Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Crash summary : Error 0xC0000005 (Access Violation) occurred in thread 'worker1' at instruction location 0x00007FF7BF8DE16F.
In other words, it means you encountered a bug resulting from bad memory management.
no ray tracing?? I'll wait for a fix
"Run as Administrator" seems to have finally stopped it.
Crash summary : Error 0xC0000005 (Access Violation) occurred in thread 'worker7' at instruction location 0x00007FF63B7CF15A.
OS version : Windows 10 Pro 2009 Build 19043.1237
GPU name : NVIDIA GeForce RTX 3090
GPU driver : 47196
This engine is just ass! I never had so much performance issues and crashes with a game then Deathloop.
Might not be a definite fix since this error seems to be different for each person, but it's worth a try.
Updaam at night, when the party is going on. Just beyond the ground entrance to the party. Put up some turrets, after a while, crash.
So either the number of NPCs are causing it, something to do with the turrets is causing it, or maybe killing that Visionary different to how your supposed to is causing it?
Maybe clutching, but seems weird I can repeat the crash in the same place after playing 20 hours with no crash.
I have the same problem, but only happens when i use Nexus on the 3 goons in the entrance and then i shoot them: b0om, crash. Happened 3 times already, the same place, the same actions.
I got tired of it and tried going somewhere else, and after 2 hours of playing it crashed again in some random place. ♥♥♥♥
I got those too. I wonder if the Devs get those logs via Bethesda.net. I sure hope so.
Someone had posted a "solution" about changing nVidia VSync options, which I followed to a T, but it did not fix anything. Sadly, technical issues like this are rife with people who post solutions that simply are not solutions. I did notice that there's no error reporting occurring (it writes a log but I see no option to send it), so they might want you to submit a bug ticket with them and affix the log for more detailed insight.