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Traffic light on the other hand, is compact (takes no real estate), and just requires an intersection. However, it's "barely" better than no traffic device at all (i.e. all ways stop) Traffic light is okay when the traffic is relatively light and can be useful when you have a T-intersection (like leaving a double-plot), but obviously, when things start to queue up, it's bad.
For regular intersections I prefer circles because there's no stop/starting of traffic, but anything over 4 connections will likely see it choke eventually.
Early on if I think I'm going to want a circle somewhere I'll build a diamond - with an extra tile in the middle to stop a house popping into it (which happened when I first tried it). It slows traffic but early on that doesn't matter.
Aesthetically, I like to place a circle with a tree in the middle if I can.
Wait, they don't bulldoze everything down, even the central square? Interesting, never realised that worked
had that happen before, saved it with a last-minute light
My luck isn't as good.
Whenever you put down lights it's imperative to watch them for an in-game week or so to make sure they are working as you would hope. And in my experience, the times where they actually help are in the minority compared to where they make no difference, or cause more issues than they solve.