Don't Starve

Don't Starve

Koalefanta Proboscidea
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281 Comments
coures Aug 15 @ 12:42am 
The Nightmare Koalefant looks so sad. :(
luancak Aug 2 @ 4:06pm 
For the new and full moon koalefants to spawn, do we need to start or end the search during the moon?
also. theres some way to console spawn then? i wanna do some tests out of my main game.
Raven Jul 4 @ 9:23pm 
i really like your mod but DST one is just too old :( please update that one :(! please~~~
Black MIrror  [author] Jun 26 @ 2:06pm 
Feathered koalefant should run away properly, forest koalefant will no longer spawn firefly flowers in SW world preventing the crash, the flowers that already spawned will still crash SW.
Black MIrror  [author] Jun 26 @ 5:22am 
@Jasper
Thats what you get for cheating, they are not meant to live in SW worlds:P, will just add safe check for that spawner later on.
@Ayame
Will check that later today.
Ayame Jun 25 @ 9:13pm 
Not sure if its supposed to be this way. The feathered koalefant doesn't run away from the player like a normal one. It only runs away when attacked and seems to run for a very long time in a single direction. Just to be sure I tested it on a server with no other mods, and it still did the same thing.
Jasper Jun 6 @ 9:25am 
I get a crash when spawning these into a Shipwrecked only world - "special_flower_spawner" seems to be the issue in the new koalefants prefab. I thought it would be fun to have koaelefant islands!
lordfernand Jan 20 @ 2:09am 
They do not poo :c
don495 Nov 24, 2016 @ 7:43pm 
does this work with the baby Koalefants mod?
Black MIrror  [author] Nov 23, 2016 @ 4:45am 
@t.mac_13
I tested what was in the error you posted and my game is not crashing, I need more info on active items and where the trunk was used, maybe there is more than one trunk active at the same time etc, and whole log file maybe.
Can't reproduce the crash currently.
t.mac_13 Nov 17, 2016 @ 12:41am 
Also Sep, you can have multiple of each kind, as many as you can find.
t.mac_13 Nov 17, 2016 @ 12:40am 
My save will no longer load with this mod enabled, the error reads "scripts/mainfunctions.lua(862,1) ...workshop-172352990/scripts/prefabs/special_trunk.lua:129: attempt to index field 'target' (a nil value)
LUA ERROR stack traceback:
D:/Steam/steamapps/common/dont_starve/data/../mods/workshop-172352990/scripts/prefabs/special_trunk.lua:129 in (field) resumefn (Lua) <128-130>
Sep Oct 22, 2016 @ 11:46am 
I mean can you have say 2 feather koalafents in one world not just 1
uooɔɔɐɹ  [author] Oct 22, 2016 @ 6:46am 
You can have all of the Koalefants in one world.
uooɔɔɐɹ  [author] Oct 22, 2016 @ 6:45am 
If koalefant_albino is not working try koalefant_albino_base
Sep Oct 22, 2016 @ 3:55am 
can only 1 kaola of a type be in world i.e
1 ice 1 feather but never 2
DatShadowJK Oct 14, 2016 @ 7:30pm 
The dolls are super cute!
NickFound | gamdom.com Sep 26, 2016 @ 9:45am 
And what is the command to the albino?
uooɔɔɐɹ  [author] Aug 20, 2016 @ 2:27pm 
It is compatible.
Mister Bones Aug 20, 2016 @ 11:54am 
@Raccoon
It might be helpful to make it compatible with SW just so people can use it easily on SW-enabled saves in the normal map.
Sep Aug 20, 2016 @ 7:42am 
why?
uooɔɔɐɹ  [author] Aug 20, 2016 @ 6:37am 
The mod doesn't effect them.
We wanted to add more variety of whales but we had to cancel that plan.
Sep Aug 20, 2016 @ 2:04am 
what about like whales or dodos?
uooɔɔɐɹ  [author] Aug 20, 2016 @ 1:55am 
Shipwrecked world doesn't have koalefants.
