Total War: WARHAMMER III

Total War: WARHAMMER III

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Suicidal AI
It irritates me, how AI youre in war with just beelines you ignoring other enemies getting their settlements, same issues they have with EU4, it´s like AI took grudge book from stunties, but theres just player in it,drives me nuts.. I didnt try beta AI.. is it better ?
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Lower they difficulty.
Suicidal attack enemy is million times more fun fighting, than cowardly chicken ♥♥♥♥ enemy that hits your minor settlement, sack/raze it and then runs away tail between legs.
That ♥♥♥♥♥♥♥ Benny Hill chasing is so annoying.
Last edited by PostalGibbon; Apr 7 @ 6:13am
I have downloaded the beta, and in my current game The Maggot Host have been gathering several armies around their more valuable cities near my borders to their south, despite being at war with some nearby Dwarfs to the south-east. Both the Dwarfs and the Nurgle faction are pretty strong, and they are fighting too, but several strong armies were still apparently kept in reserve away from the fighting. I think they were on some kind of guard duty, probably against me as we had bad relations (I’m playing Kairos), and I too kept a few armies near the border for a long time to guard against them in return, and otherwise tried to keep Tamurkhan busy by using Tzeentch special abilities to make other factions start war against him, since he has seemed stronger than me for most of the game.

Keeping armies in reserve was probably a good decision of the AI too, because I finally attacked that Nurgle faction a few turns ago as I need to defeat them to win. Not sure I'll manage that as I have to play every battle against that monster Tamurkhan manually, almost every expected AR outcome is a defeat for me, and he is allies with another strong faction (Archaon) which will likely also soon show up. But at least its fun.

This is my first play-through with the excellent The Old World mod though, so maybe things are different when using that one? I do suspect it’s the beta that is behind Tamurkhan keeping all those armies near our border for 10+ turns without actually attacking, though. I’m currently 1st or 2nd in global power, and with a couple of decent Chaos Dwarf factions to support me, while he is like 5th or something, but with Arcahon and all his vassals as his own allies, so two strong, rival sides that were facing each other for quite some time before I finally invaded him.
Kairos was at war with a bunch of people in the desert in my Hexoatl campaign... I kept tabs on his armies using scouting heroes, I landed in the chaos wastes and declared war on him, and the guy pulled ALL his armies back. He lost almost all of his territory in the desert because of that, and now I'm rolling him in the chaos wastes after dealing with his armies. Funny game.
wpegg Apr 7 @ 10:09am 
Originally posted by Basarab Laiota:
Kairos was at war with a bunch of people in the desert in my Hexoatl campaign... I kept tabs on his armies using scouting heroes, I landed in the chaos wastes and declared war on him, and the guy pulled ALL his armies back. He lost almost all of his territory in the desert because of that, and now I'm rolling him in the chaos wastes after dealing with his armies. Funny game.
You could argue that he correctly identified you as his greatest threat, correctly identified you were attacking his most important settlements, and therefore correctly threw all he could at you. The fact he still lost almost goes to additionally validate his decision.
Originally posted by wpegg:
You could argue that he correctly identified you as his greatest threat, correctly identified you were attacking his most important settlements, and therefore correctly threw all he could at you. The fact he still lost almost goes to additionally validate his decision.
Yeah.. The player is always the biggest threat to every single faction on the map, you're right.. CA should crank up the anti-player bias some more! :Emil:
Isaac Apr 7 @ 12:56pm 
making good AI is difficult for the small indie studio that is CA, m'kay
Fryskar Apr 7 @ 1:21pm 
Originally posted by Basarab Laiota:
Originally posted by wpegg:
You could argue that he correctly identified you as his greatest threat, correctly identified you were attacking his most important settlements, and therefore correctly threw all he could at you. The fact he still lost almost goes to additionally validate his decision.
Yeah.. The player is always the biggest threat to every single faction on the map, you're right.. CA should crank up the anti-player bias some more! :Emil:
So you say the ai should simply have ignored you and let you take all its cities for free?
Or rather send a token force to entertain you better?
wpegg Apr 7 @ 1:34pm 
Originally posted by Basarab Laiota:
Originally posted by wpegg:
You could argue that he correctly identified you as his greatest threat, correctly identified you were attacking his most important settlements, and therefore correctly threw all he could at you. The fact he still lost almost goes to additionally validate his decision.
Yeah.. The player is always the biggest threat to every single faction on the map, you're right.. CA should crank up the anti-player bias some more! :Emil:

Yeah, pretty much. It's a bit like in films where they've thwarted the bad guy's plans, but he escaped to his final hideaway and the hero has to fight him in his most dangerous form. It's never the case that they thwart his plans and someone says "right, main bad guy's over there, quick double tap then lets hit the beers". The reason being that while that might be a lot more reasonable and reflective of the "real world", it would make for an extremely anti-climactic experience.
Griffox Apr 8 @ 5:28am 
Welcome to the CA AI, it does this because the AI ​​logic is not at all functional, doing random things around the map and focusing on the player to give the feeling of difficulty, the solution is simple, use mods, I recommend these ones here but there are other very good ones, it's up to you to test and adapt to your play style.

https://steamcommunity.com/sharedfiles/filedetails/?id=2797826270
https://steamcommunity.com/sharedfiles/filedetails/?id=2837648907
CA cant do decent AI. Try Heclaes mods and hope that this "AI rework" does not completely destroy this game.
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