Arma 3
424 ratings
Paddle Mod
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Data Type: Mod
Mod Type: Boat, Mechanics, Sound
File Size
Posted
Updated
790.762 KB
Mar 19, 2017 @ 2:00pm
Mar 14, 2022 @ 10:46pm
9 Change Notes ( view )

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Paddle Mod

In 1 collection by Feint
FEINT'S ARMA 3 ADDONS & MODS
10 items
Description
This mod modifies most boats by giving them a killswitch for the engine and the ability to paddle the boat around silently. You can also use ropes with the boats for landmarking while swimming and as an anchor. The Zodiac-style boats receive improved maneuverability and engine power. You can also bury or camouflage the Zodiacs using bushes found nearby as well as use the ropes of the Zodiacs for towing.

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GENERAL FEATURES:
  • Paddle forward and backward
  • Paddle to a stop
  • Rotate the boat left or right
  • Paddle sideways when stopped
  • Kill switch for the motor
  • Increased rudder effectiveness (Zodiac only)
  • Increased engine power (Zodiac only)
  • Most boats have anchors added
  • Customizable keys via In-game key menu (Settings > Controls > Config Addons)

SPECIAL ZODIAC FEATURES
  • Bury the boat in soft surfaces like sand and dirt
  • Throw and retrieve ropes as driver
  • Shorten or lengthen ropes
  • Attach ropes to other boats
  • Pick up and move ropes to drag boat up onto land or through shallow water
  • Camouflage your CRRC with plants you pick up off the ground and attach to the boat and rotate
  • Move from driver seat to cargo seat and back (if empty) - this is a feature strangely missing in Vanilla zodiacs

CLASSNAMES MODIFIED:
FULL FUNCTIONS plus insideSoundCoef, rudderForceCoef, enginePower, thrustDelay, waterLinearDamping mods:
  • "Rescue_duck_base_F"
  • "I_C_Boat_Transport_01_F"
  • "I_G_Boat_Transport_01_F"
  • "I_Boat_Transport_01_F"
  • "B_Boat_Transport_01_F"
  • "O_Boat_Transport_01_F"
  • "O_T_Boat_Transport_01_F"
  • (basically all of the vanilla Zodiac CRRC-style boats)

LIMITED FUNCTIONS (can't throw rope bag, all other functions work):
  • "Boat_Armed_01_Base_F") or
  • "Boat_Civil_01_Base_F") or
  • "ASH_MKVSOC" and "rhsusf_mkvsoc"
  • "Boat_Transport_02_base_F"

VERY LIMITED FUNCTIONS (Killswitch, paddle to a stop, anchor only):
  • "SDV_01_base_F" (no anchor)
  • "sab_Boat_01_base_F"

INSTALLATION & USE:
  1. Subscribe on Steam
  2. Define the following keys in your game settings:
    Configure > Controls > Configure Addons > Paddle Mod
  3. Place a boat down in the editor, start the game, use the controls defined in step 2.

    Additional instructions here: https://feintgames.com/paddle-mod-intro/

Bikey:
Now included with download.

BI FORUMS LISTING:
https://forums.bistudio.com/forums/topic/169504-paddle-mod-released/

DISCLAIMER:
Any unauthorized modification of the released files is strictly prohibited without written permission by the author(s) except in the case of fair use for the purposes of learning. In those cases, the modified files can not be released to the public nor to private groups of individuals.

You are using these files at your own risk!
Author(s) of these files are not liable for any damage, loss of data or problems with saved games caused by usage of these files or discontinuation of their use. Use of these files is prohibited for any commercial purposes. This includes but is not limited to usage on monetized servers.


SUPPORT THE ARTS:
Throughout history, art has only been able to survive and flourish through the generous donations of those who consume that art. I greatly appreciate your kind donations in support of my work. Your gift helps offset my immense costs such as licensed sound files, software subsciptions and most of all time and effort. Consider supporting artists like myself by Donating Now. To do so, click below:

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Popular Discussions View All (4)
21
Oct 27, 2018 @ 6:41am
Paddle Mod Bugs Discussion
Feint
6
May 30, 2019 @ 8:54pm
Scripted solutions
Feint
1
Sep 11, 2017 @ 8:45pm
Paddle Mod - Permission
Adam Kadmon
131 Comments
[FAB]CIGS Jan 21, 2023 @ 6:08pm 
Is possible to add SOG DLC boats? Thanks!!
Kill3rCat [1st FORECON] Jun 10, 2022 @ 6:28pm 
Also, where is the rope created? On the server, on the client who shot the rope out, globally, etc.?
Kill3rCat [1st FORECON] Jun 10, 2022 @ 6:25pm 
Perhaps it could be a locality issue? You could try adding using setOwner to make the boat and the rope box local to the player who picks up the rope box.
Feint  [author] Jun 10, 2022 @ 2:24pm 
That would be nice (removing the engine), but not possible.

Sorry some of you are having issues. I haven't updated this in a very long time. I tested it recently in SP and it works fine. Not sure what BI changed which broke the MP functionality and honestly I'm probably not going to try to fix it unless someone sends me a bunch of positive energy or money. Haha, JK. It still works in SP though.
Rickoshay Jun 6, 2022 @ 2:19am 
Would be great if you could remove the engine as well.
Kill3rCat [1st FORECON] Feb 18, 2022 @ 2:53pm 
Also, the towing doesn't seem to work reliably in MP, the rope seems to not exist on clients?
Kill3rCat [1st FORECON] Feb 18, 2022 @ 2:50pm 
For some reason the keybind isn't working to retrieve the rope. We can deploy it, and pull the rope around, but can't retrieve the rope.
Warhammer Actual Feb 11, 2022 @ 2:20pm 
Does this also need to be run server side ?
.Normalized Feb 8, 2022 @ 8:59pm 
does this still work, i tried a couple of times but to no success
Randi, get some candy! Jul 31, 2021 @ 11:54am 
Check.