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There, i solved one of your tests (and i didn't use the CFG either, although i could have), now it's your turn to live up to your end of the bargin.
good map.
I did not find it easy.
but with a bit of exploring, logical.
I got the end solution by accident.
then went back to see how, ahh, of course.
easy with hindsight :)
solution was starring me in the face.
thumbs up.
please let me know what you think of my new map:
have faith
the map is published at:
http://steamcommunity.com/sharedfiles/filedetails/?id=152467593
I came up with something while experimenting in the editor,
that I have not seen before.
remember the title.
as you will need it :)
(http://steamcommunity.com/profiles/76561198043279364/myworkshopfiles/)
Definitely one of my favorites. :)
@wildgoosespeeder, I tried that again, I remember now also doing it while making the chamber. At least in this constellation it doesn't change a thing. The antlines always take the same positions no matter how the order of connections is.
Delete the laser catcher and then place a new one where the old one was. Then instead of hooking up the door and then the laser field, for example, hook up the laser field and then the door.
Oops, missed that part where you used light strips. Weird, I just can't help but feel that it can be done. LOL.
Actually, now that I think about it, just through trial and error on my own part when I create my tests, I found out the order in which you hook up test elements to a "switch" type test element can make a difference in appearance.
Did you try using strip lights to manipulate the antlines? This is where I wish the antlines, after automatic placement, could be manipulated manually and directly.
You don't have to take this recommendation, just my opinion:
Speaking of strip lights, I see you went overboard with them near goo pits. To me, it just feels unnecessary, just like the goo pit going under grates. It makes sense near the cube dropper, but not everywhere.
20 minutes isn't that long though. Don't want to scare you, but there are customs which take several hours to solve. ;)
I do think these things are important, we're on the same page here. It sometimes just doesn't work, the editor insists on having a silly route for some antlines and it does not listen.
Just a design recommendation for this chamber, keep everything antlines except for the square symboled connection (the stairs). Also, just move the laser field's editing position from the right to the left. This will make the antlines neater, if you take my design recommendation.