ELDEN RING
Is HDR broken?
SDR looks normal but with HDR on the colors are completely flat and washed out. None of the brightness/saturation settings seem to make much of a difference. Anyone else getting this?
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Показані коментарі 1630 із 142
Ran into the same thing. I've had HDR issues with Windows 10 before, but which sometimes affect games, so I'm not too surprised. Baldur's Gate 2, for example, won't display for me at all with Windows HDR enabled.

But it's definitely a new way to be broken. Like they just plaster a transparent gray filter over the screen.
I had an issue where having Nvidia's image scaling (as in, the option in the game profiles specifically) turned on would sometimes make the game start all washed out like that. So if you have that on maybe try and switch it off. HDR in this game is beautiful at times on a real HDR display so it's a shame to leave it off
Are there fake HDR displays? I could tell that the lighting definitely looked a lot better, but even with the saturation turned to 10, it was just too muted to be enjoyable.

I'll try fiddling with some GPU settings, I guess. I'm using an ATI card, but IIRC I tend to keep scaling options disabled.
Well, a lot of displays are marketed as HDR compatible, and will receive and interpret the HDR signal, but the actual capabilities of the display aren't really sufficient. For instance:

- lack of local dimming zones
- lack of peak brightness
- narrow colour gamut

The worst HDR compatible displays are basically just SDR displays with artificially saturated colours in HDR mode. This is rife with monitors especially, whereas TVs at least are getting more affordable & decent HDR options. It's annoying because obviously it's misleading and it leads to a lot of people getting a bad impression of HDR when they buy such a display and the image looks potentially worse than SDR.

If you're using an AMD then idk what you can do about this issue. It does sound a lot like what I saw with my issue though. Was driving me mad until I saw a post elsewhere.
That sucks. HDR is awesome (when it works).
HDR in this game seems to only work sometimes. it worked perfectly fine for me the first few times i played, then stopped working, then started working. it still turns on, and changes the game to look slightly better, but the deep shadows and vibrant colors you get when its working correctly are not there. this is because it dosent actually use windows HDR but rather a post processing filter they CALL HDR
Цитата допису Chad "The King" ThunderCuck:
HDR in this game seems to only work sometimes. it worked perfectly fine for me the first few times i played, then stopped working, then started working. it still turns on, and changes the game to look slightly better, but the deep shadows and vibrant colors you get when its working correctly are not there. this is because it dosent actually use windows HDR but rather a post processing filter they CALL HDR
what? lol. it definitely uses actually HDR.
True it doesn't use Windows HDR, but it does have a crappy HDR implementation nontheless. It is using NVAPI, and requires you run the game in fullscreen mode. That alone should be enough to dismiss it and use something else like AutoHDR or Special K.
OP, I only get your issue if I've changed resolution frequently or something. Not entirely sure what triggers it, but a game reboot always fixes it.
Try switching the resolution back and forth and see if it ever appears "good" to you. I once had it stuck in non-HDR and it looked bad like that, this is what I did to fix it.

The HDR implementation seems pretty buggy, as it's the only game I've played yet that turns my screen purple for a split second when I turn it on, and it seems to turn itself on and off at will if I've changed the setting recently. Definitely very weird behavior.
Цитата допису 「 R 」:
OP, I only get your issue if I've changed resolution frequently or something. Not entirely sure what triggers it, but a game reboot always fixes it.
Try switching the resolution back and forth and see if it ever appears "good" to you. I once had it stuck in non-HDR and it looked bad like that, this is what I did to fix it.

The HDR implementation seems pretty buggy, as it's the only game I've played yet that turns my screen purple for a split second when I turn it on, and it seems to turn itself on and off at will if I've changed the setting recently. Definitely very weird behavior.
Again, I've done all this.

I have a GeForce 2080ti and my monitor is an LG 27GL650F. The monitor looks great on games that properly support HDR, which at this point is mostly console games, unfortunately. Doom Eternal on PC looked pretty good but Gran Turismo Sport, Wipeout HD Fury, and Ghost of Tsushima really showed me what this monitor can do.

In the end, it's FromSoft's fault. As much as I love them, what they excel at is writing, art assets, and gameplay systems. Coding and optimization... not so much (remember the original Dark Souls PC release?). Sekiro's HDR implementation was pretty awful on both console and PC and it looks like they haven't learned their lesson with Elden Ring.
Автор останньої редакції: Telek1n3tik; 6 берез. 2022 о 15:56
Цитата допису SuperGenesis:
Again, I've done all this.

I have a GeForce 2080ti and my monitor is an LG 27GL650F.

That monitor doesn't really support any HDR hardware features. It reads a HDR signal but the display itself is essentially SDR. It might perform some artificial saturation boosting or scene contrast adjustment, so it might look different or subjectively better in some cases, but I wouldn't expect it to look good in every case.

That said it could still be that a bug is causing the game to display improperly in HDR mode, but after fixing my issue (turning Nvidia image scaling off in the global profile) I haven't had a single issue with the implementation, thankfully.
Цитата допису arekks:
Цитата допису SuperGenesis:
Again, I've done all this.

I have a GeForce 2080ti and my monitor is an LG 27GL650F.

That monitor doesn't really support any HDR hardware features...
Wow. You read a single line and then ignored everything written after it.

For clarification, this monitor is optimized for latency so hardware features are limited, but they do exist. This is not an SDR monitor.
Автор останньої редакції: Telek1n3tik; 6 берез. 2022 о 16:24
Цитата допису SuperGenesis:
Цитата допису 「 R 」:
OP, I only get your issue if I've changed resolution frequently or something. Not entirely sure what triggers it, but a game reboot always fixes it.
Try switching the resolution back and forth and see if it ever appears "good" to you. I once had it stuck in non-HDR and it looked bad like that, this is what I did to fix it.

The HDR implementation seems pretty buggy, as it's the only game I've played yet that turns my screen purple for a split second when I turn it on, and it seems to turn itself on and off at will if I've changed the setting recently. Definitely very weird behavior.
Again, I've done all this.

I have a GeForce 2080ti and my monitor is an LG 27GL650F. The monitor looks great on games that properly support HDR, which at this point is mostly console games, unfortunately. Doom Eternal on PC looked pretty good but Gran Turismo Sport, Wipeout HD Fury, and Ghost of Tsushima really showed me what this monitor can do.

In the end, it's FromSoft's fault. As much as I love them, what they excel at is writing, art assets, and gameplay systems. Coding and optimization... not so much (remember the original Dark Souls PC release?). Sekiro's HDR implementation was pretty awful on both console and PC and it looks like they haven't learned their lesson with Elden Ring.

Yup I agree, they really ♥♥♥♥ the bed on these PC releases. That original Dark Souls release was so bad. At least it ran without slowdowns and stutters though. This has got to be the worst PC launch so far.

I still love and enjoy this game but damn am I disappointed by them never being able to launch PC games correctly. DS2 was a brief respite from the bad, as that launch was imo the best one to date.
Hey, it's due to nvidia image scaling, try to disable it in the drivers and the native hdr should work properly in fullscreen.
Цитата допису Dio Brando:
Hey, it's due to nvidia image scaling, try to disable it in the drivers and the native hdr should work properly in fullscreen.

It's disabled for me. Still got the problem.
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Опубліковано: 2 берез. 2022 о 14:00
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