Portal 2
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Gelato
   
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6.602 MB
13 mai. 2012 às 0:16
22 mai. 2012 às 20:05
4 notas de alterações ( ver )

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Gelato

Descrição
It's not about how much you paint, but rather where you paint it.

Difficulty: Medium to Hard
14 comentários
Petutski 23 jan. 2016 às 7:52 
Great use of gels! Thanks!
Lepo 3 jan. 2014 às 10:17 
Another outstanding map by you! Was stuck for many minutes at the beginning but it was very fun to solve this! Awesome use of gels!
LeeDavis 12 fev. 2013 às 1:48 
Another nicely designed puzzle!
Last 1 U C 2 set. 2012 às 4:34 
all of your maps have got that certain twist that makes them really entertaining....great work again!!
Atreju 4 ago. 2012 às 6:19 
Nice map. Had some start problems but then it was not to hard :) You would probably enjoy my maps as well.
Le Petit Mort 30 mai. 2012 às 7:03 
Not much here that hasn't been seen already, but map is enjoyable all the same.
EvanED 28 mai. 2012 às 14:58 
Yeah I expected something totally different for getting up to the top too, and think it's okay as-is. First time I've seen you take a downwards -sloping panel into some gel too, I think.
Artisanal Lemming 27 mai. 2012 às 20:39 
Nice use of gels. I would say that the angled panel should stay where it is. It directs you towards the right path to the exit but doesn't give away the actual solution.
new318 25 mai. 2012 às 0:12 
this was quite nice, but initially confusing as to where the exit is, for me anyway, and I didn't have a problem with the accidenatlly decoy sloped panel
Phaaze 24 mai. 2012 às 17:29 
Yeah, but the fact that it's a decoy works well, no need to remove it =) Although if you must remove it, I *think* you can turn it into a glass panel (but I haven't checked to see if you can put those at angles)