ELDEN RING

ELDEN RING

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S'Aihz Aug 15, 2023 @ 1:42am
A question of dodging
Okay that is a legimate question, does dodge rly feel that slow, delayed and clonky or is it rly on my side? Cause it anoyes the dodge out of me a lot. That dodge is not dodge in this dodging game of dodging gives me the thought that my keyboard must be defect or something, but when i get the hits while dodging even if the weapon/bodypart that is used to attack the PC is not even near him just give me the feeling that there is something wrong.
On the other hand i somehow avoid dmg when i start dodging way to early even befor the opponents attack started.

To get to the technical things on my end i made a speedmeter test while the usual things are running. ER, YT and background stuff:
Ping 15ms / Download 200.8 mpbs
Jitter 2 ms / Upload 55.1 mpbs
System: 32gb Ram / I7700k CPU / 3060 ti gpu
Game is running from a SSD.

Pls tell me if i just dodge wrong, should i do it befor something even happens instead of reacting on attacks and/or bodystances of my opponents?
Originally posted by Sabaithal:
If you have framerate loss or FPS below 60 it can cause input lag. This in turn causes not only dodges, but pretty much everything to feel sluggish.

To the people pointing out dodge on release dodge on release has always been a thing throughout the souls series this is nothing new, and I've tested the delays personally, they are NOT innately longer than DS3. This is not the issue.

What some might notice is that there is slightly longer innate delay on M+KB for some bizarre reason that I haven't figured out. Its roughly 0.666 seconds for controllers and 1.0333 seconds for M+KB I believe.

Also in Elden Ring specifically there is a difference between medium weight dodge and lightweight dodge. The invincibility time is NOT longer, the difference is the dodge recovery time. Lightweight rolls can complete their animations much faster (more noticable using it compared to just seeing it). I haven't tested to see how either compares to Ds3 animations, but I would bet lightweight dodge in Elden ring is the same as regular dodge in Ds3 in terms of speed and recovery time. If this is the case it would explain why Ds3 veterans feel that the default dodge (medium) in Elden Ring feels slower.
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Showing 1-15 of 28 comments
This PC Aug 15, 2023 @ 1:44am 
Are you hum, heavy on weight by any chance ? Dodge speed depends on the weight of your worn gear. (also depends on fried chicken consumption, but that's harder to resolve in a succinct way)
Last edited by This PC; Aug 15, 2023 @ 1:44am
Alby (Banned) Aug 15, 2023 @ 1:45am 
are you on a heavy equip load? if so, you're wearing either too much or too heavy equipment. Try getting it down to at least medium equip load or put some point in endurance to increase your equip load.
S'Aihz Aug 15, 2023 @ 1:47am 
No i currently wearing middle and light stuff just for the sake of dodging fast

Edit: Current stam 30 while the weight of my equip is 44.2 of 77.6
Last edited by S'Aihz; Aug 15, 2023 @ 1:49am
Lord Bob Aug 15, 2023 @ 1:49am 
Originally posted by S'Aihz:
No i currently wearing middle and light stuff just for the sake of dodging fast
But what does your equip load say?
Does it say light, medium or heavy load?

It's not really about what gear looks the lightest or gives the impression of not being heavy.
S'Aihz Aug 15, 2023 @ 1:51am 
Originally posted by Lord Bob:
Originally posted by S'Aihz:
No i currently wearing middle and light stuff just for the sake of dodging fast
But what does your equip load say?
Does it say light, medium or heavy load?

It's not really about what gear looks the lightest or gives the impression of not being heavy.

currently it says middle i try to lower it to light and test it for some hours
Alby (Banned) Aug 15, 2023 @ 1:57am 
then no offense but it's probably on your end. you may need to practice a little more with your timing/direction of dodge. some enemies have delayed attacks so it's easy to mistime a dodge, happens to everyone at some point. when you have dodging down to a T, it doesn't feel clunky or slow.

that or something is legitimately wrong with the application itself, in which case i have no clue lol
Lord Bob Aug 15, 2023 @ 1:59am 
I was also wondering, have you been practicing your dodge rolls against some of the giant crabs found in Limgrave?

If I'm not mistaken their breath attack makes you heavy roll regardless of your equip load, just like in Ds3.
Also, your dodge rolls won't work correctly when you use the Ironjar Aromatic.

That's all I can think of right now.
S'Aihz Aug 15, 2023 @ 2:00am 
Originally posted by Alby:
then no offense but it's probably on your end. you may need to practice a little more with your timing/direction of dodge. some enemies have delayed attacks so it's easy to mistime a dodge, happens to everyone at some point. when you have dodging down to a T, it doesn't feel clunky or slow.

that or something is legitimately wrong with the application itself, in which case i have no clue lol

Thx i try to dodge more and more and made some progress since i started the game, but can you keep a eye out if you also get the impression that the hitboxes are odd at some point?
S'Aihz Aug 15, 2023 @ 2:05am 
Originally posted by Lord Bob:
I was also wondering, have you been practicing your dodge rolls against some of the giant crabs found in Limgrave?

