Seems like the dev didn't test these properly.
I did all the Contracts, those were fun and some of them took several attempts without being too irritating. The Challenges above the Starter League really aren't if you're going for the par times (which have their own unlocks), because you need both perfect play and a good amount of RNG.

Tried getting the par times on both Advanced #1 and #2 many, many times. #2 is especially bad since you die in one hit, respawning takes 4-5 seconds (and sometimes you get killed again immediately before you can even move) and the bots can hit you with pinpoint accuracy while you don't have any auto-aim so I guess you're just at a severe disadvantage if playing on a controller.
Originally posted by Enhas:
I'm only in the advanced challenges and the par times are pretty much impossible, especially playing on a controller because enemies have much better aim than you do. It also doesn't help that if you die, you're screwed because it takes 4-5 seconds to respawn.

Those challenge ones are interesting, You have to know the level plus the spawn points. High sensitivity also.... as much as you can muster.

I wouldn't try to do this in one setting, I would try and do one of these over a weekend or something - Go at your own pace with them.
To be fair, I never legitimately unlocked all the cheats in Goldeneye 007 or Perfect Dark and I don't really expect I'll be able to do so here either. The par times on the Challenges are very hard and leave little to no room for error. The par times in the stages, while still tough, are IMO much more manageable.

One thing I noticed is that you still get Cyphers in the Act 4 levels, so I'm guessing that something unlockable later will need a pretty high number.
Trying to do the par time on Castle on 64 agent and... What the ♥♥♥♥? You get the absolute worst two guns for shooting anything reliably so shooting cameras is a crap shoot. In addition, this is the mission where you have to wait for Dana to hack something, and half the time its 5 - 15 seconds just waiting for her to come in to the room? Is this a joke?
The par times on the missions are atrocious, like I have to be missing some movement tech kind of difficult. At least the challenges are fairly easy once you learn the bots + level after 2-3 tries on the harder ones, but the mission pars just don't seem possible the way I'm playing!
I was thinking of doing all the par times but I changed my mind when my best on the first level was 5 seconds behind WTF.

And I did facility, multiple times.

EDIT: Okay, I done the second one, easy. I guess its only true for SOME level.
I unlocked all the achievements a little while ago, but the key to “Per Times” is that you only need to defeat the enemies that are in your path.
Also, since you can dodge enemy bullets in this game, it’s best to always approach enemies at an angle.
Originally posted by T!m:
Trying to do the par time on Castle on 64 agent and... What the ♥♥♥♥? You get the absolute worst two guns for shooting anything reliably so shooting cameras is a crap shoot. In addition, this is the mission where you have to wait for Dana to hack something, and half the time its 5 - 15 seconds just waiting for her to come in to the room? Is this a joke?
Don't shoot the cameras. Use your bombs for them. You can also bomb the chains from below so you don't need to go up top for the chains.
Yeah I feel those par times are tuned for Golden Eye speedrunners. I've seen plenty of these (Shoutouts to my fellow Canuck Goose) and to get world records on Golden Eye map they have to bee-line for the objectives and a single second wasted on getting snagged on an enemy or knocked back from damage means a failed run.

And to beat these par times that's exactly how you need to play and it's the same level of RNG ♥♥♥♥♥♥♥♥, hope you don't get shot much because you're literally not allow to stop to fight annyone so it's run and shoot and hope you get good luck.

The rest of the game I'm ♥♥♥♥♥♥♥ loving but I really feel like these par times are way overtuned.
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Showing 1-13 of 13 comments
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