Agent 64: Spies Never Die

Agent 64: Spies Never Die

High polling rate mice
Using 2kHz on my mouse makes the game stutter a lot. Works perfectly fine at 1k.

But I wish I wouldn't have to pull up my mouse driver every time I want to play Agent 64, so hopefully this gets fixed.

That's it, thanks a lot
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Showing 1-4 of 4 comments
Thanks for sharing, I'll try without
But they advise 2000hz or under, I'm saying that 2000hz is already unuseable and I've seen many games using EAC being able to run with 2000hz or higher with fewer issues so if they can do something about it, that'd be great. If not ... tough luck
Mine is stuttering at 1k. Is there really no way this can be fixed by the dev?
Originally posted by LightBeam:
Thanks for sharing, I'll try without
But they advise 2000hz or under, I'm saying that 2000hz is already unuseable and I've seen many games using EAC being able to run with 2000hz or higher with fewer issues so if they can do something about it, that'd be great. If not ... tough luck

Anything above 1000hz in my testing would mess up the frame rate. I just want to chime in and let you know this isn't the only game this happens in. It also happens in MANY AAA games too but maybe not as noticeable. Razer even warns customers in the software that using a higher than standard polling rate can be CPU intensive and tank performance. 2000hz isn't a standard polling rate for a mouse anything above 1000hz is a gamble.
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Showing 1-4 of 4 comments
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