Arma 3
69 ratings
GC's Full Screen Night Vision
   
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Data Type: Mod
File Size
Posted
Updated
3.979 KB
Jan 3, 2017 @ 2:50pm
Apr 3, 2017 @ 7:14pm
5 Change Notes ( view )

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GC's Full Screen Night Vision

Description
This mod lets you use all vanilla NVGs in fullscreen glory.

Check out my other Arma 3 mods!
Popular Discussions View All (1)
0
Jul 6, 2017 @ 11:53am
PINNED: READ THIS BEFORE CHANGING ANYTHING!!!
GenC 🐱‍👤
14 Comments
Burning Bridges Mar 1, 2021 @ 1:51am 
does not work with ACE
TOTO Jun 14, 2020 @ 5:59pm 
Can someone make an ace compat for this?
Big McLargehuge Apr 3, 2020 @ 10:36am 
Awesome mod cant believe how much of a difference this makes
[TW]Aaren Oct 18, 2019 @ 9:36pm 
It doesn’t work
Metalhead Feb 27, 2018 @ 8:06pm 
"My only question is, is it client side or does the whole server need it? "
Also my question. Thanks
Cw 4life|COBR@ Aug 11, 2017 @ 10:22pm 
Thanks for the mod!
[GOON] Flash♿ Jul 31, 2017 @ 6:20pm 
Absolutely love this mod!!! I have no complaints works perfectly!!
GenC 🐱‍👤  [author] Jul 6, 2017 @ 11:51am 
No, I don't play Arma anymore. If you want to try modding it, I can help guide you.
Start here if you are new to modding
Before you can add in the code to handle "Thermal Vision Goggles by Rad", you will need a config dump of that mod. You'll have to look up how to do that, as I haven't done it before and I have no experience in that area. But, once you pull the class names out of the dump, you can add them into the config.cpp and then you will have fullscreen vision with your "Thermal Vision Goggles by Rad" mod.
neetch Jul 6, 2017 @ 3:39am 
great mod. any chance you can make it compatible with "Thermal Vision Goggles by Rad" ?
GenC 🐱‍👤  [author] May 17, 2017 @ 6:04pm 
It is client-side. If a server lists this as a required mod, then everyone who connects to the server will need to subscribe to this mod and load it before being able to play.