Kornec Aug 19, 2016 @ 3:44pm 
comfortable with Shipwrecked? koalefan spawn in Shipwrecked??
被迫从良 Aug 14, 2016 @ 7:45pm 
How to use it
Mister Bones Aug 9, 2016 @ 9:54pm 
I wish there was a setting for how frequently you find the special types. I'd like them to be a bit uncommon with the standard and winter varieties spawning most of the time.
Sep Jul 31, 2016 @ 2:56am 
could you make baby koalafents for this mod?
uooɔɔɐɹ  [author] Jul 30, 2016 @ 7:38am 
They still exist in the mod.
御坂美琴的超电磁炮 Jul 29, 2016 @ 7:19pm 
I found a normal koalefant in autumn,not a special one,why
Black MIrror  [author] Jul 16, 2016 @ 2:40pm 
Thats just koalefant dolls.
*Yuki* Jul 16, 2016 @ 12:33pm 
are small koalefants capturable? (According to this:
http://steamcommunity.com/sharedfiles/filedetails/?id=725810683 )
*Yuki* Jul 16, 2016 @ 12:29pm 
@GE4RJ4MMER, obviosly it wont work, as they modifies same files
GE4RJ4MMER Jul 7, 2016 @ 6:47pm 
the mod dosent work with koalefant family for me :( pls help
GE4RJ4MMER Jul 7, 2016 @ 6:46pm 
jh
SornaKurusoo Jun 11, 2016 @ 9:31pm 
it already is SW compatible, could you please make the dolls toggleable?, it sometimes conflict with other mods..., please?
✿ 「Pouty๖ۣۜCottonTail Jun 5, 2016 @ 11:27pm 
This was an awesome mod back when I plkayed RoG, Does this affect SW in anyway?
Sep Jun 5, 2016 @ 10:27am 
Can you add Map Icons for the Koalafents?
Sep May 30, 2016 @ 11:38am 
sry spammed
Sep May 30, 2016 @ 11:38am 
Will you do this for Varg/chester/hounds?
Sep May 30, 2016 @ 11:36am 
will you be doing something like this for the whales/vargs/hounds?
Black MIrror  [author] May 7, 2016 @ 2:53am 
Should be fixed now.
Black MIrror  [author] May 6, 2016 @ 4:23pm 
OK, I think I found what could be causing problems with whales. Will fix SOON™
TsumiHokiro May 6, 2016 @ 7:51am 
@uooɔɔɐɹ Here you go: http://pastebin.com/jGFpzksB
More details: I have tried this same method with and without your mod. Spawn a carcass and bloat it and it will produce loot without the mod. No loot with mod. Doesn't matter if I use the spawn command or not.
I did notice that you use a periodicspawner_table.lua whereas the official is periodicspawner.lua. I know the chances of conflicting files may be remote, but the code is different. That is the only file that could remotely conflict with the official files, but anyway. Let me know if you need anything else and I'll see to it.
uooɔɔɐɹ  [author] May 6, 2016 @ 1:46am 
Can you please send us your game's log file? C:users/username/My Documents/Klei/DoNotStarve
TsumiHokiro May 5, 2016 @ 7:56pm 
@uooɔɔɐɹ Ok, it's hard to believe but your DOES SEEM to do something with the whales' drop in SW. Hard to believe right? I haven't had any whale dropping any loot, and I've tried 5 whales in the same game. I've done it all the ways possible. I've hacked them to explode, I've let them explode naturally, I've bombed them... and if there's any other way to do it I'm more than happy to try it.
As soon as I removed the mod I was able to make the whales drop stuff again...
Jangster23 Apr 23, 2016 @ 10:40am 
How do I spawn them?
uooɔɔɐɹ  [author] Mar 5, 2016 @ 5:14am 
@Rydi our mod have nothing to do with whales. Did your dead whale explode? That's when they drop their loot.
Rydi Mar 4, 2016 @ 4:44pm 
There is a problem, does not drop resources from whales (SW)
*Yuki* Feb 20, 2016 @ 2:42pm 
@piggyman, as far as I know, there is way to include things for both dlcs in one mod and check, which one is selected