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N.E.V.E.R BE OVER Jun 15 @ 2:53am 
Rodrigo Proença May 18 @ 5:36pm 
BOT Guido Apr 14 @ 2:16am 
super map , gute arbeit
anujay97 Feb 11 @ 9:34am 
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Mr. LeiFleur  [author] Feb 3 @ 12:20am 
@PeGaSe - Sorry to hear that, the new update promises to fix that.
@eduardextreme - Ok, this is one of the reasons why the next update is taking so long. Your complaint is fixed in the new version, I am optimizing for better FPS, testing out gameplay extensively (to which what you said is not an issue anymore), it also looks much better. Trying as hard and as fast as I can for a update soon. Will be worth the wait.
eduardextreme Feb 2 @ 4:55pm 
This map is pure s*** in terms of play. CT's start with a lot of hidding spots in upper ground.
ĆǻPţåĬŊ-ĈŗĄžY Dec 10, 2013 @ 1:29pm 
It's pretty good, always been a fan of making under water maps myself :)
GaMeR! :D #Exams+GotVACban Nov 14, 2013 @ 2:47am 
i live in dubai :D and dis map is cuul :3
PeGaSe Oct 7, 2013 @ 4:36pm 
FPS down removed map from my collection sorry:(
Mr. LeiFleur  [author] Sep 27, 2013 @ 6:00am 
@Advanced ✓ - Thanks for the feedback!

I apologize to people who are waiting the next update, I am acknowledging the FPS issues and this update will take a little more time, I am not going to say when but I am working on it to make it the best update yet, the map will feature some slight redesigns to account for higher FPS, I am not going to rush this and compromise what will be a great update.
Advanced ✓ Sep 23, 2013 @ 1:14am 
I agree with the the whole FPS lag issue. I drop to 15-20 FPS on this map, I can keep a stable 80-120 on valve official maps. Fix that and it's a great map :)
Mr. LeiFleur  [author] Sep 21, 2013 @ 7:36am 
@[DR] ๖ۣۜAplayer69™ - It'll be great, I am taking my time with this update. Thanks for your support though!
A player69™ kek Sep 21, 2013 @ 7:35am 
@Mr. LeiFleur
:o Can't wait! :D
Mr. LeiFleur  [author] Sep 21, 2013 @ 7:35am 
@[DR] ๖ۣۜAplayer69™ - Working on an update for a while for it, a big one. I meant to have it out a week ago but I've been having problems with my internet. The next update fixes FPS, makes it less laggy. I am trying as hard as I can to get it out!
A player69™ kek Sep 21, 2013 @ 7:02am 
Map looks great, but there's one problem. Too much lag.
Mr. LeiFleur  [author] Sep 14, 2013 @ 4:17am 
Here are some things to look forward in the next update, I will aim for getting the update out soon, worst case is Monday. Here is the changelog to look forward to:

(Version 1.03)
- Fixed incorrectly lit props.
- Fixed irregular brush geometry and placement.
- Added clip brushes where needed to prevent exploits
- Changed some glass to an unbreakable glass to avoid confusing players.
- Brightened the map and removed all dark areas, and fixed other lighting issues.
- Removed exploits to make it more suitable for competitive play.
- More optimization improvements for better frames.
- Fixed water and hole in jacuzzi.
- Slightly retextured the restaurant.
- Added subtle caustic effects.
- Changed skybox textures.
- Updated navigation meshes.
- Updated to a new radar version.
- Adjusted lightmaps.
Mr. LeiFleur  [author] Sep 14, 2013 @ 3:47am 
Sorry for the radio silence, I have been having problems with my internet and have been a little busy lately. But, I have been working very hard on the next update and it is the biggest one yet. I fixed the problems that people complained about, the dark lighting, etc. The new update will fix a lot, it will be great. It is coming very soon!
Mr. LeiFleur  [author] Sep 14, 2013 @ 3:46am 
@Lightmare =tgt= - Thanks a lot for your feedback. :)
@Omar Little - Thanks, this map was challenging to make but it is worth it.
@H.U.S.K.E.R - When you subscribe, go in game, into Offline with Bots and press the workshop tab and the map should be in the list. If not, try to find a server or join the group here to find other players: .
@Candi - Sorry friend, but you can always play offline with bots. :(
@ShadowHank - Thanks friend, your comment means a lot!
@Peuti - Thanks, I am working on a new update.

