THE KING OF FIGHTERS XV

THE KING OF FIGHTERS XV

View Stats:
MagnetoRN Feb 1, 2022 @ 6:54am
1v1 online?
Will this game have single character 1v1 online too? I find teams really uninteresting, but I would definitely buy it for 1v1 duels.
< >
Showing 1-12 of 12 comments
borokoshow Feb 1, 2022 @ 7:26am 
XIV has it so I guess XV will too
Shizuma Feb 1, 2022 @ 11:35am 
I think XV beta already had a 1vs1 mode iirc, not quite sure tho. 1vs1 is not what KoF is about, so you'll have troubles finding people playing that mode. There are so many fighting games with 1vs1, why choosing KoF for a 1vs1 with so many other games out there?
Dgo Feb 1, 2022 @ 11:41am 
Originally posted by MagnetoRN:
Will this game have single character 1v1 online too? I find teams really uninteresting, but I would definitely buy it for 1v1 duels.
Sim tem:
https://youtu.be/TJ61xrZqmMI?t=186
3:07
Last edited by Dgo; Feb 1, 2022 @ 11:42am
Pretzels Feb 1, 2022 @ 1:23pm 
Yes it'll have 1v1 but teams is the ideal way to play KoF. Don't worry about having to learn combos for each of those characters, they all have the same inputs for supers, specials, etc.
Redblaze27 Feb 1, 2022 @ 7:19pm 
Originally posted by Shizuma:
1vs1 is not what KoF is about, so you'll have troubles finding people playing that mode.
Nearly all KOF games have 1v1 and I doubt it'd be hard to find a match.

You also have to figure some people may wish to focus on mastering characters one at a time before they do 3v3.
Shizuma Feb 1, 2022 @ 11:11pm 
If you want to master a character you can still put him on point. This way you always play him first. Also OP mentionned that he doesn't like team based fighter, which is what KoF is.
Redblaze27 Feb 2, 2022 @ 1:05am 
Yet it offers 1v1 in nearly every entry.

KOF has enough going mechanically to make 1v1 gameplay still feel distinct from its competitors.
MagnetoRN Feb 2, 2022 @ 5:14am 
Thanks everyone for the answers! I'm a very immersive player, so mechanics, though important, are really secondary to me. It's imagining two characters I like seriously dueling that makes me excited to play a fighting game above all (that's why teams kill the mood for me). Even though I don't like most KoF characters, a lot of the ones I like from SNK will be in this game (Gato, Geese, Terry, Andy, Joe, Ralf, King, Ryo, I hope Kim makes it too...).
Also, all the KOF I played before XIV were always 1v1 (against friends or CPU and bosses). If there's no tagging, basically nothing changes.
Shizuma Feb 2, 2022 @ 5:55am 
Ok I think I finally got your point and I totally understand. I feel that way too, that's why I always end up playing middle age male characters and, if possible, being close to a fighting style I could practice myself or that I already know.
As for 3vs3 (or 2vs2) games, I adapt things a little bit different. One of the char has to match the standard, and others are "free".
I don't know why I do this, I think identification helps me creating some bond with the character so I can put dedicate myself more into the learning process.
Redblaze27 Feb 2, 2022 @ 11:50am 
It is awesome that KOF characters are fully fleshed out so that 1v1 can be just as enjoyable as its intended 3v3 (As opposed to something like UMvC3, where the characters are streamlined so they better fit a utility mold.)
Mr. Blue Sky Feb 3, 2022 @ 11:22pm 
Originally posted by borokoshow:
XIV has it so I guess XV will too

The problem was 1 on 1's A.I. was dumbed down. In order to play against proper A.I. it had to be a 3 on 3 match - I'm not exactly sure why that was and the weak A.I. is featured in both previous games.
MagnetoRN Feb 8, 2022 @ 12:15pm 
Originally posted by Shizuma:
Ok I think I finally got your point and I totally understand. I feel that way too, that's why I always end up playing middle age male characters and, if possible, being close to a fighting style I could practice myself or that I already know.

Exactly
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Feb 1, 2022 @ 6:54am
Posts: 12