The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Invincible Hawk Fix v.1b
43 Comments
Quadzilla Mar 1, 2015 @ 7:33am 
"That final moment when you shoot the stupid bird,in solitude" Before it just goes POOF!
Samutz  [author] Feb 13, 2014 @ 1:13pm 
@Iceira
I will look in to it this afternoon.
Iceira Feb 13, 2014 @ 12:46pm 
i see the hawk over heartfire dlc, and they dont die there ? ( my 3 home ) all 3 places has this error, Invincible Hawk
Akar Aug 9, 2013 @ 2:08pm 
Oh, ok.
Samutz  [author] Aug 9, 2013 @ 7:21am 
@Akar
Well I said downloads, not DLC. What I meant is that you don't need to download an extra mod to make it work with Dawnguard. I'm going to rewrite it to consider Dragonborn anyway.
Akar Aug 8, 2013 @ 9:42pm 
You said dawnguard Compatible, then said, no other DLC needed. You never said there was a DLC needed. Just pointing that out. And cool mod.
Paladin Mar 27, 2013 @ 11:54am 
I do tcl on to go into the air and try kill a hawk with flame but it doesn't work? What I do wrong?
Samutz  [author] Mar 26, 2013 @ 1:45pm 
@Stania This should fix the salmon too, but I'm not sure. I tried to test it once but had some difficulties finding or spawning them.
Stania Mar 26, 2013 @ 1:06pm 
Is it possible that you do the same fix with the salmon jumping on waterfalls (specially near riverwood)? They're the only kind of salmon (I have seen so far) from which you can get salmon roe, and they present the same problem. Thanks for the fix, great job. :)
Paladin Mar 22, 2013 @ 9:02am 
Thanks!!!!
Patrick Feb 8, 2013 @ 7:39am 
Thank you!
Sergun169 Feb 8, 2013 @ 6:36am 
Yeah surely you have to,i guess that was the problem. I tried it now again,and it's fine. Killed all bone hawk with a crossbow from 30 metters,and containers spawned normaly! =D
Samutz  [author] Feb 8, 2013 @ 6:31am 
@Sergun169 From my Arrowsmith FAQ. I guess I should add it to the IFH FAQ too.

Q: Why do hawks disappear when I shoot them?
A: Your Object Fade/View Distance is too low. Turn it up in the launcher settings or the game settings.
Reason: Hawks are moving world objects rather than normal NPCs/actors. The game replaces the hawk with a lootable object (container) when you shoot it. If your object view distance is low, you won't be able to see the newly spawned object unless you are close to where it falls.
Sergun169 Feb 8, 2013 @ 6:28am 
Last time i almost killed all bone hawks i saw,and now new hawks spawned. And no hawks containers left from last time. It look likes containers deleting only when you killing hawks from long range.
Sergun169 Feb 8, 2013 @ 6:22am 
Yeah,same thing happened. I was shoting bone hawks from the tower and containers just wanished,some of them didn't. Don't know if they still there.
Samutz  [author] Feb 8, 2013 @ 6:15am 
@Dragoon
Actually I don't think the hawk clean up fix from USKP worked correctly anyway. The hawk containers created when you shoot a hawk were being deleted immediately rather than later, preventing the player from looting them. Plus older hawks that I had already killed were still lying around for days after I shot them down. I have an idea of what I can do to fix it. If I get it working I'll submit it to USKP and update IHF.
Sergun169 Feb 7, 2013 @ 10:30pm 
Yes,it working. Now i don't even need to wait utill the hawks respawns. I loaded save near hawks and it's working! =)
Patrick Feb 7, 2013 @ 9:43pm 
Is will there be any risk of savegame bloating if this get uninstalled because of the missing script. Like it was with sounds of skyrim?
Dhomochevski Feb 7, 2013 @ 8:32pm 
Thank you. It work well now.
Sergun169 Feb 7, 2013 @ 7:14pm 
Cool,thanks,i''l try it right away. Btw can i make off topic question? I am googling it since yesterday and can't find the answer. Did you played vampires radiant quests from dawnguard?
Samutz  [author] Feb 7, 2013 @ 6:52pm 
I finally figured it out. Turns out it wasn't the script I thought it was causing the problem. It was a different one in USKP. In fact disabling the problem script make USKP's version of invincible hawk fix work without needing mine. For now I've disabled the problem script. IFH has to be loaded after USKP for it to work.

If USKP's author gets the problem script fixed, then USKP users won't need IHF anymore. I've left him a comment about it, so hopefully he can get it fixed.
Samutz  [author] Feb 7, 2013 @ 3:24pm 
So here's what I've found using no mods loaded, all 3 DLCs, and a clean save:

With only IFH loaded: Works as intended. Hawks can be killed.
With only USKP loaded: Hawks are invincible again.
With both loaded, no matter what order (tried both): Hawks are still invincible.
I tried with only IFH loaded again to be sure and it worked fine again.

