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I would expect a game whos sole gameplay relys on driving cars to have better car physics and ai than a game like cyberpunk which is more based on combat, hacking, and dialogue than driving.
I just think its funny as heck.
implying that there arent other old open world games with better physics and ai than cyberpunk
https://www.youtube.com/watch?v=BAZ9A26i8ZI
Shenmue, a game a small fraction of 2077's size, lacking player controlled vehicles, having vastly fewer NPCs on screen at a time, having fewer interiors, a far more linear narrative, far less content, less combat variety, a much less open world, locked to 30Hz refresh, and having areas separated by load screens, also has much more fully realized, scheduled, and scripted NPC behaviors than 2077 does. Why do you suppose that is?
There aren't any rpg mechanics, the first person feels terrible for combat, and also look above you a mobile game did it better than them.
said game also had far smaller budget,was designed around far weaker hardware and dont act like a open world rpg has not been done before
Irrelevant to the point (I also disagree that aren't RPG mechanics, but that too is beside the point.) Which was that a game solely focused on what it is literally named after is going to be much more likely to excel at that singular focus than a game trying (again, as I said, successfully or unsuccessfully) to achieve all of the things listed. Whether you think they achieved that well or not is a separate issue and I'm not arguing on that basis.
Interesting, i found first person great for combat. Oh, and there's a lot of Crpg mechanics.
I agree with you on games that are focused on one mechanic will always be better at that mechanic than one that tries to do it all, that said there are games that do it all much better like GTA and probably several others.
This was supposed to be "next gen" and "the most extensive open world experience to date" which it is not..not by a long shot.
yeah i really question their priorities when they claim a game without some features from the 2000s makes "the most beliveable city to date".
Ironic, as the 5 stages of grief are an outdated constructed that did terrible harm to the average persons view of healthy grieving rather than seeing their experience and expression of grief as being unique to them and their situation.
So instead people who only learned about mental health from television parrot off that s**t while trying to look like tough guys on the internet.
The final step is to pay a few fans on the forums to annoyingly call these cheap fillers and maps a living open world.