Portal 2

Portal 2

82 ratings
Piece of Cake: Magnitude II (Advanced)

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Piece of Cake: Magnitude II (Advanced)

'Piece of Cake' comes in three shades: easy, advanced and intense. All shades share the same objective but they have different stakes and the difficulty rises exponentially. Which flavor do you prefer?

Constructive criticism and feedback welcome.

The 'Piece of Cake':

- Piece of Cake: Magnitude I (Easy)

- Piece of Cake: Magnitude II (Advanced)

- Piece of Cake: Magnitude III (Intense)

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toncica  [author] Jun 9, 2016 @ 4:08am 
@nock, thanks for the videos. That went well so far. Regarding the third map, you have my sympathy for having to play it while being watched. ;)
nockscitney Jun 8, 2016 @ 3:12pm 
Here's my blinds run for this map: https://www.youtube.com/watch?v=AorRjXkrOuE

The one for number 3 will be a while / may not come. I'm struggling with that one at the moment =/
zwan33 Apr 26, 2016 @ 12:52pm 
Well, this worked out nicely! Great ide, great execution. Here's a piece of cake:
jgaultney Aug 5, 2015 @ 8:03am 
A very good 'advancifying' of the first map! I liked your method of removing the randomness
of that last move :) Thumbs up and favorited.
dire.fcs Aug 4, 2015 @ 3:31am 
Medium difficulty as you say, again very well designed and thought.
toncica  [author] Jun 22, 2015 @ 4:48am 
That's good to know. Thanks for playing and telling. :)
bobdugan_2000 Jun 21, 2015 @ 8:05pm 
Thanks Toncica, great map. The last move I got first try and I'm a clumsy one, so whatever you modification you did, it worked for me.
ami Apr 9, 2015 @ 8:40am 
this is logic .and
Medium difficulty
toncica  [author] Jan 9, 2015 @ 7:23am 
Map updated. After looking at the puzzle again I admit that the situation at the end was not acceptable. Added measures to prevent the laser cube from flipping over and the laser beam from not hitting the laser catcher. Changed position of the weighted button to ease other timing situation a bit. Even clumsy players have now a high chance of succeeding on the first try. ;)

Also added a walkthrough of the updated map.
toncica  [author] Jan 9, 2015 @ 4:42am 
@PixysDad [2]

The other move you mention (landing the cube on the button) should not be problematic, it's a basic move that should be no trouble when you're used to playing advanced maps. Maybe you were choosing a wrong spot which made the timing harder. The portal surface, floor button and pedestal button form a line. My intention was that the player gets behind the pedestal button and uses it as it were a crosshair to shoot the portal when the cube has the right position. Success rate is near 100%.

If you are against such basic maneuvers (for advanced maps) then you should not continue to play my maps. Trust me, it was NOT a stretch to call the other map easy. I try to make logically challenging puzzles where the execution might not be trivial but is doable by basically everyone who is motivated. That means that most of my maps are not recommended to people who have only played the popular and thus easy maps from the workshop.