Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Sir, with all due respect, by your own admission you don't play as a mage.
I do. A lot.
So allow such possibility, however small it may be, I could know what I am talking about.
"Tanking" is not what I expect from any mage.
There are lots of melee players that also say "rise VIG", I say "dont rise VIG, position yourself better and dodge just what you need".
If I was to play as a ranged mage (I dont because I dont like the ranged gameplay, my mage is melee) II would still do position myself properly and dodge what I need (and again, 30 VIG is enough to beat NG+ with a good relyability on not gettting 1shot as 35 VIG is enough to not get 1shot even by Malenia at NG+, so Kırmızı Konsol 30 VIG is enough already but OP obviously dont have much else to spend other than MIND and END to be able to use more spells and to dodge/run more, what I would do as a ranged mage.
Either way, light roll "always is better" than medroll and good resistances from armor are better than +VIG by itself.
Yes, yes, +VIG grants extra survivability (about +1 hit each +10 VIG to +15 VIG) still if a playeer is getting hit too often or at beginning of combos there is no amount of +VIG that will solve this, that is basically what I mean with this:
But good positioning and dodging "just what needs to be dodged" will always work regardless of your VIG.
Btw, I have always VIG enough to survive 1 hit and 30 VIG is more than enough to survive any hit aat Caelid "given proper armor"
Hit that gym, my dear Hogwarts students.
Glad to see someone have experience and understands how mages play.
Mages also can't afford much armor or investment in Strength
so their damage reductions and defenses are lower than melee classes
which will result with a lot of one-shots if you don't invest in Vigor.
One can be mage with full heavy armor and other can be melee with mage clothing.
If one goes by "roleplaying" then yes, a mage can not afford using armor.
Armor does not have stats requirements?
I don't know if you're serious or it is some joke I did not get.
I will say you this and excuse myself from further bickering with you.
Continue to watch YouTube videos and take them as a gospel.
I don't watch videos at all and instead experiment and learn myself.
And my experience and advice as (below) average player is potentially more helpful
to struggling players than watching someone beating the game at level 1.
I offered my advice to TC in previous post, you are free to do the same.
Weapons haave attributes requirements:
https://steamcommunity.com/sharedfiles/filedetails/?id=3156699001
Armor dont:
https://steamcommunity.com/sharedfiles/filedetails/?id=3156698916
Yes, weight is tied to END andd yes it is beetter to be lightweight than med weight (also there are talismans to hellp with that and you dont need "the heaviest armor sets" either) and no I dont follow any guide or youtube video.
My advice (positioning and doodgee just at the riight time and keeping diistance) is way far from the same as level 1 (and again, "I myself" play with leniency, I dont play without VIG and armor, I just dont go too farr with VIG because I dont see the need ffor myself).
I also advise to "keeep trying" without so high VIG to learn more about positioning and dodge relying less on getting hit or trading hits.
Also, for a ranged magee in trouble, I would advise spirit ashes and NPC summons if coop is not being considered an option by OP.
Well armor "does" have a stat requirement, it is Endurance. Mages are usually sorely stat-starved, and they don't have any protection spells like pure Faith builds, only a meagre Crab (which you still should eat before every fight). And while END is an important stat (I tend to level it higher than Mind on my mages in fact, since chain-casting requires stamina and unlike FP cost, stamina cost can't be lessened). Your best bet would be always wearing best Shield talisman you have, ideally the Greatshield one, and using crab too, since most enemies deal physical damage. Or you can say screw it, put on a bathrobe and go to town relying on light roll (which is a viable strategy too). But Vigor always matters
With the Godrick Soldier set (that is easy to get and not that much weight, also an example of something he can not only easily get but maybe even already have in inventory) he may have +22~+26 physical and +17~+22 elemental resistances, While with something like Alberich set OP may have +8~+10 physical and +23~+25 resistancces (so the "mage set" is -14~-16 physical resistance but +6~+3 elemental resistances, not a good trade-off imho unless it is an enemy that is a problem and deal too much elemental damage).
This at stat, and not "that much starved, as I pointed out earlier, I would not say it is "starved" on start, also a basic physical set, like Godrick Soldier set is still med-weight as much as a mage set if OP did not spend anything at END so it is the same result in dodge, but a much better "overall" trade off imho, much better to survive most stuff at Caelid, as example.
Neither does a melee char, I was not counting on this when I mentioned that armor is an option (that btw a mage without any extra END points may still wear better armor than a Godrick Soldier set, that may also be better for elemental resistances too).
So there by itself I bellieve you may be able to wear most, if not all, heavy armor sets at medweight considering you go with a staff and some heavy shield (not a great shield, but not a "light shield" either, still as you dont mention STR I guess you have 9 STR, limiting a lot the option to light shields, what would be possible to use even without sspending anything at STR) while wearing a Godrick Soldier set.
And Shield would still be an option even without placing any point at STR, as I mentioned.
Yes, one couldd try to lightroll with mage robe (would be neeeded to spend points on END anyway, dont know even if the best talismans by themselves would fix this prolem even with light robes)...
Or yes, one could use + VIG, yes, but I mention that positioning and dodging is still better than relying on +1 to +3 extra hits (what if it is the case of getting hit by multiple enemies or by a boss combo, it is better to position self better before trying to cast magic, it is also better to maybe chose a different spell that dont take "so long" to charge or using a spirit ash or NPC or both to gain enough time, all these are viable options too and options I also mentioned already, not only +VIG that if the player is getting hit by multiple enemies or at beginning of boss combos it will mean nothing anyway).