Total War: WARHAMMER III

Total War: WARHAMMER III

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Zanleer May 10, 2024 @ 5:20pm
new dwarf grudge meter is not fun to me
i guess you want me to play ultra aggressive for every faction but i just feel like the grudge gauge is a race against time, its just not fun and I have always enjoyed the dwarf faction.
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Showing 16-29 of 29 comments
Mr_Puddins May 11, 2024 @ 5:54am 
Originally posted by FizzMan:
Originally posted by Zanleer:

this guy really mad that someone else has a different playstyle and opinion. bruh maybe go siege a lawn and touch grass if you're this upset.
Reporting you to steam for harassment and blocking you.

That's funny because I was literally about to report you for trolling, harassment, and spamming...

I suggest learning a new variety of social skills. Like perhaps not mocking people out the gate. Clearly you didn't respond well when you were spoken to with the same energy you put out. Learn from this bro. Don't let the reactive impulse rule you. Use Empathy.
General Fredrik May 11, 2024 @ 6:52am 
Originally posted by FizzMan:
Originally posted by StatelyPuddle:

How do you reach tier 5? After clearing out the first 1-2 enemies my grudges drop down to 25-80/enemy army. It is impossible to reach even tier 3. Also if I let an army sack or take my settlements to generate grudges, then they will just start running away so I will never reach them.
What difficulty and which faction are you playing as?

Wow, you just got so mad at someone that you posted like 8 times before he could even answer. If you can't handle someone playing this game defensively, stop posting. Like seriously. Your kind of attitude is not needed here.
Philippe May 11, 2024 @ 7:08am 
Here are some tips if found helpful to get massive grudges.

1) Focus on enemies that are part of the ancient grudges

2) Have factions declare war on you

3) Have a sacrificial settlement near your enemies.

Example, had a sacrificial settlement near Malus (he is part of an ancient grudge) He declared war on me, his army was worth 3k grudges after looting that settlement and all his Settlements were worth 1.5k. Then I send my main army and the previous age's grudge army and mop them up for 70-80% of my bar in a few turns.

New grudge ability to me makes me feel like a master manipulator of the dwarfs which is great as Malakai :)
Homuya May 11, 2024 @ 7:18am 
Originally posted by StatelyPuddle:
Originally posted by FizzMan:
I can easily reach the 5th stage of reckoning as any lord.

I then can just delay them or keep getting free elites and faction buffs.

Makes the game much more fun and engaging how much more dynamic grudges are.

Actually lets me strategize ahead of time instead of sitting around waiting for the old system to do something.

Being able to confederate all the Dawi lords even if they're dead, and the awesome new landmarks and tunneling that lets me TP around.

How do you reach tier 5? After clearing out the first 1-2 enemies my grudges drop down to 25-80/enemy army. It is impossible to reach even tier 3. Also if I let an army sack or take my settlements to generate grudges, then they will just start running away so I will never reach them.

I had it a few times, especially early-mid game and you just need a proper foe. Some naturally have alot like vampires/orks/chaos but usually when they raid or destroy some of your stuff they accumulate a bunch. Usually the longer a war lasts the more grudges they get.

I use enginners for movement speed and a mod that gives you (or the AI) a 15% movement speed bonus in your homeland so I never had issues catching them, most didn't even ran away that much luckily
leandrombraz May 11, 2024 @ 7:22am 
Originally posted by FizzMan:
Originally posted by leandrombraz:

They won't go back to the old grudge mechanic, you know. You don't need to feel so threatened by OP's opinion.
Lolz threathened?

I'm upset that nobody can appreciate the new elite grudge settlers, the easy ability to confederate legendary lords, the underway teleporting or all the new landmarks.

You also immediately start to bully me and mock me instead of contending with my legitimate thoughts and perspectives.

It's a hate mob mentality, there is no legitimate criticism here.

I don't think you know what bully means.

You gonna find plenty of appreciation for these things here and in any other place where TW is discussed, so you're upset about something that exists only in your head. It's pretty much consensus that these were all good additions, just with some balance issues that will be addressed. OP complaining about the race against time — a criticism that the devs themselves agree with — in no way implies that he doesn't appreciate these other features.
Central May 11, 2024 @ 7:26am 
Originally posted by FizzMan:
Engaging with the game instead of sitting around and doing nothing?

