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Really? So let them play on easy mode and let others have fun.
Your problem will be solved
In their defense, it is a form of realism. I know, realism in Warhammer lol. But someone bringing an army to a fight thinking they will win, when in fact they don't, is a chance taken even from history.
So it does bring some sense of a gamble. (Even if the outcome is already known by autoresolve)
However, sometimes it could be a unique strategy by the A.I. you know? Send an army to "delay" you, knowing it will lose. However, giving time for their main force to reach you while you replenish from the previous fight?
Nah, CA wouldn't program the A.I. to be that sacrificially tactical lmao
I have tons of cases where I was the invader and a defending AI army could have given me trouble in the field but...didn't. They just ran away.
I won't even talk about the AI attacking because that's an occasion that has entered the mists of a bygone and long forgotten age.
Right now the only acceptable battle for the AI is when it has 100:1 odds (so three doomstacks vs one depleted garrison or better) and that it never gets after the first few turns, so it's cowardsville all the way to the end.
Damn you. I don't play DE alot, really at all lately, but I did not know this. Now I'm gonna have to play them more. Preciate the info.
This is why you will see heroic victories in auto resolve sometimes. It only happens in battles you should have lost 95% of the times. But you won the luck of the draw!
So there were actually a chance for the AI to win that auto resolve. It was just unlucky.
Something I've noticed lately is the AI willingness to accept combat, or attack you at all, is linked to battle difficulty. To clarify I'm NOT claiming battle difficulty is the ONLY factor. But go VH/E and I assure you will find the AI attacks you far more often than VH/VH, even if its a suicidal decisive AC victory for you.
Not everyone wants to play on easy battle difficulty, obviously. So this is not a complete solution. But, it is kinda informative.