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I don't know if that's really what's happening since I haven't seen a video testing this, but that's what I heard. If that's true, then fixing the hitbox should already heavily punish thunderbarges that get too adventurous into the enemy line.
Also, for flying units pursuing, that's a problem with attack animations during pursuits that CA hasn't been able to fix to this day, unfortunately.
Dawi are really fun in campaign now though.
Maybe just agree not using the Thundebarge in multiplayer...
Untill they bump they price of it eventually (nerfing stats would be bad for the game, it's a fun unit)
Give CA some time to tone down how insane the barges are, but otherwise, for now, enjoy the ♥♥♥♥ out of these things because they're awesome.
It goes down slower than most single entities tho. Still goes down.
I still don't know how melee units fight with it tho. Because if you are playing WoC you have no other option than sending flying melee units to fight it. Valkia could probably destroy it but i would assume it would take a while for her to do, Azazel and Belakor can also do ofc. Or just bring a bloodthirster.
Grapeshot is a campaign adventure reward for Makaisson you can't have it in MP. It's horrifying what it does to infantry though.