Portal 2

Portal 2

Azorae's Lasercross
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Avatar Jan 23 @ 9:14pm 
Bring the cube to the other side! :steamhappy:
bullfrog Dec 15, 2017 @ 3:02am 
Brilliant puzzle; looks simple, until the obvious dosen't work!
Fumbly Bumbly Apr 16, 2017 @ 1:13am 
Excellent. A perfect example of "Oh, this is easy! All I have to do is... oh wait... huh?"
lfairban Nov 6, 2016 @ 9:28am 
Great logic flinger.
jandlml Sep 21, 2016 @ 9:29pm 
really fun!
Asha Man Feb 22, 2016 @ 7:46am 
What if..........suppose you........yeah! Favorited.
Saya Nov 15, 2015 @ 10:09pm 
This puzzle should win an award. (Except that it ended in darkness.) Thanks!
zigzagtenniscoe Aug 13, 2015 @ 2:20pm 
Very clever puzzle! Loved it. It was actually really funny, because yesterday I had to put hte map till tommorow since I was just completely stumped. Woke up, solved it, and it hit me like a brick. Took about 5 minutes. Took some clever thinking, though. I completely missed the portalable walls in the laser room in my first try at this map. Just goes to show that you really can put down a puzzle till later, and chances are you'll find something you were blind to the first try! :P

Thanks once again, for an amazing map!
D3M!5 Jul 16, 2015 @ 12:15am 
Exactly the kind of puzzle I like. Thanks :)
tu7650x Jun 24, 2015 @ 4:31pm 
Another clever puzzle by Azorae! Great fun. Thanks.


Yes, good map designers never include elements for no reason. So the fact that they are there and how they are laid out is a clue in and by itself. Solving Portal puzzles is a form of reverse engineering.
Petutski Apr 29, 2015 @ 4:33pm 
Great chamber! Wicked tricky with an upsidedown bridge. Loved it!
Nethseäar Mar 29, 2015 @ 10:18pm 
Excellent! The mechanic reminds me of your other chamber, Attunement. Thanks for the chamber!
Chelliste Oct 8, 2014 @ 7:25am 
Always ask yourself ... why is the floor a portal surface?
z4rk Apr 1, 2014 @ 5:52pm 
very nice
wildgoosespeeder Dec 4, 2013 @ 9:54pm 
Read my profile before reading the rest of my comment!

There is a gap between the goo and fizzler, which allows you to get the cube to the other side. I think that is how you solve it.

It is possible to place a portal near the button to grab the cube before entering the portal to fling to the laser emitter and cube dropper platform, making that only portalable wall pointless.
Other than that minor thing, great puzzle!

Try my SP map?
Try my COOP map?
Malfaction Jul 27, 2013 @ 12:37pm 
Thumbs up! It did remind me of a previous map of yours, I think, with a similar solution.
SP458 Jul 5, 2013 @ 9:28am 
Very, very tricky. You must just manage to have a portal near the button and the other near the laser.
AD_79 Jun 21, 2013 @ 12:47pm 
I had trouble with this one, until I realized the fling I had to do was like the one in a certain Mevious map. Good puzzle!
Muaziz Jun 6, 2013 @ 5:01pm 
I actually skipped a step there at the end. For the last fling, I placed my entrance portal right next to where the reflection cube was on the button (and I put that cube as close to the portal as possible while still pushing the button), and I simply grabbed it on the way down.
SkepticalDragon May 29, 2013 @ 5:34am 
kimist108 May 14, 2013 @ 1:49pm 
Oh, I thought that this was going to be a super quick test chamber. But then I saw the light bridge. :)
Having fun going through all your puzzles.
baphomet May 4, 2013 @ 10:44am 
Diego Mar 28, 2013 @ 10:04am 
Easy but its very well done
dneufeldt Jan 12, 2013 @ 8:08am 
GraveNoX Jan 8, 2013 @ 1:08am 
Nice map!
Metzger Ben | GER Dec 11, 2012 @ 10:34am 
keithjgrant Dec 10, 2012 @ 7:23pm 
So, I shamelessly stole from this one as a part of my latest map, "Tabouleh": http://steamcommunity.com/sharedfiles/filedetails/?id=112672667

