Cassette Beasts 카세트 비스트

Cassette Beasts 카세트 비스트

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[RawFury]Rarmeister  [개발자] 2024년 3월 25일 오전 7시 16분
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Multiplayer BETA Feedback Thread
If you are enrolled in the Multiplayer beta, please post your feedback in this thread.

Additionally, if you have stumbled upon any pesky bugs that have slipped through, feel free to report them via our support helpdesk located here: https://rawfury.atlassian.net/servicedesk/customer/portal/1
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16개 댓글 중 1-15개 표시
Arriator 2024년 3월 26일 오전 8시 29분 
Bugs aside, I've been greatly enjoying the update, though I do think the payout for Cyber Material could stand to be a little higher.

With regards to player-vs-player battles, there's two things I'd like to see: An option to toggle overspill damage and a way to select the music track for the battle (ideally, every player would be able to pick independently) - perhaps only from songs that the save file has heard before as well.

Fusing in co-op battles may also be worth considering; to lean into the narrative theme of fusion requiring the two partners' minds needing to operate on the same wavelength, I propose that both players get to select a move, but if they don't pick the same one, it has a 50% chance to pick either one to encourage communication and cooperation.

Cyber Material and its usage seem interesting enough, but the payout is rather low, perhaps it could be adjusted upwards or the requirement lowered?

I'd also like to see a way to trade stickers directly as opposed to having to trade tapes containing the stickers.

Perhaps also 2v2 battles, if that's not a thing yet.

More relevantly, players should receive status icons over their heads to indicate whether they're in battle, in a cutscene, camping or in general dialogue/in their menus to aid coordination!

Just some thoughts - netcode is hard, congrats on making it work, Bytten <3
Bearded Pansy 2024년 3월 29일 오후 2시 10분 
I love this multiplayer update. Bootleg hunting with a buddy is amazing.

I wish there was a way to get the vocal tracks in combat when doing Rogue Fusions.
CatgirlV3 2024년 3월 29일 오후 2시 36분 
I spent some time doing raids earlier today, and did some PvP matches.

Raids are obviously a fun feature, but they feel distinctly underwhelming. Cyber Materials have a single function, being to allow you to get a specific bootleg easier, but you need a LOT. You get enough for a single bootleg after 20 fights. I think this wouldn't be as much of an issue if they didn't /replace/ fused materials. The overall reward for raids isn't satisfying compared to what you lose out on. You can't use items, you can't fuse, if even one player dies you both lose, all for a reward that's pretty underwhelming. If I was still making progress towards Ranger Noticeboard levels, and earning resources towards the permanent upgrades. It stops feeling like you're making forward progress, and almost exclusively sideways progress.

As for PvP matches, disabling overspill is definitely an option we need, as well as 2v2 options, but in addition, unless my opponent was forfeiting as soon as I defeated their main player, having the option to require BOTH opponents downed would be nice. It kinda sucks to get a lucky hit and end the battle before either player can use most of their monsters.
Dr. Danger! 2024년 3월 31일 오후 2시 24분 
NOTE: When you back your save up, ensure you place the backup in a DIFFERENT folder or potentially with a DIFFERENT folder name.

I backed up my save folder to the same parent folder, and assumed a "- copy" would keep it save but for some reason BOTH folder save files were updated when I saved/erased saves in the beta.
Restoring from beta and bringing the backup save back resulted in all changes having been made also to this save. I have both folders, the new and backup still.

!!===Edit: Turn off cloud save as well in the properties! When we restored from backup, this might have been what screwed us.===!!

I do not understand how that is possible, but we've lost our save over multiple days of playing due to not having knowing we needed to take these precautions! I think... we might give this game a break as a result.
Dr. Danger! 님이 마지막으로 수정; 2024년 3월 31일 오후 3시 00분
GayForPlay 2024년 4월 2일 오전 11시 00분 
I wish there was a co op option for story mode
Razzle 2024년 4월 11일 오후 1시 17분 
GayForPlay님이 먼저 게시:
I wish there was a co op option for story mode
wait so this is just pvp ?
Arriator 2024년 4월 12일 오전 3시 49분 
Razzle님이 먼저 게시:
GayForPlay님이 먼저 게시:
I wish there was a co op option for story mode
wait so this is just pvp ?
You can trade tapes (and stickers, by extension) and co-op for Rogue Fusion encounters (as well as Fusion Swarms and Orbs). PVP is also an option.

You can currently *not* fight Archangels or Ranger Captains together. Or at least, last time I checked.
Arriator 님이 마지막으로 수정; 2024년 4월 12일 오전 3시 49분
ADarkRaccoon 2024년 4월 20일 오전 10시 51분 
Don't make it just PVP please.
I wanna play coop story mode with my friends.

Maybe if someone gets into a fight then we can press a button on your gamepad to join the fight as they have to load us in... Make us fuse together and stuff like that, make combos together~!

Be prepared to change your character as you get into a fight, make it so that once we get into a fight we can choose our cassettes that we are using so we can make synergies~!

Without showing the enemy of course so we can't counter them.
LittleBlueWraith 2024년 5월 10일 오후 4시 42분 
I downloaded the beta and made a new save, but when I went to play online, my only options were play with friends, start/join invite-only session, and host/join a LAN session, and it says "Currently offline." Is there something else I need to enable, or am I just dumb and there's no jumping online and joining a session in progress? I don't have any friends that play Cassette Beasts on Steam :(

https://steamuserimages-a.akamaihd.net/ugc/2487753106875583371/8411382FC3A9204D567DD514C853F3AA5E24956B/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
pRogz 2024년 5월 20일 오후 12시 15분 
Devs need to update the Steam store to indicate that this is ONLINE multiplayer and not shared screen. I own the game, and was so confused that this says multiplayer... and it says shared screen.
AcidSweat 2024년 5월 23일 오전 5시 52분 
I don't own the game yet. But if there's no online co-op mode there won't be any reason for my friends to buy the game. I'll just play the game solo.
Malokenic 2024년 5월 28일 오후 8시 33분 
Not being able to fight with your friend in story mode is a waste of potential. The framework for battling co-op is there with the local co-op. Just have the friend replace the companion in the fight while the companion is there for story purposes. Being restricted to just rogue fusions is stupid and lazy when this update could've been so much better.
Murfy The Flameshifter 2024년 5월 29일 오후 7시 52분 
I'm really happy to be able to pla7y this remotely with friends, but not being able to have them as my partner or fuse with them puts a major damper on things tbh. I love this game though
Kayarie 2024년 6월 3일 오후 9시 07분 
Picked this game up for my partner and I to cozy game together. Didn't realize the multiplayer function was so new! That being said we've been really enjoying the game and being able to see eachother time and again on the map is fun and makes the world feel more lively, We can do our own things, and meet up for fusion fights for some fun battles and recording. Looking forward to exploring more soon! <3

PS. I am greedy for more cosmetics! XD
MarluMoe 2024년 7월 25일 오후 3시 56분 
GayForPlay님이 먼저 게시:
I wish there was a co op option for story mode
I wish to
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