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Still, my guess would be lack of efficiency and increase of risks. Why bother with a separate entity which has more risks of getting detected vs. just hacking a network from the "background" and then get everything you need from those channels?
We're basically mercenaries and within that line of work... drones just aren't are useful anymore, due to other advancements.
When you see NCPD, Corps, and Corpo's with high-end home security utilizing drones it's meant to be deterrents as well as offensive - they're not meant to be "hidden". Kinda like a bomb squad using a bomb disposal bot to enter dangerous areas and perform tasks humans wouldn't want to.
Kind of like the Norwegian micro-drones that are in use by many countries' military forces today.
"The drone measures around 16 × 2.5 cm (6 × 1 in) and provides troops on the ground with local situational awareness. It is small enough to fit in one hand and weighs 18 g (0.7 oz) with its battery.[5]"
https://en.wikipedia.org/wiki/Teledyne_FLIR_Black_Hornet_Nano
But not sure they'll be in use in 2077, when we have netrunners...
yup.
unfortunately you have to go via a GitHub to get 'Drone Companions V2' because the original maker passed away, so someone else is working on making it work for the 2.0+ version.
(tho if you are still rocking the older version of 1.63 legacy you should be able to enjoy it still)
@ Death Approaches woah, i remember those things!
i so wanted to try one, even tho im not much of a tech/war kind of player. they looked so damn cool.
i also like and remember shadowrun ^^
(man, sometimes i feel old X lmao) still have a sourcebook knocking about someplace for it, maybe one of the novels too.
yeah, we got to see the 'netrunner' and 'solo' builds in the 2018 E3 deep dive video.
you are not miss remembering.
ther were 4 'roll's' that were planned for the game originally (the cyberpunk version of 'classes' in other roleplaying games)
one being solo (tank/warrior) one being netrunner (kind of mage in some ways, rogue/thief in others when it comes to stealing data or opening locks ect)
i remember mentions of techie (which i think they were merging with med-techie since most people were going to chrome up, so it made sense that a techie might be closer to a ripperdoc than an engineer)
i also remember mention of the flathead being a pet kind of thing, before that got dumped.
can't remember if they said the last slot of the four was going to be corpo or cop tho.
having said that, corpo's became 'execs' to seperate them from the average grunt mooks of the corp world.
and cops became 'lawman' again, probably to seperate them from the average beat cop.
Nice, that would have made that flathead mission much more fun!
There are some games ('Deliver us'-series) where you can take control of a little hovering drone that otherwise follows you everywhere, in first person mode (simulating you watch its camera feed on a screen). You fly it through air-ducts to reach closed off areas and such, and it can weld and interact with things in other ways. Fun stuff!
But again, you can basically do all this in this game by hacking into cameras and such. Would still be fun to have a little flying companion drone in this game!