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There's a few items. They're mostly the Droden decorations found of the fleet and the specialized merchants from the fleet. Knowing that and knowing how to unpack mods would be wonderful! I spent all last night just trying to find the mod.
There's two ways to get the assets, one of which is unpacking the files, the other is to download the mod from the Starbound forums: that download is simply a .zip containing all assets, so you don't need to unpack anything. The forum can be found here[community.playstarbound.com], but you can also download the .zip directly by clicking this link[www.dropbox.com].
Unpacking is a bit more complicated. I'd recommend just downloading the .zip, but that link will be outdated sooner or later, while unpacking can be done at any time to get the latest assets.
You'll first need to find the mod in your workshop folder: open the SteamApps folder in your SteamLibrary folder (there should be plenty of guides online on how to open those), then open the workshop folder. Go to content, and open the folder named 211820 (that's Starbound). Now you'll see folders for every mod you've downloaded, but the names are just numbers. The one named 850109963 is Elithian Races. Inside, you'll find the contents.pak file, which you'll need to unpack.
Open another instance of Windows explorer, and find your Starbound installation (it's in SteamApps/common/Starbound) and open the win32 folder. Find the asset_unpacker.exe, but don't do anything with it yet.
Next, create a folder anywhere on your PC, and keep it open. This folder is where you'll be unpacking the assets to.
Now you'll need to open a command prompt. Easiest way to do this is to press your Windows button and type in cmd, then enter (I'm on Windows 7, not sure how it works on other versions).
Once you've done all this, drag the asset_unpacker.xe into the command prompt, an press space. Then, drag the content.pak into the command prompt, and press space again. Finally, drag the folder you created a bit earlier into the command prompt, and press enter. If you did this correctly (and in that exact order), the assets will be unpacked into your selected folder! Do note that it may take a few seconds (or longer, depending on your PC) to unpack the assets, and the command prompt won't show that it's doing anything: only once it's completed does it give you a notification)
Alright, I did the .zip file. However, I do not know where to look!
Inside the avikan folder, go to objects/avikan/outpost. That's the folder containing the majority of objects found in the Refuge, including all of the specialized merchants. Most names are pretty self-explanatory: the black market, for example, is called avikanblackmarket, and the vehicle repair merchant is called avikanvehiclerepair. Most of the mod's folders are structured in a pretty logical manner, but the sheer amount of content means that all those folders look a bit overwhelming.
If there's any objects or other items you can't seem to find, let me know and I'll try to find the ID for you.
I kind of wish I knew this was a thing on SPORE when I used to play! I made a really cool race that probably would've fit in well. Also, I did add you, but feel free to decline if you wish! I really want to see where this mod is going, and can't wait until it is finished!
Flying monsters:
avikandrone
avikanlargedrone
avikanminidrone
avikanviolatedrone
kadavanswarm
kadavanvalahr
trinkdrone
trinkminidrone
Ground monsters:
giantsandspitter
kadavangadhur
largesandcrawler
Ghost creatures:
xanafianshadow
Critters:
sandwormcritter
Pets:
sandcrawler
trinkoid
Or is there any way to get to the Avikan outpost , without finding the colony ?