If I'm not mistaken their breath attack makes you heavy roll regardless of your equip load, just like in Ds3.
Also, your dodge rolls won't work correctly when you use the Ironjar Aromatic.

That's all I can think of right now.

No i'm currently fighting a pearlhunter. Yesterday i fought Lansseax and it often seems that he could hit me with his claw attacks even if was under his belly and dodged further to his hind legs. I dont know much about the codes of that attack but it seems i shouldnt get a hit where his arm wouldnt be or reach. No ironjar involved so far
Last edited by S'Aihz; Aug 15, 2023 @ 2:06am
Alby (Banned) Aug 15, 2023 @ 2:08am 
Originally posted by S'Aihz:
Originally posted by Alby:
then no offense but it's probably on your end. you may need to practice a little more with your timing/direction of dodge. some enemies have delayed attacks so it's easy to mistime a dodge, happens to everyone at some point. when you have dodging down to a T, it doesn't feel clunky or slow.

that or something is legitimately wrong with the application itself, in which case i have no clue lol

Thx i try to dodge more and more and made some progress since i started the game, but can you keep a eye out if you also get the impression that the hitboxes are odd at some point?
yea sometimes the game will just go against itself and register a hit that you know 100% you dodged, but that happens very rarely. def not to the degree where it's a common thing. for the most part, its user-level. but don't get discouraged, keep at it and it will eventually click. some attacks in this game require near frame perfect precision so it's normal if you mistime a dodge.
Lord Bob Aug 15, 2023 @ 2:10am 
Originally posted by S'Aihz:
Originally posted by Lord Bob:
I was also wondering, have you been practicing your dodge rolls against some of the giant crabs found in Limgrave?

If I'm not mistaken their breath attack makes you heavy roll regardless of your equip load, just like in Ds3.
Also, your dodge rolls won't work correctly when you use the Ironjar Aromatic.

That's all I can think of right now.

No i'm currently fighting a pearlhunter. Yesterday i fought Lansseax and it often seems that he could hit me with his claw attacks even if was under his belly and dodged further to his hind legs. I dont know much about the codes of that attack but it seems i shouldnt get a hit where his arm wouldnt be or reach.
The Bell Bearing Hunters have a grab attack that needs to be dodge rolled at the very last second, otherwise its hitbox will still get you.
Alternatively just run as far away as fast you can.

Lansseax has a claw attack which has an after image made of lightning, that is kind of hard to deal with.
Also she performs a huge slam attack which eventually also reaches you when you're walking towards her hind legs, due to its massive radius.

I believe with a bit of practice you'll get there :er_heart:
nam hai pham Aug 15, 2023 @ 2:19am 
Originally posted by S'Aihz:
Okay that is a legimate question, does dodge rly feel that slow, delayed and clonky or is it rly on my side?
no u just bad u think
Lord Bob Aug 15, 2023 @ 2:21am 
Originally posted by cho muon 5tr:
Originally posted by S'Aihz:
Okay that is a legimate question, does dodge rly feel that slow, delayed and clonky or is it rly on my side?
no u just bad u think
Going for the Elden Ring subforum ban any% speedrun again buddy?
S'Aihz Aug 15, 2023 @ 2:26am 
Originally posted by Lord Bob:
The Bell Bearing Hunters have a grab attack that needs to be dodge rolled at the very last second, otherwise its hitbox will still get you.
Alternatively just run as far away as fast you can.

Lansseax has a claw attack which has an after image made of lightning, that is kind of hard to deal with.
Also she performs a huge slam attack which eventually also reaches you when you're walking towards her hind legs, due to its massive radius.

I believe with a bit of practice you'll get there :er_heart:

Yeah i'm aware of the magic afterglow and it was not that, cause that would be logic explanation for the dmg i got and i wouldnt bring this up^^" But thx for your thoughts
S'Aihz Aug 15, 2023 @ 2:29am 
Originally posted by Alby:
yea sometimes the game will just go against itself and register a hit that you know 100% you dodged, but that happens very rarely. def not to the degree where it's a common thing. for the most part, its user-level. but don't get discouraged, keep at it and it will eventually click. some attacks in this game require near frame perfect precision so it's normal if you mistime a dodge.

Might be my bad luck or a talent to run into these rare situations a lot more often than others not only in this game.
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Date Posted: Aug 15, 2023 @ 1:42am
Posts: 28