Portal 2

Portal 2

Cleanup! 05 :: Invertigo
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16 Comments
Petutski Jan 20 @ 10:52am 
Excellent use of the cube suction/propulsion physics. Took a while to understand it enough to use it! Very interesting map!
Philip J. Fry Nov 28, 2015 @ 5:46am 
The page not work
wildgoosespeeder Sep 20, 2015 @ 4:19pm 
OK I guess.
Turrets turret Aug 7, 2015 @ 1:08pm 
is this the end?
Sprowl  [author] Sep 17, 2013 @ 2:23am 
I use ambient_generics most of the time. There are still soundscapes everywhere, but they aren't custom made. You can take a closer look into the maps if you want by downloading the source files: http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2529
p0rtalmaster Sep 17, 2013 @ 1:04am 
Excellent work! Were those custom soundscapes or just a bunch of ambient_generics I was hearing during the test?
Asderios Feb 20, 2013 @ 8:30am 
Fun, but very short.
jdamis Feb 18, 2013 @ 2:15pm 
I love these puzzles. Can't wait until the next chapter.
PsychoBR Feb 17, 2013 @ 2:34pm 
lol. Very good map. Very fun. more please.

Turrets highly explosive. Handle with care
Sprowl  [author] Feb 17, 2013 @ 9:31am 
Haha, ya, the ending does look a bit weird without further information. But I promise it'll makes sense in the next chapter :-D .
Anachronistic ALLOS Feb 16, 2013 @ 10:09pm 
That was a weird ending. Everything breaks in the powerup process? Let me misquote GLaDOS to express my thoughts: "Blue, please observe the mapmaker's...interesting ending choice."
[izb] riderjr Feb 16, 2013 @ 2:24am 
llolll;[
HemmiTron Feb 13, 2013 @ 1:30pm 
Great job! Keep it up!
Ace Pyder Feb 9, 2013 @ 9:32pm 
Can you post tutorials or something? Great graphics and everything
Catch Feb 9, 2013 @ 10:24am 
make more there awesome!
High-Priest Banister Feb 9, 2013 @ 1:17am 
I don't get the ending, but still good job!