It *should* work with IHF being loaded after USKP, because it would mean IHF's version of the script is overriding USKP's version of the script, but it doesn't and I can't figure out why.
Sergun169 Feb 7, 2013 @ 10:04am 
I'll try...
Samutz  [author] Feb 7, 2013 @ 10:01am 
This site claims the latest version of the unofficial patch makes my mod redundant:
http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited
Again I'll look in to this more later today as I'm limited on what I can do while at work.
Samutz  [author] Feb 7, 2013 @ 9:49am 
I went ahead and downloaded the unofficial patch to poke around it and it does indeed modify the same file I modify for the hawks. Except that I have no idea what the changes they made are suppose to do. It looks a little like they tried to do what I did, just in a different way, but apparently it doesn't work.

For now, moving Invincible Hawk Fix lower on the load order than the unofficial patch should make it override their version of the script.

I'll look in to it more when I can get home.

Also, it doesn't look like any of the official patches or DLCs have made any changes to the script since Skyrim's release.
Sergun169 Feb 7, 2013 @ 9:32am 
Would be nice. Thanks. Those are the mods i am using: Unofficial Dragonborn Patch, White Phial Realignment, Hearthfire Houses Fix. Windstad Manor, Hearthfire Houses Fix.Heljarchen Hall, Hearthfire Houses Fix. Lakeview Manor, Unofficial Hearthfire Patch, Unofficial Dawnguard Patch, Unofficial Skyrim Patc, Unlimited Bookshelves.

Links:
http://steamcommunity.com/sharedfiles/filedetails/?id=87144366&searchtext=unofficial
http://steamcommunity.com/sharedfiles/filedetails/?id=93466360&searchtext=unofficial
http://steamcommunity.com/sharedfiles/filedetails/?id=101261708&searchtext=unofficial
http://steamcommunity.com/sharedfiles/filedetails/?id=125322852
http://steamcommunity.com/sharedfiles/filedetails/?id=76318839
http://steamcommunity.com/profiles/76561198058489471/myworkshopfiles/?72850
http://steamcommunity.com/sharedfiles/filedetails/?id=13661
Samutz  [author] Feb 7, 2013 @ 9:08am 
@Sergun169
It might be conflicting with the unofficial patch. I see in it's changelog that they made script changes to the hawks. I'll download it this afternoon and check.
Sergun169 Feb 7, 2013 @ 9:01am 
All the mods i used are only fixing ones,such as Unofficial patch and etc. I was fast traveling from markarth to riften and back more than 10 days,am sure they respawned but your script still not working.
Samutz  [author] Feb 7, 2013 @ 8:49am 
@Dhomochevski @Sergun169
You probably have another mod that conflicts with it.
Also if you loaded a save near the hawks right after installing the mod, you may need to fast travel to another location and then back to make the hawks reload with the corrected script.
I will test it again when I get home today to make sure it works with the latest patch and DLCs.
Dhomochevski Feb 7, 2013 @ 8:17am 
this mod does not work
Sergun169 Feb 6, 2013 @ 10:58am 
Waited till they respawn again,but it doesn't work,hawks and bone hawks are still invincible.
May be this mod not support latest patch?
PhoebusVT Feb 4, 2013 @ 2:04pm 
For all the hawks shooting fans out there... did you know you can shoot the wings off of butterflies!? XD

"Skyrim was once the land of many butterflies. Now, not so much." - M'aiq the Liar
softpuppy Jan 22, 2013 @ 2:55pm 
Fast traveled to Riften, slept in an inn for 72 hours, then waited 72 hours. Went back to the vampire castle to kill bone hawks, but they're still invincible.. :/
Samutz  [author] Jan 21, 2013 @ 2:45pm 
@Dr. Dog ᴹᴰ Try fast traveling away from the area where the bone hawks are at, wait 3 days in game, and then travel back. This should make them reset.
softpuppy Jan 21, 2013 @ 11:02am 
Hawks are killable again, but still cannot kill bonehawks.. :(
MR.hyde Jan 6, 2013 @ 2:02pm 
loled never thought about attacking them birds till i saw that mod xD
Glathos Nov 21, 2012 @ 12:53pm 
Plus you can get alchemical ingrediants.
Clail Oct 29, 2012 @ 10:32am 
An essential fix for anyone who hates hawks as much as I do.
Xeno Aug 17, 2012 @ 9:49pm 
Thanks. I was out of targets to shoot!
Samutz  [author] Aug 8, 2012 @ 8:41am 
@Marklo
Yep, you can hit them with spells too and probably melee weapons too if you can get close enough.
Littlejon_LJ Aug 7, 2012 @ 11:49pm 
...i just found out that you could shoot hawks! Thanks!
Lynx Aug 7, 2012 @ 9:11pm 
Sweet! I hate using Curse and hated that this wasn't up on Nexus, so thank you for putting it on the Workshop!
Alicia Aug 7, 2012 @ 5:38am 
Where does rest a great hawk, where we can ride on...? :) Like in lord of the rings...! ;)