The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Detailed Cities
 
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0.143 MB
Feb 8, 2012 @ 6:18am
Nov 25, 2012 @ 12:55am
16 Change Notes ( view )

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Detailed Cities

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Description
Detailed Cities is a graphical enhancement modification for The Elder Scrolls V: Skyrim. Detailed Cities adds more than 1000 extra assets or modifications to the cities of Skyrim, giving each city a more vibrant feel. Detailed Cities primarily uses assets already in the scene to have as little effect on load times and performance as possible while still providing a substantial increase to believability.

Please note: Though Detailed Cities was not originally made with Dawnguard in mind, this should have no effect on the compatibility with the mod to the game, most compatibility / errors are due to other mods not being compatible with Detailed Cities or vice versa. To troubleshoot this try changing the order in which the mods load.

Also check out Detailed Outskirts: http://steamcommunity.com/sharedfiles/filedetails/?id=14323

*NEW* Detailed Towns:
http://steamcommunity.com/sharedfiles/filedetails/?id=165603966

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= Live Stream =
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http://www.twitch.tv/dexigaming

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= Latest Patch Notes v0.30 =
=======================

Riften:
- Added new lighting to Riften, but not so much to take away the sneak shifty look.
- Added artificial light source to true lighting that is there for quests lines I suppose.

Markarth:
- Detailed.
- Corrected artificial lighting source and true light source to give a more realistic light from fires.
- Flora added top half of Markarth in bland areas.
- Added additional light sources to very dark areas.
- Added static objects in bland empty areas.

Fixes:
- Cutting block at the Skyforge
- Some objects not seated correctly.
- Artificial or true light sources with one without the other.

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= To Do List =
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- Make compatible with Open Cities. (Trees already show up in Whiterun)
- Adding city lights to unnaturally dark areas of the cities (If you have a lighting mod it might have already fixed this).


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= Known Bugs =
=============

- If you have any bugs to submit, please give a detailed description of the problem and a screenshot.
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605 Comments
Chomps123 Nov 16 @ 8:28am 
I can test for you if you want.
Dex  [author] Nov 16 @ 6:30am 
@ Chomps123 - I would love too, but Open Cities is compatable with DLC's i don't own so i can't test it with them.
Chomps123 Nov 2 @ 9:12pm 
have you made this mod compatable with open cities yet? Just wondering. If you haven't yet it's no big deal. I'm very, very patient.
👌BeNNetic👌 Aug 14 @ 8:46am 
the video is very funny
1k hours, salty = low trust Jun 17 @ 1:59am 
Is this compatible with Breezehome FullyUpgradable, because I saw a tree which could be occupying the garden..
Dex  [author] May 19 @ 6:33am 
@ Piji - Yes sir.
@ Super Kitten Tea Party - Thank you. makes it worth while
@ Yeazzal - Your still my fav.
Yeazzal May 14 @ 1:55pm 
to quote the Gameshow host on the game Total Carnage "I love it!"
Super Kitten Apr 7 @ 2:33pm 
This mod is awesome. Whiterun is the biggest change and it's beautiful now. I love it!
Shrayzer Mar 25 @ 11:31am 
is the chest on the skyforge part of it?
Dex  [author] Feb 26 @ 3:06am 
@ - MaWo79 Yea i look into it :)
@ - MLGeesus Load it up and have a look pal its free.