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Nothing you said invalidates anything I said. You just info bombed me on how the system works. I'm sorry dude but explaining to me why these problems exist doesn't change the fact that they exist. If their current system is resulting in these problems they should've changed the system.
I'll respond to both your statements but I don't know if you can quote two people at once lol
The point I was making in my initial comment was to say there's a problem with the dialogue system in Hades. C4RNIVOR3 responded by saying I, "misunderstood how the dialogue system worked". I'm sorry but you were clearly trying to invalidate my initial statement with your response to at least some extent. I don't mind you having a different opinion so there's no need to back peddle lol
Nibbie, your comment is kinda confusing honestly. I'm not sure what you're trying to say. I'm guessing you don't care that much, but if you do I'd ask you restate your problem with my discussion more clearly because I'm not sure what you're talking about and I don't want to respond with foggy information.
I dialogue is really good in some places. Honestly there's so much freaking dialogue it's insane, and I appreciate the dedication. Since you're cool with the chronological disorder of dialogue I'm not sure what else I can say other than I'M NOT! lol the actual gameplay is pretty fun though so I'd still recommend the game.
The other alternative would be for the game to just skip dialogue that becomes "invalidated" because you passed some other trigger before you heard it, and permanently missing dialogue in a game that can take hundreds of hours to fully complete would be a far worse problem.
The rest ... well information doesn't travel and reach everyone at the same speed. And Zagreus seems to be too modest at times, not bothering to correct people on how far he got/reacting to something else of the conversation instead.
If there is something truly out of order (like a character congratulating you for getting out and then later congratulating you for finally reaching Elysium), that's an actual problem. Them being late on information, not so much.
edit: and yeah, if dialogue becomes repetitive to you - stick to characters with exclamation marks only - those without are pure repetitive filler (but I don't think they actually come up before you've exhausted the story dialogue for the character ...?)
I agree that most people don't consider this a problem. The issue is that just because you're/I'm in the minority doesn't mean there's not a problem here. I also don't agree with this ridiculous idea that there's NO WAY to fix this issue and you just gotta deal with it. It's 100% fixable and I don't buy for a second that the dialogue system is somehow stuck and unchangeable.
I realize the games already out and most people love it, I like it too. I know it's too late to change the dialogue now, but if there's ANY problem with a game the customers should bring it up so there's a micro chance it'll be fixed for the next game. You may not think it's a problem but I do, it's as simple as that.
I don't like the chronologically disordered dialogue or the simply poorly written dialogue. Meg acting like she'll kick my ass after I've beaten her 30 times is stupid and annoying. You guys need to take off your blindfolds and stop ignoring this flaw just because the rest of the game is so good lol
It would require an entire rework of the system to get what you want. I doubt the Devs would do that to please a very small minority of people.
Okay, great. However, it is a small problem and the majority of people playing the game do not see it as a problem. Or if they do, they view it as an acceptable problem that stems from a dynamic system than a static system. IMO, I'd rather have a dynamic system with minor flaws than a static system.
Meg consistently acts that way... because that's her job. She is supposed to kill you and prevent you from progressing. Even when you max her affinity, she'll still act that way for the most part because she wants to keep up the pretense you two are enemies and she is doing her best to stop you. It doesn't matter she fails, what matters is it looks like she is doing her best.
If she didn't act that way, Hades would get rid of her or punish her for not doing her job. As opposed to being disappointed and frustrated she sucks at her job.(Though she has other duties aside from stopping Zagreus, so since she does well in those Hades isn't about to get rid of her.)
Maybe you need to take off your "Personal Bias" glasses and stop focusing on a single issue and letting it ruin your experience. IMO, you are making a mountain out of a mole hill.
To be clear, I don't care that Meg keeps fighting you even after you've crushed her a million times. My problem is they didn't edit the dialogue enough to reflect your situation. Her saying things like, "your not making it past me" or "your journey ends here" etc makes NO SENSE when you've beaten freaking Hades at this point.
So again, I don't care that she keeps trying to fight you. I only care about the bad dialogue they give her even after you've shown that you're undeniably stronger than her in every way. Hades demands she try and fight/stop me every run I make, FINE but I highly doubt part of his orders were, MAKE SURE YOU ACT REALLY SNARKY AND FULL OF CONFIDENCE EVERY TIME YOU FIGHT HIM! EVEN AFTER HE'S BEAT YOU 30 TIMES! lol
Nothing about what I've said indicates I thought this was a dating sim lolz The actual gameplay/combat is good. I'm talking about my issue with the dialogue. You should read my comment before responding because it seems you just read the title before posting lol