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If you're far away from a magic bolt when its fired, and you immediately start trying to sidestep it, its going to home in a lot earlier and track you better unless you suddenly reverse direction when it gets close.
Whereas if you only move to evade it when it gets closer it won't track you nearly as well, you can dodge it much easier.
On another note, your dodge grants you temporary invincibility at the start of the animation, to about the halfway point. You can use this to phase right through most oncoming attacks in general, including projectiles.
Constantly jittering the analog stick on a controller, mini circles, and reversals, you'll see stuff get confused af. Works on archers too. Dodge into the projectile, it isn't going to reverse.
https://eldenring.wiki.fextralife.com/Ash+of+War:+Carian+Retaliation
+
https://eldenring.wiki.fextralife.com/Ice+Crest+Shield
+40 Robustness (Bleed/Frost resist) even if you're two-handing, 71% Magic Resist with magic infusion if you screw up the parry, and an excellent physical and magic parry. 3 weight. Doesn't need smithing stones. If you don't want to dodge it for whatever reason, keep thy backhand strong.
Or Dark Souls 2 where there was some specific few spells that did crazy ♥♥♥♥.
Or Dark Souls 3 where homing soulmass spam is viable
what a weird mindset
"Have you tried the basic tool for avoiding things"
"No that's too easy!"
However, spells like Comet, Comet Shard, Glintstone Dart, and most other spells can be side stepped. If your opponent locks on to you while casting it's fairly easy to side step or run. A player would have to free aim really, really well in order to fire accurate spells at you that can still be dodged or quick-stepped.
Carian Slicer and Carian Piercer must be rolled through as their tracking is really, really good. Adula's Moonblade also requires a roll most of the time, unless if your far enough away to run away from the cast.
You may be starting to run too late. There is a specific timing you can get down to notice when your opponent is casting a spell to start sprinting perpendicular to their cast. On a good connection against "filthy wizards
So...you're just mad about magic, then?
Could've said so from the start, though I suppose "rolling is low-skill" should've been the tipoff.