Starbound

Starbound

Elithian Races Mod
LynxQueen Jan 28, 2017 @ 6:01pm
Item ID codes?
Title says it all
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Showing 1-15 of 298 comments
Korvo Jan 28, 2017 @ 6:18pm 
pls

Aegonian [THEA]  [developer] Jan 29, 2017 @ 2:48am 
Which items do you wish to spawn? There's well over 300 objects in the mod, so listing the ID for every single one of them would take far too much time... If you wish to, you can also unpack the mod's assets and browse all of the files yourself. Let me know if you need help with that!
LynxQueen Jan 29, 2017 @ 4:30am 
Originally posted by Aegonian THEA:
Which items do you wish to spawn? There's well over 300 objects in the mod, so listing the ID for every single one of them would take far too much time... If you wish to, you can also unpack the mod's assets and browse all of the files yourself. Let me know if you need help with that!


There's a few items. They're mostly the Droden decorations found of the fleet and the specialized merchants from the fleet. Knowing that and knowing how to unpack mods would be wonderful! I spent all last night just trying to find the mod.
LynxQueen Jan 29, 2017 @ 4:32am 
@Aegonian [THEA] It would be most helpful! (I'm also doing the @ thing for I don't know if you get notifications for quotes)
Aegonian [THEA]  [developer] Jan 29, 2017 @ 4:52am 
Do you mean the inactive Droden found all around the Refuge? The item ID for that one is "avikandroden", though you can also buy it from some merchants. For the specialized merchants, it's probably best to get your hands on the assets, that way you can quickly find all of the item IDs for yourself.

There's two ways to get the assets, one of which is unpacking the files, the other is to download the mod from the Starbound forums: that download is simply a .zip containing all assets, so you don't need to unpack anything. The forum can be found here[community.playstarbound.com], but you can also download the .zip directly by clicking this link[www.dropbox.com].

Unpacking is a bit more complicated. I'd recommend just downloading the .zip, but that link will be outdated sooner or later, while unpacking can be done at any time to get the latest assets.

You'll first need to find the mod in your workshop folder: open the SteamApps folder in your SteamLibrary folder (there should be plenty of guides online on how to open those), then open the workshop folder. Go to content, and open the folder named 211820 (that's Starbound). Now you'll see folders for every mod you've downloaded, but the names are just numbers. The one named 850109963 is Elithian Races. Inside, you'll find the contents.pak file, which you'll need to unpack.

Open another instance of Windows explorer, and find your Starbound installation (it's in SteamApps/common/Starbound) and open the win32 folder. Find the asset_unpacker.exe, but don't do anything with it yet.

Next, create a folder anywhere on your PC, and keep it open. This folder is where you'll be unpacking the assets to.

Now you'll need to open a command prompt. Easiest way to do this is to press your Windows button and type in cmd, then enter (I'm on Windows 7, not sure how it works on other versions).

Once you've done all this, drag the asset_unpacker.xe into the command prompt, an press space. Then, drag the content.pak into the command prompt, and press space again. Finally, drag the folder you created a bit earlier into the command prompt, and press enter. If you did this correctly (and in that exact order), the assets will be unpacked into your selected folder! Do note that it may take a few seconds (or longer, depending on your PC) to unpack the assets, and the command prompt won't show that it's doing anything: only once it's completed does it give you a notification)
LynxQueen Jan 29, 2017 @ 5:24am 
Originally posted by Aegonian THEA:
Do you mean the inactive Droden found all around the Refuge? The item ID for that one is "avikandroden", though you can also buy it from some merchants. For the specialized merchants, it's probably best to get your hands on the assets, that way you can quickly find all of the item IDs for yourself.

There's two ways to get the assets, one of which is unpacking the files, the other is to download the mod from the Starbound forums: that download is simply a .zip containing all assets, so you don't need to unpack anything. The forum can be found here[community.playstarbound.com], but you can also download the .zip directly by clicking this link[www.dropbox.com].

Unpacking is a bit more complicated. I'd recommend just downloading the .zip, but that link will be outdated sooner or later, while unpacking can be done at any time to get the latest assets.

