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It doesn't have the exploration of the souls games and the loot is more diablo-like instead of unique items though so if that doesn't bother you too much there's no reason to not play it.
Nioh 2 is better in every aspect, except the story, perhaps. Having played through the second game first, the experience of going through Nioh 1 was somewhat unpleasant.
Level design is miles ahead in Nioh 2, gameplay is refined and it feels more fair than the first game.
Pretty much every system and mechanic in the game you could find any real similarities to a From Software game in, Nioh does drastically differently for the most part, even down to how stamina functions or how dodges work in relation to equipment weight.
I think it's distinct enough that just because you like Souls doesn't necessarily mean you'll like this, and the same applies the other way around. Nioh is Nioh, From Software's games are From Software's games.
That said I like Nioh more than From Software's games, because you're far faster and more fluid in combat even with the heaviest weapons and armor, I think the only game that From Software has made that lets the player come ANYWHERE near the speed this game gives the player's combat is Bloodborne since it has the rally system and trick weapons and other stuff to entice the player to be incredibly offensive and aggressive and that's still drastically different.
Hell there's a weapon in this game that has the entire shtick of letting you infinitely chain your basic combo strings together by switching stances because it shifts them into different forms, like a beefed up version of Bloodborne's trick hunter weapons.
If you like Souls games because of the deliberate and methodical nature of the combat on the player's end, you probably won't like Nioh so much, if you like the idea of a drastically more fleshed out combat system that lets the player go sanic fast then you'll probably like Nioh.
The combat is perfect, way better than souls and especially elden ring (elden ring is jump attack simulator).
I feel like level design is very linear. Once I play through the level 2-3 times, I can just sprint to the final boss in 5 minutes.
Game is severely underrated.
What this one take from the 'Soul-like' : Stamina management, Finding back your soul to claim back exp, shortcut that can only be opened from the other side, that one boss that will requires 30 attempts while someone else never had trouble.
What it have more:
Awesome weapons- some say that it have less weapon types than DS. Foolishness. Less type maybe, except that if you are a let's say spear user, you got 3 stances with different combo, with both light and heavy attacks. Different techniques that you can choose when you mix-up light and heavy + technique bound to guard. Those include up to four possibility (katana quick-draw is so cool.) Thus with a single weapon, you have like 30 different possible attack scheme. Add a unique move when you change your weapon mid-combo :'J
An interresting economy out of the multitude of loot - Items drop like crazy in this game, much like a Diablo, and can seems overwhelming. But it is not a stupid mechanics, there are a multitude of things to do with that loot. First off, there are the modifiers - Extra damage, ki restoration, elemental protection - that you can re-roll and find the GodBuild. With those that you don't require, you can do many things with it. Offer them at the Shrine for bonus exp (all White and Yellow rarity should go there.) Dismantle at the blacksmith for crafting material (Blue and Purple tier.) If you are short in money (another mechanics of the blacksmith will pump your money, especially at late-game.) then you can always sell it.
There are also Clan War at the teahouse, you can give equiment to support some player-driven clash. At the end of the game, this is where a dump all my leftover stuff before plunging back in the Abyss.
You choose what to make out of this ressource. And with NG+ come another grade of rarity, Green and finally Orange. This is when the real Character Build is starting.
A deep RPG system - Big numbers, lots of possibility, interessting skill tree that are a lot easier to understand than Nioh 1 and improve by actually using those weapon type/ Magic or ki. Level cap of 750 that turn you into a powerhouse.
The Community - The studio made the choice of only co-op based multiplayer and I approve it. Divide the pain, don't multiply it. I have a solo-player mentality, do understand the need to conquer challenge by your own. However, nothing is lost by trying to share the fun. Late game, stacking different ailments is essential and more easily achieved with help. Also, the people are nice and you can easily find a group to guide you through the first (and hardest) cycle.
Nioh 2 Addition - Playing a Yokai hybrid give this game some extra combat mechanics (like it didn't have enough.) Really, that third Anima bar below health and Ki is a great addition.
First off, the Burst give rythm and always feel satisfying when you break an upcoming 'big attack' with the special audio and visual cue.
Souls Core. Learn, adapt, overcome. Go even further and transform into your ennemies. You have three slots where you can bind a monster transformation for some special attacks. It also give you some extra passive bonus, so selecting your loadout add a layer to your build.
Yokai fight have been altered with that Anima. In the first game, breaking a Yokai horns would only give you 1 free critical attack, depleting their Ki. In this game, Yokai combat are very different than humans one. They do not get exhausted from attacking, instead hurthing them deplete their stamina bar until their stance is broken. The purple bar is not only a visual change, it deeply affect how you have to deal with them. Also, Soul Core attack mentioned below are very effective at depleting Anima, essential during boss fight.
More Weapons. Switchblade, hatchets, splitting staff and the very impressive gauntlet martial arts (all with their extensive movesets) come compliment the wide selection from the first game.
I don't see an issue with starting with Nioh 2, more polished gamplay and all around enjoyeable experience. Only come back to the first if you want to discover the story and experiment more stages.