Portal 2
313 avaliações
Gelato
   
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6.602 MB
13/mai./2012 às 0:16
22/mai./2012 às 20:05
4 notas de atualização ( ver )

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Gelato

Descrição
It's not about how much you paint, but rather where you paint it.

Difficulty: Medium to Hard
14 comentário(s)
Petutski 23/jan./2016 às 7:52 
Great use of gels! Thanks!
Lepo 3/jan./2014 às 10:17 
Another outstanding map by you! Was stuck for many minutes at the beginning but it was very fun to solve this! Awesome use of gels!
LeeDavis 12/fev./2013 às 1:48 
Another nicely designed puzzle!
Last 1 U C 2/set./2012 às 4:34 
all of your maps have got that certain twist that makes them really entertaining....great work again!!
Atreju 4/ago./2012 às 6:19 
Nice map. Had some start problems but then it was not to hard :) You would probably enjoy my maps as well.
Le Petit Mort 30/mai./2012 às 7:03 
Not much here that hasn't been seen already, but map is enjoyable all the same.
EvanED 28/mai./2012 às 14:58 
Yeah I expected something totally different for getting up to the top too, and think it's okay as-is. First time I've seen you take a downwards -sloping panel into some gel too, I think.
Artisanal Lemming 27/mai./2012 às 20:39 
Nice use of gels. I would say that the angled panel should stay where it is. It directs you towards the right path to the exit but doesn't give away the actual solution.
new318 25/mai./2012 às 0:12 
this was quite nice, but initially confusing as to where the exit is, for me anyway, and I didn't have a problem with the accidenatlly decoy sloped panel
Phaaze 24/mai./2012 às 17:29 
Yeah, but the fact that it's a decoy works well, no need to remove it =) Although if you must remove it, I *think* you can turn it into a glass panel (but I haven't checked to see if you can put those at angles)