RimWorld

RimWorld

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Facial Stuff 1.1
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Mod, 1.0, 1.1
File Size
Posted
Updated
32.954 MB
Dec 14, 2016 @ 12:20pm
Mar 29, 2020 @ 8:08am
56 Change Notes ( view )

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Facial Stuff 1.1

In 1 collection by Killface
Mods by Killface - UI + AI and Faces
8 items
Description
FS 1.3 version status
[Link removed as it was WIP alpha]
Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer.

Current status
I've asked Mlie https://steamcommunity.com/id/Mlie/myworkshopfiles/?appid=294100 to use his Show Me You Hands mod as a new code basis.
The current fork can be downloaded here: https://github.com/Killface1980/ShowMeYourHands

Features
Built upon Mlies SMYH mod, this version includes:
  • FS animation for hands and feet for walking and working (WIP)
  • New hand shape for making use of angles
  • Fully colored hands n feet depending on the apparel coverage
  • Weapons mostly following hands and will be drwan behind a pawn if facing east or north
  • Smoother walk cycle animations by blending various speeds together
  • Walk cycle selection depending on the actual speed and not the job urgency
  • Preparations for a new animation system (WIP)
  • Was working with Children School and Pregnancy the last time I tested (please avoid toddlers, they are basic quadrupeds not bipeds ;c) )

It's WIP and I do not have a release date or mile stone set, consider it 'when it's done'.

Replacements
My fork of the Show Me You Hands mod https://github.com/Killface1980/ShowMeYourHands
Includes hand, feet, animations.
As not all functionality of FS is included, these are the things missing and their replacement.

Mod description for 1.2 and older versions

Don't forget to rate this mod if you like it.

Facial Stuff aims to provide more visual individuality for your colonists.

A randomizer choses between the features mentioned below and creates a new individual appearance for each pawn. Did I mention that this mod also adds hands, feet and a set of four different walk cycles?

Please check the mod options first before requesting a feature to be removed. It's most likely optional already.

March 2020 Update
Removed support for PrepareCarefully from the main version since 1.1 due to bugs I can't resolve. Please subscribe to https://steamcommunity.com/sharedfiles/filedetails/?id=2010044336 for the face editing features in PrepC

Changes March 2018
  • Removed Spoon's http://steamcommunity.com/sharedfiles/filedetails/?id=725447220 and Nackblad's http://steamcommunity.com/sharedfiles/filedetails/?id=727687246& hair mods as I'm not keeping track of any updates. This lead to e.g. duplicate hair styles due to some renaming of the original hair. Also the player should have the choice which hair packs he'd like to use, not me. Please use the mods accordingly.
  • In case you're using the legacy version, also backup any mods depending on FS (e.g. RimFaces) in case the mod author updates his mod for 0.18.5
  • Facial Stuff Extended hasn't been updated yet (2018-03-26) and might cause crashes

Features
  • Hands and feet, animated and optional (also for animals, unfinished)
  • Smooth weapon animations and changed offsets
  • 30+ different beards, adapted to each head type, are included. Vanilla heads were redrawn and slightly modified.
    Pawns need a certain age for fully hair fluff.
  • 10 newly defined skin colors instead of the vanilla 6
  • New eye shapes + various brows for the pawns
  • Hair color mixing based on real life colors. No more unrealistic hair colors apart from the trend colors of 5501. Natural hair colors are a result of the amount of pheomelanin and eumelanin. Those values are used for related pawns, resulting in consistent hair colors among families.
  • Hair gets grey at a certain age, but not everyone ages the same
  • Wrinkles for old colonists, visible by age (optional)
  • Added vanilla hair styles with 10 steps of hair loss.
  • Features pawn head rotations, pawns now react to their environment
  • Visible hair while hats are worn (optional)
  • Adds options to the main menu to always hide hats while the pawn is roofed or lying in a bed (optional)
  • Adds easy customization of your colonists at the Dresser. Can also be used to configure the starting pawns, also available within Prepare Carefully. Look out for the smiley symbol /EDIT: PrepC button currently missing, grab an older version of PrepC to fix it

This mod is save-friendly (adding & removing).
No gameplay mechanics are touched, only the visuals are changed.

