Company of Heroes 2

Company of Heroes 2

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(4-8) Anwesen Summer [Reworked]
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
13.288 MB
May 3, 2016 @ 9:09am
May 18, 2016 @ 8:12am
14 Change Notes ( view )

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(4-8) Anwesen Summer [Reworked]

Description

- day/night cycle
- 3 victory points
- new muddy area


This is an improved version of my map Anwesen. I uploaded this as an seperate version because this reworked one contains some drastic changes over the old one and i want to let people decide which they want to play on.

The gameplay changes contain: less clutter, a little bigger map size, new areas in the south with a complete new way to get to the oil point and added steps to the Anwesen itself and more. visual changes will be put on the old version too, when i have the time.

Because this map is kinda new with the changes and not heavily tested, feedback on balance is really appreciated although i think it's already fairly balanced. If you have any other problems with the map, please report them to me i will fix them asap.

I can recommend playing this map with the Wikinger mod or Coh2 Realism Mod on the Workshop, they both work very well. Also use an unzoom mod like BK win conditions because this is quite a big map.

for best authenticity play this map with starting positions: 1-4 Allies, 5-8 Axies. (got nothing to do with balance).

As always have fun with the map, i hope you like it :)

Please leave feedback and rate!
9 Comments
levoy1  [author] May 18, 2016 @ 8:13am 
Version 1.51
-added cover
levoy1  [author] May 18, 2016 @ 5:55am 
Version 1.5
- added 2 new territories (burned forests)
- small balance changes and added new cover at south bridge
- small visual clipping fixes
levoy1  [author] May 15, 2016 @ 11:19am 
Version 1.41
- more balance changes (cover)
- small visual changes
- more open stone wall on right side at main street
- left stairs which lead to the Anwesen don't allow vehicles to pass anymore
levoy1  [author] May 15, 2016 @ 9:13am 
Version 1.4
- added grass to many places on the map
- exchanged some cover objects for balance
- more detail
levoy1  [author] May 14, 2016 @ 6:45am 
Version 1.3
- new building at castle part south
- added some objects for detail
- big impass and pathfinding changes
- moved some static objects for better tank pathfinding
levoy1  [author] May 13, 2016 @ 6:33am 
@Lt.Clifforth Thanks bro !
Lt.Clifforth May 12, 2016 @ 4:43pm 
Awesome Large map.! :)
levoy1  [author] May 12, 2016 @ 5:54am 
Version 1.2
- Made the Anwesen more immersive by removing many ammunition placements and adding better fitting objects.
- new trenches close to bases 1&2 5&6
- reworked trenches at victory point (south)
- reworked roads (not final yet)
- added lights
levoy1  [author] May 5, 2016 @ 10:46am 
small update:
- removed or exchanged some stones with destructible objects
- smoothend some areas for better tank path finding
- updated tactical map with 1 added road
- extended sandbags to cover middle victory point (balance)
- removed some useless clipping objects