Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Your "easy Test" helped me a lot to procceed within the small hallway to the left.
For this Test, I could recommend you my PortCube , although it is way more blind bending, but I think not much more difficult in the end. Hope you like big mazes.
it's off to Uzbekistan, then they will shoot you :)
great stuff.
I only had to stop & think at ...
well almost every part :)
good fun.
good combonations of items, working together very well.
the only negaive, is I never got to kill those turrets.
but they did bring atmosphere to the map.
& suspence.
as when you know their are turrets on the map.
you ask yourself, are their more, lying in wait somewhere ?
when the last laserfield goes off, we can't see what has happened.
I would consider using glass, to show when it is off,
from the polarity changing pedestal button, below.
keep up the good work.
if you survive Uzbekistan :)