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By far the hardest one yet. Can’t believe I didn’t try the ending move sooner.
First one was more or less easy but clever. Honestly I can’t say I liked the second puzzle that much though, the funnels that change polarity serve absolutely no purpose, the method I used to get to the back room feels very unintended (so that might have been my fault) and the technique to get the cube out is cheesy. Third one was better but I never used the light bridge, feels like a red herring to me unless I solved in an unintended manner. The last move is an interesting trick, but a small part of me says it’s a little cheese as it relies on a quirk of the game engine more than anything. That is to say, it wouldn’t make much physical sense in the real world.
Difficulty: 6.75/10
Enjoyed: 7/10
I do maintain my disagreement with the "prop a cube off a button via a light bridge" trick, but here it was fairly obvious that it's the only way forward, so since I knew it was a thing you can do, it didn't bother me too much.
The other issue is that you can softlock yourself if you try to reuse the light bridge from puzzle 2 in puzzle 3 and then remove it , if you've also left the laser grate on, I don't think you can get out in any way after this.
Those two are my only criticisms, and they're minor ones, best map in the series so far, here's hoping 5 and 6 don't let me down. Excellent work!
THiS was so awesome and clever!
That ending melted my brain... the best user puzzle i played so far.
And i played alot!
Happy to solve it
Thank you for making it!
Great map, medium difficulty (20-25 min solve) but definitely in the same class as mevious/gig/azorae/etc.
I put it directly in my favorites
https://youtu.be/YcH91uItZjQ