Total War: WARHAMMER III

Total War: WARHAMMER III

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why am i get attacked by end game vampire count stacks on turn 28 after getting silver pinnacle as ungrim
how is this balanced...
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Showing 31-45 of 49 comments
Falaris Jul 21, 2024 @ 2:07am 
VC actually can recruit armies like that by turn 28 anyway; as long as there's been enough deaths in the province through their raise dead mechanic.

Just as an apropos.

But yeah, in this case it is that landmark.
Father Ribs Jul 21, 2024 @ 3:23am 
That's a brutal quest building; I laughed the first time I did it and took out the first wave of armies, then the second wave showed up, then more after that. Thankfully I had three armies fairly close but they needed a serious vacation when it was over.
Reaver79 Jul 21, 2024 @ 4:29am 
Originally posted by Jonny "Cuba" Gonzalez:
pretty hard bro, i did read the building but i didnt think it was gonna spit out end game stacks at me.
You keep calling it an End game stack, sure it is not a starter army, but there is very little about this that is a true horror to face, you got mearly 5 units to worry about getting on your walls, if you cant handle that... Problem aint the enemy stack..
Originally posted by Reaver79:
Originally posted by Jonny "Cuba" Gonzalez:
pretty hard bro, i did read the building but i didnt think it was gonna spit out end game stacks at me.
You keep calling it an End game stack, sure it is not a starter army, but there is very little about this that is a true horror to face, you got mearly 5 units to worry about getting on your walls, if you cant handle that... Problem aint the enemy stack..
again its like turn 25, what am i going to do with lower level lord/hero, slayers,and quarrellers to grave guards and big monsters and mortis engines bro? i bet you play on easy anyway
Fryskar Jul 21, 2024 @ 7:21am 
Originally posted by Jonny "Cuba" Gonzalez:
Originally posted by Reaver79:
You keep calling it an End game stack, sure it is not a starter army, but there is very little about this that is a true horror to face, you got mearly 5 units to worry about getting on your walls, if you cant handle that... Problem aint the enemy stack..
again its like turn 25, what am i going to do with lower level lord/hero, slayers,and quarrellers to grave guards and big monsters and mortis engines bro? i bet you play on easy anyway
Walltowers will kill some of the grave guards, quarrelers work fine on their big stuff, slayers and ungrim slaughter monsters.

Barridaces and inner towers can do quiet some dmg as well.
The ai is not smart enough to handle sieges.
Revan619 Jul 21, 2024 @ 7:40am 
> starts legendary end game grudge event
> complains

lol
Falaris Jul 21, 2024 @ 7:43am 
Originally posted by Revan619:
> starts legendary end game grudge event
> complains

lol

Sometimes it is quite educational to look at a player's post history. If someone makes a strange post or complaint, odds are it's not the only one they've made.
Originally posted by Revan619:
> starts legendary end game grudge event
> complains

lol
i didnt know that was the point of this it literally says that no where.
KoboldUtopian Jul 21, 2024 @ 10:33am 
Originally posted by Jonny "Cuba" Gonzalez:
Originally posted by Revan619:
> starts legendary end game grudge event
> complains

lol
i didnt know that was the point of this it literally says that no where.
Isn't it in the list of "Legendary Grudges"?
Immortalis Jul 21, 2024 @ 10:37am 
Originally posted by Jonny "Cuba" Gonzalez:
Originally posted by Revan619:
> starts legendary end game grudge event
> complains

lol
i didnt know that was the point of this it literally says that no where.

I've already quoted exactly what is written on the landmark and how it warns (heck, the description itself contains "Warning!") you about the fact that the undead are going to try and stop its construction.
*You* chose to ignore the description, *you* chose to avoid reading the description, it's not the game's fault.

