Portal 2
Ocen: 84
No Elements: Increase
   
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28 października 2012 o 12:43
28 października 2012 o 15:43
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No Elements: Increase

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More is often better. No Elements...
Komentarzy: 12
HadronFive 9 stycznia 2023 o 8:41 
That one was beautiful. I had to take a moment to think, because there was no way to do it the ordinary way of storing momentum , but it's my first chamber that actually has enough space to do the coop-fling yourself comfortably, without requiring extreme reflexes.
hub 3 lutego 2022 o 5:27 
:cupup:
694018552 9 stycznia 2022 o 0:27 
cool map:steamthumbsup:
lfairban 31 lipca 2020 o 9:01 
Short, but interesting. I don't think I have ever done that before. Thanks Almisuife.
jandlml 28 listopada 2018 o 17:55 
nice one!
The Sojourner 6 września 2013 o 16:35 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

Now, if I add 3 to 3...
Almisuifre 21 maja 2013 o 5:40 
Nice dynamic application exercice ! I used the title as a hint to solve it. Thanks
Jade BGE 13 kwietnia 2013 o 17:59 
Very nice. Thank you.
Hazellius 23 marca 2013 o 11:45 
The same thing happened to me. I made a fairly basic map - that was WIP back then - with one of the most common No Elements puzzle ideas right before the whole collection came out. After those maps did come out, I did some tweaking so that my map didn't need to use fizzlers. You can try it out if you want to. It's my most recent map and it's pretty easy compared to the whole NE collection.
Bearer of the Girth  [autor] 23 marca 2013 o 11:14 
Yeah, I actuallly haven't played No Elements 18 yet, so I thought of the puzzle idea.