Wow what a strange idea.

Maybe there are even mods that can change this aspect of the gameplay, and that you're whining and complaining to people who can not do anything about it. XD
the beauty of this game was that there where multiple ways of interacting with it, with every faction having a different way of approaching things.
they are changing that, everything is becoming more and more faced paced.

the problem is not that people have to interact with the game, the problem is that there used to be multiple ways of interacting with the game and they are shutting that down, alienating players who are not a fan of this new fast paced gameplay.

Originally posted by FizzMan:
You had 8 years to use the old system.
8 years still not long enough for you?
And there are 23 other factions in the game, one of them being Chaos Dwarves.
Go play as them if the dwarves aren't doing it for you.
Or just go find some mods that restore the old system or that have different system, or that tweak the current system.
there are only a few slow paced factions in the game, most are more action oriented, one could very well say that there was no need to take the slower playstyle option away from the dwarfs.

there are plenty of factions for people that prefer faster oriented gameplay yet for some reason they had to give the dawi to those players to, leaving very little for people that prefer slower gameplay.
Bisexual Offender May 11, 2024 @ 7:35am 
This mechanic made me do what no good dawi ever would, completelly ignore any grudges on the map.
FizzMan May 11, 2024 @ 8:00am 
Originally posted by Central:
Originally posted by FizzMan:
Engaging with the game instead of sitting around and doing nothing?

Wow what a strange idea.

Maybe there are even mods that can change this aspect of the gameplay, and that you're whining and complaining to people who can not do anything about it. XD
the beauty of this game was that there where multiple ways of interacting with it, with every faction having a different way of approaching things.
they are changing that, everything is becoming more and more faced paced.

the problem is not that people have to interact with the game, the problem is that there used to be multiple ways of interacting with the game and they are shutting that down, alienating players who are not a fan of this new fast paced gameplay.

Originally posted by FizzMan:
You had 8 years to use the old system.
8 years still not long enough for you?
And there are 23 other factions in the game, one of them being Chaos Dwarves.
Go play as them if the dwarves aren't doing it for you.
Or just go find some mods that restore the old system or that have different system, or that tweak the current system.
there are only a few slow paced factions in the game, most are more action oriented, one could very well say that there was no need to take the slower playstyle option away from the dwarfs.

there are plenty of factions for people that prefer faster oriented gameplay yet for some reason they had to give the dawi to those players to, leaving very little for people that prefer slower gameplay.
"We are looking to change how we calculate your met factions when determining Grudge Targets to instead look at factions you share a land border with rather than just any met faction.
This change will still allow Grudge Targets to scale up/down depending on your local situation, but it won't get out of control after simply meeting new factions across the map.
We will be removing the control/growth penalties from the 2nd Age of Reckoning bracket (Skruff) and slightly lowering the debuffs from the 1st (Elgi).
While we don't want players to always hit the higher rewards each cycle, we also don't want them to struggle to get out of the negative brackets. By making the 2nd stage (Skruff) act more like a neutral stage rather than a second negative one, it will hopefully alleviate the pressure of needing to clear at least 50% each cycle to simply get out of the red.
We are looking to increase the Age of Reckoning durations to 15 turns from 10
By giving players a longer duration we hope it gives them a bit more freedom to take that 2-3 turn movement to a new target that might have more grudges rather than feeling like you always need to rush to the next closest enemy because you don't have enough time.
We will be adding a few more starting grudges to the world where appropriate
We will be reducing the size of the spawned grudge settler army, but allowing you to increase it more via techs.
Grudge settler units will no longer be free to recruit, but adding some recruitment cost reduction in midgame techs.
We're reducing the maximum grudge settlers reserved in the pool, and reducing the cap of grudge settler units that can be in each army at the start of the game, but adding more capacity to the tech tree.


The overall goal is that players shouldn't hit the maximum reward every time, but we don't want that to become a stressful experience for players who just don't want to receive debuffs, so we'll continue to test and monitor the changes over the following patches to ensure we hit that sweet spot."

Luckily though they are addressing all of those concerns soon.

Everyone had 8 years to play old dwarves XD.

Like 8 years still not long enough?

