A Step Back
115 Comments
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Fatso Jul 9 @ 9:55am 
Pretty straight forward chamber, love your skybox Great job.
rhodenatus Jun 14 @ 2:48pm 
I fizzled 3 turrets :D
menes777 May 21 @ 5:57pm 
dude i killed the cube( it feelt pretty good)
Mr.Johno Sep 30, 2013 @ 9:12am 
Thanks, great easy map :)
DaMaGepy  [author] Sep 3, 2013 @ 3:11am 
In my future maps the music will have a switch as in cube training
p0rtalmaster Sep 2, 2013 @ 10:50pm 
I found myself solving this test faster than I could explore it :P

Once again, your tests are astounding, but I really wish that you could script in the music so that the music slider will work.
Neo Aug 6, 2013 @ 9:04am 
i got the achievement. it would help if the cube used the WCC rig
Fourth Reaper Jun 21, 2013 @ 7:02pm 
Aaha! I knew I already played this before when I told you about that earlier tonight! Recognised it immediately, so no trouble finding the easter egg. :P

Didn't recognise it untill I was playing though. Oh woeful bad memory.
emaleme Jun 3, 2013 @ 4:43pm 
the enegy pelt is appearing as a missing texture. what do I do?
Vico [FR] Jun 2, 2013 @ 3:31am 
SUPER
Okami Amaterasu May 23, 2013 @ 2:51pm 
@mood3rd:
It sounds similar because GLaDOS is to Blame was based off The Flood. It is in the song description on Youtube :)
Mitch McWiggins May 22, 2013 @ 7:52pm 
Fun, thanks.
DaMaGepy  [author] May 5, 2013 @ 8:35am 
you did not found the secret area + achievement :)
PsychoBR May 5, 2013 @ 7:18am 
Nice puzzle! Very fun! Thumbs up!
I recorded my gameplay (valve DEM file format): Download[dl.dropboxusercontent.com]

Turrets highly explosive. Handle with care
Yagami Light (Kira) May 3, 2013 @ 3:33pm 
mood3rd, it says it's GLaDOS is to blame by Harry Callaghan. its the instrumental version of course.
mood3rd Apr 24, 2013 @ 5:42pm 
good map.
this song sounds like:
"the flood", that "katie melua" sings on her album:
"the house"
but this version is obviously does not have vocals.
"katie melua's" version does have vocals.
ƦɅƉ∑LIƬE Apr 19, 2013 @ 2:24pm 
I killed the cube then I watched the vid
ƦɅƉ∑LIƬE Apr 19, 2013 @ 1:26pm 
This map was awesome
ƦɅƉ∑LIƬE Apr 16, 2013 @ 12:39pm 
Ok thanks
DaMaGepy  [author] Apr 16, 2013 @ 10:34am 
the answer is in the description
ƦɅƉ∑LIƬE Apr 16, 2013 @ 7:41am 
How did you two build this map together
Okami Amaterasu Apr 15, 2013 @ 5:52pm 
Me: Hmm this song sounds interesting, *subscribes*.
Later
Me: The song is...GLaDOS is to Blame by Harry Callaghan?! Blaaaaaaaaaaaaaaaaaaaaaaaame! GlaDOS is to blaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame!
I could only sing along as I played, great map.
peef Apr 5, 2013 @ 3:11pm 
i know the song... thats why i like the lyrical version. i cant get it out of my head.
Deli73  [author] Apr 5, 2013 @ 8:15am 
Here's a link to the song from the map, with the lyrics (should be easy to find the instrumental version from there if you like...)
http://www.youtube.com/watch?v=qDY-DF4Lpdg
Deli73  [author] Apr 5, 2013 @ 8:12am 
@peef I chose the insrumental because I thought the lyrics would be distracting.
peef Apr 4, 2013 @ 7:31pm 
Deli, just ignore Bayram. DaMaGepy, can you remake this with the lyrics instead of just the music?
UKZz HELLRAISER Mar 9, 2013 @ 5:03am 
I could tell that this was made in PTI with BEEmod as soon as I got to the room that gives you the single portal device.