Compatibility
Powered by Harmony
  • Alien Races Framework – you'll need http://steamcommunity.com/sharedfiles/filedetails/?id=1343154708
  • Appearance clothes – unknown, but FS relies on the currently worn apparel and thus may conflict
  • PrepareCarefully – possibility to edit, save & load the visual appearance with the colonist presets
  • Most likely not compatible with anything else which modifies the PawnRenderer (e.g. Show Hair With Hats or Hide All Hats, Headgear Frame)
  • Children & Pregnancy – no conflicts, mod ignores pawns younger than 14 and skips to the vanilla renderer Incompatible, no plans on updating

Note: Bug reports without a log will be deleted immediately.
No log – no fixing. Please refer to "Bug Reports" (see below).

Frequently Asked Questions
  • I don't like the faces/eyes/hands/feet.
    The mod has options, almost everything can be deactivated. See the RimWorld manual where to find them.
  • I like feature xyz. Can you make a mod with only this specific feature.
    No. I worship my free time and I don't want to make a mod I wouldn't use anyways. Also I'd have to split the code, bug test, make it compatible etc.
  • Is there a documentation for Facial Stuff?
    Not unless someone writes one.
  • Your mod breaks my game!
    FS is intended to not break games and leave a rather small footprint. In case you're experiencing any issues with FS, please see "Bug Reports" and follow the guidelines for posting bugs. I cannot guess your mod lists, and as I'm alone, I cannot do excessive testing either.
  • What are your future plans?
    Fixing urgent bugs. Apart from that, maybe bones?

External Download
https://github.com/Killface1980/RW_FacialStuff/releases

License
All textures ©Killface. Please don't repost without asking.

Thanks and Credits
  • Initial Face Editor code adapted from "Clutter" by mrofa (available at the Ludeon forums)
  • Hands based on "Clutter Weapon Hands" by mrofa.
  • Body, gender and head changer code adapted from Change Dresser by Kiame Vivacity
  • Prepare Carefully saving / loading code adapted from Psychology by {WOBBLY} The Word-Mule
  • Inspiration for the new renderer and all of its benefits by {WOBBLY} The Word-Mule and ChJees
  • Special thanks to DoctorVanGogh and erdelf for help with transpilers, NotFood for the new Dresser patch and
  • Brrainz for Harmony and help with transpilers
Popular Discussions View All (30)
132
Sep 29, 2020 @ 4:02pm
PINNED: Bug Reports
Killface
25
Aug 18, 2020 @ 4:53am
Can this mod be made compatible with Children, School and Learning's scaling feature?
Sir Bitar
12
Apr 14, 2021 @ 5:16pm
Please delete the indication that your mod is compatible with...
Capi
1,901 Comments
Lord Sankari May 13 @ 2:28am 
Hey dude, these people commenting don't seem to have the ability to read. Thanks for the time you put into this mod. I just restarted Rimworld after like 4 years of break, maybe even more, and one of the first mod that came into my mind was yours.
I hope someone here will be able to take your project and update it. If not, well that's our loss but there's nothing we can say about it.
Just wanted to thank you for the great mod that made me enjoy Rimworld back then. GL on your future projects
BeeKing Apr 24 @ 5:29am 
1.5? :steamhappy:
PoofyGummy Apr 20 @ 4:44am 
Still can't play Rimworld without this mod. It's just too integral a part of the game to see their lively faces, and have all the different facial things distinguishing the colonists. Shame I'm no good in the type of modding this requires.
BeeKing Feb 6 @ 11:44am 
Still no update?
Silent Service Feb 6 @ 10:30am 
best mod
Killface  [author] Jan 27 @ 9:45am 
https://github.com/Killface1980/ShowMeYourHands
Most recent version of this mod, broken. Any help with the 1.4 update welcome.
DaTrüf! Dec 25, 2023 @ 8:33pm 
UPDATE NOW STOP CRYING
Killface  [author] Oct 20, 2023 @ 1:47am 
As I wrote earlier, the mod is open source and from my memory there's only one method to be fix for 1.4 compatibility. I've worked hundreds of hours on this mod and I don't have the motivation or time to continue for a game I'm currently not playing.

Any help is appreciated, I count on the community!
GrimoireODS Oct 3, 2023 @ 8:41am 
1.4 update when?
mgiu7t Sep 30, 2023 @ 6:03am 
Bro, come back, there are no normal and centralized mods like yours, everything you wrote about them being better is nonsense. This was the best mod for faces and limbs.