RimWorld

RimWorld

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EdB Prepare Carefully
 
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Jul 31, 2016 @ 10:26am
Jun 18 @ 10:52am
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EdB Prepare Carefully

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Description
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your setup as a preset so that you can start your game the same way later.

Please see the original forum thread[ludeon.com] for more information. It may be a better place to look for help if you're running into trouble.

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. F R E Q U E N T L Y . A S K E D . Q U E S T I O N S .
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What's new in Alpha 17?
Longtime users of the mod will notice that the mod has a bit of a new look. Some highlights:
  • Your characters are now displayed on the left side of the screen instead of as tabs along the top.
  • The top tabs now let you switch between the mod's various screens.
  • There is a new relationships screen that lets you more easily create predictable relationships between your characters.
  • Randomly generate characters from other factions to add to your list of colonists.
  • You can now have more than 10 characters.
  • Click on the numeric age and equipment count fields to directly type in values using the keyboard.
  • A new user interface for managing bionics and implants to make it much easier to add lots of bionics to a character.

I'm still running Alpha 16, but the mod got updated to Alpha 17 automatically! How can I get the Alpha 16 version?
I will not be making older versions of the mod available on the Steam Workshop. If you've chosen to prevent Steam from updating to Alpha 17 (so that you can keep an Alpha 16 game going), you can download and manually install an older version from github: https://github.com/edbmods/EdBPrepareCarefully/releases/tag/v0.16.1.4

Note that Prepare Carefully does not have any effect on your game once your colonists have landed and the scenario has started, so an upgrade to the Alpha 17 version of the mod alone cannot break your saved Alpha 16 games.

Why doesn't the "Prepare Carefully" button appear for me?
First and foremost, make sure that you've enabled the mod! This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've subscribed to it.

Unfortunately, some mods just don't work well together, and you may have to experiment to find a combination that works.

When I click the Prepare Carefully button, I get an empty "Create Characters" page...or when I click on the colonist name tabs, it doesn't do anything, or...when the game starts, my colonists never show up or they just stand around and right-clicking to try to give them orders doesn't do anything. Why doesn't it work?
The majority of these types of issues happen because another mod is doing something that Prepare Carefully does not expect, and it causes an error. It's impossible for me to test with every mod out there, so issues like this are inevitable. However, I do try to continue to improve the error handling in the mod to try to avoid them.

You may need to experiment to figure out which mod is causing the problem. If you have the debug console enabled, you'll likely see some clues about where the error is happening. If you figure out which mod it is, you can let me know, and I'll try to take a look. If you're not sure how to track down errors like this, and you're interested in learning more, take a look at this guide for some pointers:
http://steamcommunity.com/sharedfiles/filedetails/?id=725234314

I'm using point limits. Why does {insert thing here} cost the number of points that it does? It should cost more/less.
The point system relies on the vanilla game's built-in "market values." These market values are balanced for vanilla gameplay and not for setting up a starting group of colonists. I've made some tweaks to try to balance this, but it really is an impossible task, and you will see things that seem wrong. For example, the vanilla values for colonists do not take passions or traits into account (for the most part). I've added costs for passions, but I've left traits alone.
Popular Discussions View All (19)
132
Aug 12 @ 10:31am
Bugs and Issues with Alpha 17
edbmods
9
Jun 22 @ 5:03pm
EdB Prepare Carefully Prosthetics Request
shunthunder
6
Jun 21 @ 11:45am
No steel or wood at start
Azarkant
< >
950 Comments
Dr Pigeon 4 hours ago 
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Thicc Fug Aug 14 @ 11:30am 
I cant activate the mod it keeps downloading
its wierd because i can dowload other mods instantly but this one has been downloading for days
i liek katz Aug 14 @ 12:39am 
@lalelunatic I encountered the same issue when I loaded up new colonies with a preset relationship through PC. Might be PC's preset relationship function not agreeing to some of my mods, I don't know, but I just skip the relationship function.
That screenshot showing the relationship function, :ok_hand: reference.
Scholze Aug 10 @ 1:12am 
nice
ZHVPcomputer Aug 9 @ 6:42pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CANT TAKE
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Fruitn Aug 5 @ 4:30am
vic85107 Aug 9 @ 2:55pm 
good
Hobotango Aug 8 @ 4:55pm 
In a way, it makes sense to the story too, its as if you got time to take a few important things to survival with you and choose who your going to go in the escape pod with. :)
Vader Aug 8 @ 4:50am 
Fantastic mod!
lalelunatic Aug 7 @ 7:52pm 
well, could it be possible that saving a preset of characters with just vanilla traits, skills, etc. for a certain scenario and mod setup and then after finishing that one game, rearrange some mods that don´t alter characters themselfes in any way and then start a new game but load the previous mentioned preset break your game? =)

cause i have a uber-strange bug where (after 2 days of testing like a maniac) my game goes blackout if a pawn gets damaged close to instantly... but not always. only if i use said preset i used in the old game, it´s 100% blackout gamecrash savegame annihilation =).

so to be sure, is there any kind of mod list arrangement saved in the presets that might cause this? like when you try to load a game with different mods? just for like the preset? i can´t explain it to me how this could happen otherwise, as the only thing i switched was rimkea =).
Lard boy Aug 7 @ 1:25am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CANT TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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