361 ratings
Shock Syndrome
Class: Medic
Item Slot: Weapon
File Size:
0.357 MB
Jan 20, 2012 @ 2:47pm
Jan 26, 2012 @ 5:35pm
3 change notes ( view )
A new "syringe gun" to go with my medigun the Shock Surgery:

Changes made in V3:
*Used darker colors
*Less shiny
*Better UV unwrap
*Better smoothing
*Improved Model
*Improved Textures
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MILITRON Jan 3 @ 3:32pm 
- Shoots electric projectiles that are not parabolic and penetrate players
- No reload necessary
- Uses ubercharge for ammo
|Cy4G| Major ZERO HATES PONIES Dec 17, 2013 @ 3:55pm 
please stop using the blutslaugers design and making modifications to it, i see much potential in you
Weegee71 Jul 26, 2013 @ 5:19pm 
It looks awesome but you made 1 flaw: all the Syringe guns use a small canister to reload them. (Like the ones that hold the vaccine medications.) If your model doesn't reload the same way the normal Syringe gun does, it'll take longer for it to be incorperated by Valve since it will take them more time to rework on it than to fix it.
[SPAS-12 Lover] apple_Ikill Jun 4, 2013 @ 9:31pm 
TopHatMonster Mar 10, 2013 @ 8:32pm 
maybe could reflect off walls twice.
Mister Rogers Mar 7, 2013 @ 4:45pm 
i love the syringe guns
DefenderWafu Feb 20, 2013 @ 9:56am 
I love all of your syringe gun designs, most of them could use a lot more notice than they actually get.
Lucariored Nov 29, 2012 @ 6:40am 
+Upon impact it stuns the enemy for 1 second
+Wet players stays 2 extra secs stunned and receive 35% extra damage
+20% vs buildings
-50% slower reloading
-Removes the health regeneration if the user is wet
-35% less damage penalty
Deals less damage against dry players, deals the same damage as the normal syringe gun if the enemy is wet (and also stuns him)
cheesellama Nov 24, 2012 @ 2:00pm 
But Stockholm is in Sweden and Medic is German.
The Blatant Ubermensch. Nov 18, 2012 @ 7:31am 
You should call it 'Shockholm Syndrome'.... Y'know... Stockholm Sydrome... Nevermind.