Portal 2

Portal 2

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Chasing The Cube
   
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Chasing The Cube

Description
So sorry. Because of this map they're either going to shoot me in the morning or deport me to Uzbekistan. The only thing that'll save me is a single positive rating. What do you say?
21 Comments
stormsend  [author] Aug 9, 2020 @ 1:21pm 
Thanks
jandlml Mar 11, 2020 @ 10:46pm 
very nice map,not to difficult :steamhappy:
stormsend  [author] May 24, 2015 @ 1:33pm 
Thanks buckfuts1. Glad you liked it.
Buckfuts May 24, 2015 @ 1:01pm 
I thought this was great! It was a very strong puzzle, without without having to pull off particularly complicated moves. I really am in it for the puzzle solving.
stormsend  [author] Feb 14, 2015 @ 2:57am 
Glad you liked it. Thank you.
Rei Feb 13, 2015 @ 6:42am 
Nice creation! At first I needed to realize, that the one Pedestal was necessary to respawn that cube to get it into the funnel, after thinking of it being a bad joke :)
Your "easy Test" helped me a lot to procceed within the small hallway to the left.
For this Test, I could recommend you my PortCube , although it is way more blind bending, but I think not much more difficult in the end. Hope you like big mazes.
stormsend  [author] Aug 29, 2013 @ 12:33am 
thanks
daloboy Aug 28, 2013 @ 5:24pm 
Hi stormsend! Great update!
mood3rd Aug 6, 2013 @ 3:17pm 
stormsend
it's off to Uzbekistan, then they will shoot you :)
great stuff.
I only had to stop & think at ...
well almost every part :)
good fun.
good combonations of items, working together very well.
the only negaive, is I never got to kill those turrets.
but they did bring atmosphere to the map.
& suspence.
as when you know their are turrets on the map.
you ask yourself, are their more, lying in wait somewhere ?
when the last laserfield goes off, we can't see what has happened.
I would consider using glass, to show when it is off,
from the polarity changing pedestal button, below.
keep up the good work.
if you survive Uzbekistan :)
stormsend  [author] Jul 22, 2013 @ 1:44am 
Thanks daloboy. I made the jump a little longer. Hopefully that's the solution to that exploit.