Tends to be the default for WH3 forums, whine and complain about how current things are, things change so whine and complain that they aren't the same anymore.

You can still interact with the dwarves however you want, they reward you more for playing the game instead of doing nothing which is what most hater dwarve players seem to really enjoy.

What was the default before this?

You still had grudges you had to settle or bad passive things would happen.

Now that I love and enjoy the new system there's a chance CA might remove or alter it so much because of how cruel, whiny and bratty the community is.

If you enjoy slow paced 4x strategy gameplay there are many other titles you could you play such as:
1. Dwarf Fortress
2. Song of Syx
3. Age of Wonders 1-4
4. Master of Orion
5. Stellaris
6. Sid Mier's Civilization
etc.

The realtime, battle combat of Total War is what alot of fans play their game for and is what most of the campaign is based around, buying units buffing your guys to have awesome real time battles.

Engaging with the game, expanding and playing a difficult challenge and succeeding.
Isaac May 11, 2024 @ 10:43am 
Originally posted by Zanleer:
Originally posted by FizzMan:
The playstyle of doing nothing?

Why even boot up the game and play this at all?

Why not go play one of the thousands of other games in existence?

this guy really mad that someone else has a different playstyle and opinion. bruh maybe go siege a lawn and touch grass if you're this upset.
yes, he is one of THOSE people who deny every problem this game has.
Isaac May 11, 2024 @ 10:47am 
Originally posted by Philippe:
Here are some tips if found helpful to get massive grudges.

1) Focus on enemies that are part of the ancient grudges

2) Have factions declare war on you

3) Have a sacrificial settlement near your enemies.

Example, had a sacrificial settlement near Malus (he is part of an ancient grudge) He declared war on me, his army was worth 3k grudges after looting that settlement and all his Settlements were worth 1.5k. Then I send my main army and the previous age's grudge army and mop them up for 70-80% of my bar in a few turns.

New grudge ability to me makes me feel like a master manipulator of the dwarfs which is great as Malakai :)
so much this. the new system encourages stupid strategies like this so much, it is simply flawed right now in basicaly every way.
Adamsevs May 11, 2024 @ 12:10pm 
OP, just use this life saving mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=3236146118

This one allows you to configure the age of recknoing timer and grudge max cap.

Just use it and enjoys the way it should be, right the wrongs beardling !
Last edited by Adamsevs; May 11, 2024 @ 12:15pm
KTVindicare May 11, 2024 @ 12:14pm 
Originally posted by Zanleer:
i guess you want me to play ultra aggressive for every faction but i just feel like the grudge gauge is a race against time, its just not fun and I have always enjoyed the dwarf faction.

Just ignore it. The penalty isn't so bad you can't live with it.

What's really dumb is that almost all of the benefit that comes from actually doing the Age of Reckoning system is Grudgebringer Units, if you don't use Grudgebringer units then there's really no real penalty for just ignoring the entire mechanic, and it's not like I need Grudgebringer units to be successful in my campaigns, Dwarfs are plenty strong without them.

So what you have instead is a system where the Dwarfs feel even more irritating to play against as another faction because of these damn Grudgebringer Units that they can spam instant recruit, and meanwhile when I play Dwarfs I don't even use them because it's not worth dealing with the Age of Reckoning system.

The whole mechanic is poorly thought out. Dwarfs didn't need a blessed spawning system. The system would work better with more passive bonuses.
Fizzman please learn some basic social skills and reading comprehension oh my god
Last edited by playing tf2 whilst driving; May 11, 2024 @ 1:56pm
Dregora May 11, 2024 @ 1:57pm 
Originally posted by FizzMan:
I can easily reach the 5th stage of reckoning as any lord.

I then can just delay them or keep getting free elites and faction buffs.

Makes the game much more fun and engaging how much more dynamic grudges are.

Actually lets me strategize ahead of time instead of sitting around waiting for the old system to do something.

Being able to confederate all the Dawi lords even if they're dead, and the awesome new landmarks and tunneling that lets me TP around.


Early game? Sure. Eventually they grow disproportionately compared to what you can gain as grudges. Then you can't get that 5th stage anymore. If you say you can, i'll call your bluff and prove it.
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Date Posted: May 10, 2024 @ 5:20pm
Posts: 29