If you have a chance to take a look, I'd appreciate it. :)
KennKong Dec 6, 2012 @ 4:51pm 
It took solving a different map for the lightbulb to go on for this one: Azorae's Lasercross solution
KennKong Dec 5, 2012 @ 12:38am 
I was still able to jump up onto the bridge (twice). Apparently, that's not intended, so I'll have to think about this one some more.
Dale Cooper Nov 24, 2012 @ 8:04am 
easy but entertaining
gaden002 Nov 15, 2012 @ 10:44am 
Geez, took me a while to get this one.
Azorae  [author] Nov 11, 2012 @ 12:00pm 
Yeah, that's it. It's a shame that I needed to block off all but the two-unit tall fizzler from portal shots to prevent people from shooting the platform after flinging. I'll look into it and see if there's a better way to set it up. Thanks for the feedback!
LPChip Nov 11, 2012 @ 9:11am 
Right... I just solved it. If this is the intended solution, then I dislike this map. :P
While on the ramp, I shot 2 portals, one below one on top, and created vertical momentum. Then in my way down, I shot a portal on the angled panel, which is a ninja action. Took me 6 tries or so, but managed to get to the laser. Now I can have my portals to retreive the cube, activate the lightbridge and get on it from ontop.
LPChip Nov 11, 2012 @ 9:05am 
I somehow am missing the solution here. I'm pretty sure I've done most of the things, including get the redirection cube on the weighted button but I fail to see how I can get my portals from the laser room to the laser catcher.

Could I get a hint?
skraz Nov 8, 2012 @ 7:51pm 
Very nice. Simple design combined with a puzzle which is not as clear cut as it seems.
BossSmiley Nov 2, 2012 @ 4:38pm 
Great chamber!
1980 Nov 1, 2012 @ 3:30am 
Very well done! Simple structure yet quite challenging. I had been spening some time till i finally got the solution :D
Azorae  [author] Oct 28, 2012 @ 12:28pm 
The pedestal button recalls the cube in case you get it stuck somewhere. Solution spoiler: For example, if you direct the laser into the receiver and then place both of your portals on the other side of the fizzler
Innocentive Oct 28, 2012 @ 9:46am 
I also found this to be a delightful challenge. Few elements, simple layout ... however ... what makes me wonder if I solved unintentionally is that there is a pedestal button that I didn't use ... I see how you might find yourself in a situation where you might have to use it ... but it's not part of the intended solution, right?
tuyuqas Oct 25, 2012 @ 2:14am 
Yeaaaaaa, Azorae, nooow i got it! Yea, I now see that it is much more challenging than it seemed to be. ANd it is not said in vain-- morning is better than evening. I woke up this morning and the solution immediately came to my mind.
Once again, splendid job!!!
Azorae  [author] Oct 23, 2012 @ 6:39am 
You may need to unsubscribe and resubscribe, or just restart Portal 2 to download the new version.
tuyuqas Oct 23, 2012 @ 6:27am 
Where's the new version?
tuyuqas Oct 23, 2012 @ 6:26am 
O ok got it!

Azorae  [author] Oct 23, 2012 @ 6:26am 
The bridge exploit has been fixed. If you jumped from the ground and placed the bridge portal on the wall, clipping you up onto the bridge, that solution was unintended and has been fixed.
Azorae  [author] Oct 23, 2012 @ 5:56am 
Oh wow, no, that's not how it's supposed to happen. No wonder everyone was commenting on how easy this chamber is. I'll have to fix it; thanks.
tuyuqas Oct 23, 2012 @ 5:04am 
Or maybe I also bypassed the real solution at the end like gaden002. When I activated the light bridge and put the portal, light bridge came out at the very top of the portal. Therefore, before putting the other portal on the white wall at the beginning of the room to reach the end, in order to reach the bridge, coming out of it, i just jumped up and then shot at the wall. Is it normal?
tuyuqas Oct 23, 2012 @ 4:58am 
Agreed to Geneosis, this was the easiest of all your chambers that I've played (maybe excluding Momentum Control, it was also very easy). But as always a great job! Thanks!
Azorae  [author] Oct 22, 2012 @ 4:26pm 
What did you do?
gaden002 Oct 22, 2012 @ 12:29pm 
What am I missing? I must have by-passed the real solution, didn't find it challenging at all.
Mevious Sep 17, 2012 @ 10:32pm 
Very fun. Simple and elegant, yet challenging.