安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I had no issues removing this mod, (not that I had it on long, in fact, I never saw any critters. So perhaps that is why I was able to return to my worlds)
The reason I removed this mod was I started seeing aliens/monsters on two of my worlds I have colonies on that I have NEVER seen before on those worlds... and they definitely weren't on the critter list/picture.
Actually there was on monster. I saw him on my desert world, but that monster was from another desert world in the same system. ... does this little animal have a space ship?
So I dunno.... I love the idea of the mod, but when aliens from completely other worlds start showing up on worlds that shouldn't have em just because they share the biome, it's a bit of a lore/ambience killler
Don't get if you plan on trying to get rid of it. I will recommend it if you want the ambiance and don't plan on uninstalling.
Especially with gore mods when you slice the cute little things!