Portal 2
313 voti
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Mostra gli oggetti etichettati con tutti i termini selezionati: Button, Pedestal Button, Weighted Cube, Weighted Cube Dropper, Fizzler, Flip Panel, Angled Panel, Stairs, Glass, Speed Gel, Bounce Gel, Grating
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6.602 MB
13 mag 2012, ore 0:16
22 mag 2012, ore 20:05
4 note di rilascio ( visualizza )
Descrizione
It's not about how much you paint, but rather where you paint it.

Difficulty: Medium to Hard
14 commenti
Petutski 23 gen 2016, ore 7:52 
Great use of gels! Thanks!
Lepo 3 gen 2014, ore 10:17 
Another outstanding map by you! Was stuck for many minutes at the beginning but it was very fun to solve this! Awesome use of gels!
LeeDavis 12 feb 2013, ore 1:48 
Another nicely designed puzzle!
Last 1 U C 2 set 2012, ore 4:34 
all of your maps have got that certain twist that makes them really entertaining....great work again!!
Atreju 4 ago 2012, ore 6:19 
Nice map. Had some start problems but then it was not to hard :) You would probably enjoy my maps as well.
Le Petit Mort 30 mag 2012, ore 7:03 
Not much here that hasn't been seen already, but map is enjoyable all the same.
EvanED 28 mag 2012, ore 14:58 
Yeah I expected something totally different for getting up to the top too, and think it's okay as-is. First time I've seen you take a downwards -sloping panel into some gel too, I think.
Artisanal Lemming 27 mag 2012, ore 20:39 
Nice use of gels. I would say that the angled panel should stay where it is. It directs you towards the right path to the exit but doesn't give away the actual solution.
new318 25 mag 2012, ore 0:12 
this was quite nice, but initially confusing as to where the exit is, for me anyway, and I didn't have a problem with the accidenatlly decoy sloped panel
Phaaze 24 mag 2012, ore 17:29 
Yeah, but the fact that it's a decoy works well, no need to remove it =) Although if you must remove it, I *think* you can turn it into a glass panel (but I haven't checked to see if you can put those at angles)