Dit is een concept of een project in een vroeg stadium van ontwikkeling

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41 opmerkingen
sharpnova 7 okt om 2:59nm 
Ok thanks for the update. Back on list it goes
nSwarm  [auteur] 7 okt om 9:47vm 
@sharpnova Thanks for bringing this to my attention, we have not updated this page in forever. We've been through greenlight and we're on Steam, releasing this month in fact! Please follow us here:


Also check out our website here: http://pixelpigames.com/

sharpnova 27 sep om 11:29vm 
Hmm. Dead project.

I'll try out the prototype for fun... and then take this game off my list.

Too bad. It looked promising.
noize 7 mei om 8:55vm 
What ever happened to this game?
TECAK 17 jun 2014 om 6:29vm 
looks nice. (ps animal abuse)
Concubine Harvester 11 mei 2014 om 11:28vm 
I played this game really early on and i've been hoping it would get made into a fully game. Good job.
InsanityLemon 6 mei 2014 om 11:15nm 
looks good.
01binarygames 16 mrt 2014 om 6:38nm 
dead project?
WarhammerUA 16 feb 2014 om 8:40vm 
Review on russian | Обзор на русском
LightSphere 28 sep 2013 om 12:26nm 
Right now I'm downloading the prototype from the official site. The trailers looks just awesome. This must be a fresh breeze in the industry, or, at least, that's what I dream it's gonna be.
SeeTheBridges 2 sep 2013 om 10:43vm 
I loved the prototype for the game. Looks wonderful, plays awesome!
No One 20 apr 2013 om 2:59nm 
your monster uses what sound like skyrim bear sounds.

there must be a better way to generate light than throwing pokemon

is there more to the game you could show?im not sure by your vague description of the game what exactly you do aside from what was shown in the short vid
Cheeseness 12 apr 2013 om 1:22vm 
Congratulations on the Kickstarter campaign! <3
GBF 11 apr 2013 om 11:50nm 
Looks awesome
[SH] A World Without Elon Musk 10 apr 2013 om 4:01nm 
Just posted your project on reddit and thought you'd be interested i9n commenting: http://www.reddit.com/r/Games/comments/1c3h8b/pulse_a_survival_game_you_play_using_sound_has/
Cocorickoo 10 apr 2013 om 7:06vm 
great idea, i sure hope you get funded and self-publish this game !
whotheowlARP 1 apr 2013 om 10:46vm 
This game seems interesting, I'm going to have to keep an eye on it!
FedoraG4mer 25 mrt 2013 om 2:07nm 
Love this game. It is amazing for just a prototype. I featured it as my first video in my "Kickin It" Series (kickstarter spotlight)
Kickin It With Pulse

Really hope the kickstarter is successful.
jwruth2 21 mrt 2013 om 2:46nm 
I feel so bad for the mokos; I always end up throwing them off cliffs :(

Regardless, great game so far; I'm planning to back you guys on kickstarter some time at the start of April, since I have to wait to have some spending money. I hope that the kickstarter is successful as I'd love to see this game come to fruition.
nSwarm  [auteur] 20 mrt 2013 om 7:17nm 
Thanks a lot for the support guys!

@Infurnus Hehe the geometric structure of the world is something we want to play with more. It's just touching on the kinds of stuff our artist has dreamt up. :D

@Phedran Nice! That's super awesome. I always love watching playthroughs. Thanks!
Phedran 20 mrt 2013 om 4:16nm 
Love it so far! Just featured it on my weekly indie game spotlight series. :)
infurnus 18 mrt 2013 om 1:21vm 
Very cool polygonal worlds! Your 3D stuff looks really charming, the black monster totally has an Another World/Out Of This World vibe to it, loved that game. The contrast between the dark, dangerous sharp/polygonal world & the light round cute things that help you is very nice
sockpuppetcow 17 mrt 2013 om 3:11nm 
This looks very cool. I'd definintely play it.
Paint 16 mrt 2013 om 8:28vm 
cool its an awsome concept.
<USPS> AngryMoldyMan 15 mrt 2013 om 3:05vm 
Definatly would play. Looks awsome, gotta find time to play the prototype soon.
Cards  [auteur] 14 mrt 2013 om 11:24nm 
@Killingfluid It may be a little morbid, but you can actually already do exactly that! Using the Mokos as distractions is one of the many things you can do with them in the prototype. The beasts are attracted to the Mokos, and... well... we'll let you find out what happens after that ;)
kuzma 14 mrt 2013 om 3:04vm 
great concept) good luck
Moth Man! 13 mrt 2013 om 9:07nm 
call me morbid but i can see potentual to use the little critter things you throw around to distract the hungry monsters to make an escape at the cost of your pet thing. I find mechanics like this interesting and if you could actually pull off making the world feel like a vast place full of the unknown it would be trully amazing.
Om Tare Tutare Ture Soha 12 mrt 2013 om 1:21nm 
devils tuning fork's successor! i'd play
Seeglem 12 mrt 2013 om 5:51vm 
maybe different little rabbit things you can unlock
nSwarm  [auteur] 11 mrt 2013 om 8:44nm 
Thanks a ton for your support everyone. :)

@Garrett Yep! We'll have time to explore some more environments and of course greatly enhance what we show in the prototype. Stay tuned!
Firefly 11 mrt 2013 om 5:11vm 
Looks unique and interesting, thumbs up.
HappyFabian 11 mrt 2013 om 12:43vm 
It looks like a really good game to be honest.
Baby Jager 10 mrt 2013 om 4:28nm 
Looks great and it's an amazing concept. I just hope your environments are a bit more varried.
Subtext Creep 10 mrt 2013 om 9:56vm 
It looks amazing! I will totally buy it. I will try and pledge it too (once I figure out how too...) I saw this as a browser game on Vsauce too!
zbakes 9 mrt 2013 om 7:01nm 
its awesome and i will pledge your kickstater
McMarius11 9 mrt 2013 om 2:37nm 
thanks for the info guys!!!
keep up the great work!!!! :)
nSwarm  [auteur] 9 mrt 2013 om 1:39nm 
Thanks a lot guys! @Jiangshi We'll be re-doing pretty much all of the SFX and music for the full game, no worries. We'll be very carefully looking over how everything relates to the emotion of the game.
McMarius11 9 mrt 2013 om 11:13vm 
it looooooks sooo awesome!!!!
Onipunks 8 mrt 2013 om 3:55nm 
Very nice concept, pledged for your KS campaign.
Jiangshi 7 mrt 2013 om 1:47nm 
Been waiting for a unique concept to pop up on greenlight. Reminds me of a puzzle game similar to Portal or Quantum Conundrum.

Not sure if it was by design or not, but I feel like the noises the Mokos make detract from the anxiety inherent to a game where you are blind and in an unknown place. I do love the fact that they tense up when danger is around though.

Otherwise, great work so far, hope the best for this game and your team.