Team Fortress 2
Mr. Jump'n Jack
27 σχόλια
Loui 4 Ιαν 2020, 11:18 
does anyone know if there's a version without the cape bit
The Peniser 25 Αυγ 2017, 15:06 
I like it but I'm afraid it's going to become a furry item. IDK maybe it will be fine if its only on sniper and its unpaintable.
Predatorqueen 29 Ιουν 2014, 6:49 
Shut up and take my money!!!!!!!! I want it! Evrybody want it? I want it! XD I LOVE IT!
Prof.X 3 Μαϊ 2014, 16:58 
its soooo coool add this pls
Crimsiege 5 Νοε 2013, 10:11 
good australian peoples
🍕 Cool Pizza 1 Νοε 2013, 22:34 
AHHHH YES C: PLEASE
Hole Looserner 10 Σεπ 2013, 2:26 
The Wallaby War Bonnet is better. You should add that instead.
Hole Looserner 10 Σεπ 2013, 2:25 
The other kangaroo hat is better Valve!
super frisbee 9 Σεπ 2013, 7:53 
Fitting , well done. Add it Valve.
Agrathorn 8 Σεπ 2013, 21:19 
I want this hat
UserWithNoName 8 Σεπ 2013, 6:31 
Looks great, very fitting for sniper! I'd be shocked if this wasn't included in the next update.
Drift 7 Σεπ 2013, 19:57 
awesome
Eggbirb 7 Σεπ 2013, 6:42 
you should make more weapons or miscs for him so you can create a whole new loadout
Cpt.MicroPirate 7 Σεπ 2013, 2:57 
NICE
Rain↯  [Δημιουργός] 7 Σεπ 2013, 1:10 
Your welcome!
2brostudio 6 Σεπ 2013, 21:11 
Ok, now I know where to start. Thanks for the help ertz and rain :D
Rain↯  [Δημιουργός] 6 Σεπ 2013, 17:42 
@|TVB| 2brostudio Yes, only skin weighting is gonna give you that smooth transition.
2brostudio 6 Σεπ 2013, 13:56 
@ Rain* Yeah, rigging (I learned it as vertex assigning but potato, potahto). But yes, I'd assign the bottom half to (I think) Bip Spine 3 so it would stay on his shoulders, then the top to the Bip Headbone. The problem is in the middle, where it doesn't smoothly transition between the two. I haven't actually tried skin weights, like ertz suggested, so that might be the case.
Drenny 6 Σεπ 2013, 12:44 
that mustve been one huge ass rabbit..
Rain↯  [Δημιουργός] 6 Σεπ 2013, 7:57 
@ |TVB| 2brostudio, I don't really get the question eather. You mean you had a hard time rigging?
Ertz™ 6 Σεπ 2013, 3:19 
assign skin weights ?
2brostudio 5 Σεπ 2013, 17:44 
Ironically I've had an idea for a hat like this as well for a while, but coinceidences aside this is looking good so far :p. Minor question, but how did you manage to make the hat form correctly with vertex-bone assigning? I've been trying for a while with another hat but it always turns out jagged around the neck or not propped on his shoulders correctly.
Jeefk0 5 Σεπ 2013, 15:15 
That's sick, why would you be using your wife as a hat?
Zero 5 Σεπ 2013, 15:04 
Good Job, Now I Wonder Whats Inside This Crate :crate:
Puusku 5 Σεπ 2013, 11:56 
Nice one!
Mr.Gibbly 5 Σεπ 2013, 11:28 
Nice job mate :p
Computer guy 5 Σεπ 2013, 11:06 
Looks good AND has jigglebones?

Yes and yes!