At this point a reasonable person would just say "thank you guys, didn't know it worked like that. I'll pay more attention from now on" instead of doubling down.
But since you've proven yourself to be anything but, let me give a simple word of advice before putting you on the ignore list: stop digging a hole when you're already in one.
Reaver79 Jul 21, 2024 @ 11:18am 
Originally posted by Jonny "Cuba" Gonzalez:
again its like turn 25, what am i going to do with lower level lord/hero, slayers,and quarrellers to grave guards and big monsters and mortis engines bro? i bet you play on easy anyway
A little salty there ?
You do know that as others have mentioned it is far from impossible for VC to amass an army like this, and stronger by turn 28.. (Seems we getting it earlier and earlier, is it an attempt to make it sound harder ?)
You should at the least be able to get handgunners by this point, they will shred 3 of the 5 grave guard units in no time as they are unshielded, the last 2 you hopefully can handle, same with the wraiths.. All the large targets cant get on the walls giving you plenty time to pepple them with shots, and really 1 or 3 mortis engines hardly makes a huge difference, 1 drains as much as 3 in a large cluster.
Vargeist and terrorgeist are the remaining problem then, those you have plenty of time to handle as they can't cap.
Leaving 1 unit of Lance armed weight cav to actually cap points, with enough movement to pose a problem for dwarfs.
The biggest problem really is those 2 Grave guards+ the 2 wraiths i would say.
When building towers inside your settlement dont pay extra for the high AP ones, the only armour you face is hopefully not getting past your walls, in other words more towers is better.
His lord is a necromancer should be easy to kill if he gets close, make sure to check his spells as to not line up for the WoD...


Originally posted by CoerciveUtopian:
Isn't it in the list of "Legendary Grudges"?
You read that far ?..
Originally posted by Immortalis:
Originally posted by Jonny "Cuba" Gonzalez:
i didnt know that was the point of this it literally says that no where.

I've already quoted exactly what is written on the landmark and how it warns (heck, the description itself contains "Warning!") you about the fact that the undead are going to try and stop its construction.
*You* chose to ignore the description, *you* chose to avoid reading the description, it's not the game's fault.

At this point a reasonable person would just say "thank you guys, didn't know it worked like that. I'll pay more attention from now on" instead of doubling down.
But since you've proven yourself to be anything but, let me give a simple word of advice before putting you on the ignore list: stop digging a hole when you're already in one.
I read it, legendary book of grudges and its 2.5k reward doesn't really match up with the age of reckoning system seems like a worthless amount when you need to get 10k on the low end for it to be max. Why would I know it is that hard when the mechanic is telling me otherwise?
why did you need to write a novel for this? doubling down on what? i've already fixed it, why are you dying on this hill? what hole am i in? immortalis ignore list? LOL

Originally posted by Reaver79:
Originally posted by Jonny "Cuba" Gonzalez:
again its like turn 25, what am i going to do with lower level lord/hero, slayers,and quarrellers to grave guards and big monsters and mortis engines bro? i bet you play on easy anyway
A little salty there ?
You do know that as others have mentioned it is far from impossible for VC to amass an army like this, and stronger by turn 28.. (Seems we getting it earlier and earlier, is it an attempt to make it sound harder ?)
You should at the least be able to get handgunners by this point, they will shred 3 of the 5 grave guard units in no time as they are unshielded, the last 2 you hopefully can handle, same with the wraiths.. All the large targets cant get on the walls giving you plenty time to pepple them with shots, and really 1 or 3 mortis engines hardly makes a huge difference, 1 drains as much as 3 in a large cluster.
Vargeist and terrorgeist are the remaining problem then, those you have plenty of time to handle as they can't cap.
Leaving 1 unit of Lance armed weight cav to actually cap points, with enough movement to pose a problem for dwarfs.
The biggest problem really is those 2 Grave guards+ the 2 wraiths i would say.
When building towers inside your settlement dont pay extra for the high AP ones, the only armour you face is hopefully not getting past your walls, in other words more towers is better.
His lord is a necromancer should be easy to kill if he gets close, make sure to check his spells as to not line up for the WoD...


Originally posted by CoerciveUtopian:
Isn't it in the list of "Legendary Grudges"?
You read that far ?..
dunno bro, i haven't seen a crazy stack like that until later in the game where it is easy to manage. it was turn 23-28 in there.
Last edited by Miguel "The Bronx Baliff" Murphy; Jul 21, 2024 @ 3:09pm
Reaver79 Jul 21, 2024 @ 4:44pm 
When ever a larger army is defeated Vampire counts can revive units that can be of quite decent tier and that can happen from the start.
Last edited by Reaver79; Jul 21, 2024 @ 4:44pm
it is 100% because you built the landmark tomb building. its supposed to be a legendary challenge since its one of the legendary grudges in the great book. it can be misleading though since it doesnt warn you. i got sucker punched by it myself and had to cancel the construction till later in the campaign when i could defend it properly
Perplex Jul 22, 2024 @ 5:51am 
Originally posted by Jonny "Cuba" Gonzalez:
Originally posted by Revan619:
> starts legendary end game grudge event
> complains

lol
i didnt know that was the point of this it literally says that no where.

It says on the building that the undead will try and stop you.
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Date Posted: Jul 19, 2024 @ 8:18pm
Posts: 49