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However, reading this forum, I guess that many quests in Pine are all about speed, reaction and finger acrobatics. That is not the type of adventure game, I was looking for and it's not what the game description promises.
DEVS: PLEASE ADD DIFFUCULTY SETTINGS to make Pine more playable for average adventure fans!
In combat it's strange for me that ATTACKS are always in DIRECTION of the characters current position and not in direction where I aim with the mouse. Usually when I aim at an enemy I should be able to hit him. In Pine I must first turn my character around to face the enemy with my body. The character should turn himself in the direction where I aim and attack.
It's in patch 8, together with much more! Hope you like it <3
https://steamcommunity.com/games/1042780/announcements/detail/2484246672676569654
Some of the smaller ones make sense but most of them are totally absurd. I quit playing this game when I started spending so much time solving puzzles that it was breaking the general feeling of immersion.