Starbound

Starbound

1,221 ratings
NPC and Monster Fall Damage
   
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Dec 15, 2016 @ 6:57pm
Apr 2, 2020 @ 3:50pm
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NPC and Monster Fall Damage

Description
This mod is also available on the Starbound Forums[community.playstarbound.com]

Note: this mod is now part of Frackin' Universe, so you don't need this mod if you use that.

What does it do?

This mod causes npcs and monsters to take fall damage. By default, all monsters take fall damage. In addition, all hostile npcs take fall damage. Friendly npcs will not take fall damage, because that would be very annoying, and there would probably be a lot of dead avians.

This is configurable. This mod provides a JSON file to allow you to configure which types of npcs and monsters take fall damage.

Fall damage is proportional to the maximum health of a creature, in comparison with the amount of damage a player would have taken in the same cirumstance. As such, a small fall that takes 20 health from a player without any health boosters will not kill a 20 health creature that spawned on a T1 planet. It will instead lose 20% of its health, just as a player would.

Compatibility

This mod should be compatible with most other mods, but it will have issues if you use any other mods that modify monster_primary.lua or npc_primary.lua in the stats folder. I currently do not know of any mods that do this.

Configuration

If you wish to configure this mod, please download this[drive.google.com] and put the NpcAndMonsterFallDamageSettings folder in your Starbound mod directory. This will most likely be located at C:\Program Files (x86)\Steam\steamapps\common\Starbound\mods

Then you can open kit_falldamagesettings.config with any text editor, such as Notepad, and edit the settings in there. The available options are in there, and they describes what to do.

As of right now, you can configure for monsters and npcs whether you want all of that type to take fall damage, only hostiles to take fall damage, or none to take it.

Credits

Thanks to Xaliber for the 1.4 compatibility patch.
62 Comments
Sublime Fury Feb 4 @ 4:48am 
monsters plural my bad
Sublime Fury Feb 4 @ 4:45am 
Monster always jumped after me off cliffs when im flying in my mech and they dont splat
Sublime Fury Feb 4 @ 4:44am 
FU does not do this i never even knew it had it aparently
Azuli-Bluespots Nov 10, 2023 @ 3:19pm 
Does with work with Supper's Combat Overhaul, or does SCO already implement it?
Super Brasilis Sep 18, 2023 @ 9:03am 
You just hear the *crack* noise and the monster is dead. LOL
Super Brasilis Sep 18, 2023 @ 9:03am 
Its hillarious going to a tentacle planet and begin to rain enemy creatures and just dying be touching the ground lol, only this mod makes it possible guys.
LazyDrifter Jul 15, 2023 @ 11:29pm 
In FU I haven't seen any creature or hostile NPC taking fall damage. Is this an explicit option that must be enabled?
Xaliber Jan 29, 2023 @ 7:08am 
@Manuel:
Be more specific. What other mods you're using with this mod. Post your starbound.log.
C:\Program Files\Steam\steamapps\common\Starbound\starbound.log
Upload it to pastebin.com
Manuel Jan 27, 2023 @ 6:29pm 
This is a very good mod , in fact thanks to this mod it saved me from dying several times in my hardcore game . Thank you for this . And now that I think about it , I don't know how I'm going to do the glitch mission .
Manuel Jan 27, 2023 @ 6:14pm 
This mod started giving me problems a few weeks ago and three days ago I couldn't even turn on the game. Because it broke without giving an explanation and I finally managed to find the error. Without any other mod and without any explanation this mod breaks the game. Thanks for everything and I sincerely hope this isn't too much work to fix. Have a great day and see you next time.