Peuti Sep 13, 2013 @ 12:36pm 
This map is really beautiful, maybe too much, lag appears quickly when there is too much battle. I never had this problem before
We are Groot Sep 13, 2013 @ 12:08pm 
Looks sick, Great map, Performace ace, All hail Depths.
凸(`⌒´メ)凸 Sep 10, 2013 @ 12:26pm 
can you make rapture from bioshock?
♥Flake♥ :3 Sep 9, 2013 @ 9:51pm 
aww damn, i live in aus cant play this map i guess :'c GJ anyway :D
Dial Up I graduated :D Sep 9, 2013 @ 9:36pm 
How do I play these badass maps after subscribing to them?
=(WwO)= 26ER :( Sep 8, 2013 @ 2:33pm 
cool map
JiggaWatt Sep 8, 2013 @ 1:39pm 
As a mapper, gotta say good job with the curvature in the brushwork (especially that water region).

Great detail! I think you can add a bit more though (i.e. there's something off on the pillars touching the ceiling in the main lobby next to the river)
Lightmare =tgt= Sep 8, 2013 @ 1:26pm 
Excellent! Makes me think of a certain shooter-rpg hybrid's famous setting...:P

Seriously though this was superb from what I can tell, easy to position and rotate, beautiful settings from surreal to mundane, I really can't think of any complaints from my first playthrough. Great job!
Mr. LeiFleur  [author] Sep 8, 2013 @ 1:10pm 
@Hipster , I see. I just made a group for the map so people can join and make it easier to play.
SomeGuy Sep 8, 2013 @ 1:04pm 
well I can't comment on gameplay until I played it, can't find any servers with people for it.
Mr. LeiFleur  [author] Sep 8, 2013 @ 12:59pm 
@Hipster , Hey there, I am always open to adjusting things. Could you explain and I will see what I can do about it!
SomeGuy Sep 8, 2013 @ 12:58pm 
Way to complex, it means it will be better for 10v10 than classic 5v5 matches.
J Dilla Donuts Sep 8, 2013 @ 10:32am 
This looks AWESOME. The atmosphere and lighting, especially around the glass to the ocean, is beautiful. No complaints, only needs more paintings, decor, and SWAG around the hotel interior.
Jellypuff Sep 8, 2013 @ 8:48am 
rated "A" for "Awesome"
Mr. LeiFleur  [author] Sep 8, 2013 @ 6:49am 
Hey Guys, thanks for your feedback so far, it is really much appreciated! I will be releasing a new update later today which will fix irregularities, exploits, eliminating all dark areas, as well as some FPS improvements.
Larten Sep 8, 2013 @ 4:57am 
Good Job
Tipsi8 ♪ Sep 8, 2013 @ 3:36am 
AsEsm Sep 8, 2013 @ 3:19am 
HellsArmy Sep 8, 2013 @ 2:15am 
A little FPS heavy but it is a great looking map nonetheless
Colton Sep 8, 2013 @ 1:37am 
Valve is gonna have to add scuba gear. :D

budekman Sep 8, 2013 @ 12:45am 
can we swim :D ?
†_§НаГиБаТоР§_† Sep 8, 2013 @ 12:42am 
классно и грфва норм,и ещё на этой карте ноль тармазов(=
Behr11 Sep 7, 2013 @ 12:06pm 
Bioshock? 0_o
Itachi Uchiha Sep 7, 2013 @ 11:44am 
I hope this map will be in next operation payback
xXx™ Sep 7, 2013 @ 4:51am 
Quick Snow Leopard Sep 7, 2013 @ 2:27am 
Pash Sep 6, 2013 @ 7:47pm 
Reminds me of Rapture
MiataDO Sep 6, 2013 @ 4:32pm 
looks nice.
tW\ tch. Sep 6, 2013 @ 2:21pm 
pretty awesome.
Ninja In Bananas Sep 6, 2013 @ 1:22pm 
wonderful map !!!
DraKeN Sep 6, 2013 @ 9:34am 
Thank you, for the fast response! Good luck to you too :)
Mr. LeiFleur  [author] Sep 6, 2013 @ 9:33am 
@Zahero, Thanks for the comment. If you want to make a map for CSGO, go into the Tools section of your Steam Library and install "Counter-Strike: Global Offensive SDK", run it and click on Hammer Level Editor. Mapping is a simple thing to learn but can be a little difficult to master. I would suggest the tutorials here: , it is a great resource. Good luck to you!