You'll first need to find the mod in your workshop folder: open the SteamApps folder in your SteamLibrary folder (there should be plenty of guides online on how to open those), then open the workshop folder. Go to content, and open the folder named 211820 (that's Starbound). Now you'll see folders for every mod you've downloaded, but the names are just numbers. The one named 850109963 is Elithian Races. Inside, you'll find the contents.pak file, which you'll need to unpack.

Open another instance of Windows explorer, and find your Starbound installation (it's in SteamApps/common/Starbound) and open the win32 folder. Find the asset_unpacker.exe, but don't do anything with it yet.

Next, create a folder anywhere on your PC, and keep it open. This folder is where you'll be unpacking the assets to.

Now you'll need to open a command prompt. Easiest way to do this is to press your Windows button and type in cmd, then enter (I'm on Windows 7, not sure how it works on other versions).

Once you've done all this, drag the asset_unpacker.xe into the command prompt, an press space. Then, drag the content.pak into the command prompt, and press space again. Finally, drag the folder you created a bit earlier into the command prompt, and press enter. If you did this correctly (and in that exact order), the assets will be unpacked into your selected folder! Do note that it may take a few seconds (or longer, depending on your PC) to unpack the assets, and the command prompt won't show that it's doing anything: only once it's completed does it give you a notification)


Alright, I did the .zip file. However, I do not know where to look!
Aegonian [THEA]  [developer] Jan 29, 2017 @ 5:30am 
I should have mentioned where to look :P

Inside the avikan folder, go to objects/avikan/outpost. That's the folder containing the majority of objects found in the Refuge, including all of the specialized merchants. Most names are pretty self-explanatory: the black market, for example, is called avikanblackmarket, and the vehicle repair merchant is called avikanvehiclerepair. Most of the mod's folders are structured in a pretty logical manner, but the sheer amount of content means that all those folders look a bit overwhelming.

If there's any objects or other items you can't seem to find, let me know and I'll try to find the ID for you.
LynxQueen Jan 29, 2017 @ 6:22am 
Originally posted by Aegonian THEA:
I should have mentioned where to look :P

Inside the avikan folder, go to objects/avikan/outpost. That's the folder containing the majority of objects found in the Refuge, including all of the specialized merchants. Most names are pretty self-explanatory: the black market, for example, is called avikanblackmarket, and the vehicle repair merchant is called avikanvehiclerepair. Most of the mod's folders are structured in a pretty logical manner, but the sheer amount of content means that all those folders look a bit overwhelming.

If there's any objects or other items you can't seem to find, let me know and I'll try to find the ID for you.


I kind of wish I knew this was a thing on SPORE when I used to play! I made a really cool race that probably would've fit in well. Also, I did add you, but feel free to decline if you wish! I really want to see where this mod is going, and can't wait until it is finished!
Terra Jan 29, 2017 @ 7:32am 
might i ask the names to spawn all of the modded creatures?
Aegonian [THEA]  [developer] Jan 29, 2017 @ 7:40am 
Sure thing! These are all of the monsters added by the mod:

Flying monsters:
avikandrone
avikanlargedrone
avikanminidrone
avikanviolatedrone
kadavanswarm
kadavanvalahr
trinkdrone
trinkminidrone

Ground monsters:
giantsandspitter
kadavangadhur
largesandcrawler

Ghost creatures:
xanafianshadow

Critters:
sandwormcritter

Pets:
sandcrawler
trinkoid
Terra Jan 29, 2017 @ 3:45pm 
thanks
Lev Jan 29, 2017 @ 8:31pm 
The vehicle shop?
Aegonian [THEA]  [developer] Jan 30, 2017 @ 12:43am 
The vehicle shop's ID is avikanvehicleshop. If you also want the vehicle repair shop, that one is called avikanvehiclerepair
Rainy Jan 31, 2017 @ 10:50am 
And how to spawn the Avikan colony using : /placedungeon ?
Or is there any way to get to the Avikan outpost , without finding the colony ?
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