I really like the editing done to this! How did you get it open in Hammer and manage to edit it so well? I know how to port PTI maps to Hammer, but because of all the nodraws and hidden texturles all over the fucking place, I can never do well at editing.
Reiman Mar 4, 2013 @ 12:06pm 
A nice map, thanks for building! :)
Deli73  [author] Feb 26, 2013 @ 6:09pm 
Thanks for all your great comments, ratings, and support! (EN)
Grazie per tutti i vostri commenti, giudizi, grandi e supporto! (IT)
Спасибо за все Ваши большие комментарии, рейтинги и поддержку! (NL)
Bedankt voor al jullie leuke reacties, ratings, en steun! (DE)
Deli73  [author] Feb 26, 2013 @ 6:05pm 
@margnaroti (translation of comment: funny map! at some point there are also the balls of energy of portal 1)
Yes, the energy balls are thanks to BEEMOD, an extended PTI editor
Sì, le palle di energia siano grazie a BEEMOD, un editor esteso PTI
Deli73  [author] Feb 26, 2013 @ 6:00pm 
Thank you damagepy for making the playthrough =D
Deli73  [author] Feb 26, 2013 @ 5:54pm 
Thanks capt blackwood, I chose it =D
Bayram, it's mine. Don't hold me to the same standards as damagepy, please.
Thank you everyone for the great ratings!! This is my first time being anywhere close to famous! (It helps that it's on Damagepy's workshop, i guess..)
Barny600 Feb 20, 2013 @ 12:26pm 
buffa mappa! ad un certo punto ci sono pure le palline di energia di portal 1
Capt Blackwood Feb 16, 2013 @ 9:22am 
Very good choice for the music
KennKong Jan 25, 2013 @ 6:25pm 
I've been playing hard puzzle maps lately, and this was such a nice, relaxing change of pace. I wish some of you artist types would get together with the evil geniuses, and start working on Portal 3.
Ciirulean Jan 19, 2013 @ 4:58pm 
GLaDOS is to Blame... love that music.
People should put the instrumental version in their maps more.
Potato750 Jan 12, 2013 @ 11:18pm 
How do you change it no no portal gun or single portal gun is custom maps?
Juggler Jan 5, 2013 @ 12:40am 
The surroundings are pretty, but as you mention in the description, the test is really too easy to be interesting.
scawsome Jan 4, 2013 @ 4:57pm 
When i put the prop_portal... it always floats in the middle of the room and not on the surface that a put it... help?
hassan_a_g Jan 4, 2013 @ 4:45pm 
brilliant ,good job ,part 2 please
1mmort4l Jan 3, 2013 @ 12:00am 
Not bad at all
daloboy Jan 2, 2013 @ 9:27pm 
Really great "portal 1" feeling!
Please try one of mine and comment!
Myr (FR) Jan 1, 2013 @ 10:32pm 
Thank you very very much. I'll try it. Thanks.
DaMaGepy  [author] Jan 1, 2013 @ 10:28pm 
You add custom mp3 to the bsp, and with a recursive trigger (that calls itself again when the music ended) you plas it as an ambient_generic, with play everywhere turned on. OR just use "music" filter when browsing sounds for the ambient_generic and select an official portal2 music (no trigger needed, they auto-looped, just trigger the PlaySound once).
Myr (FR) Jan 1, 2013 @ 9:46pm 
Great job in Hammer ! Please, how to change music in Hammer ? Thanks.
Clan Wolf Jan 1, 2013 @ 8:11pm 
cool
Mattastic Jan 1, 2013 @ 8:07pm 
I really liked it, it's simple, fun and well made
Supuhstar Jan 1, 2013 @ 6:55pm 
Absolutely wonderful! Love the puzzles and map, can't wait for more :3
MarioandSonicPWN Jan 1, 2013 @ 12:37pm 
awesome map man!
Arual Jan 1, 2013 @ 11:27am 
too easy...