Space Engineers

Space Engineers

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Star Wars Arquitens Class Light Cruiser
   
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Type: Blueprint
File Size
Posted
902.597 KB
Jan 17, 2016 @ 3:20pm
1 Change Note ( view )

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Star Wars Arquitens Class Light Cruiser

Description
Not Thruster damage friendly (it ruins the looks)
Capable of Atmospheric Flight

Armament:
12 Tie-Laser Turrets
2 Concussion Missle Turrets
4 Heavy Turbolaser Turrets

This Cruiser is ideally suited for some Roleplay-like Star Wars Battles.
Only 2 Mods used, and you can load it without them also (but SW ships without the weapons and shields, really?)


The Arquitens-class light cruiser, also known as the Imperial light cruiser or communications ship, and previously known as the Republic light cruiser or Jedi light cruiser, was a model of light cruiser used by the Republic Navy during the Clone Wars.

It was equipped with multiple quad laser turrets and double-barreled turbolaser batteries, as well as concussion missile launchers. All gun emplacements were retracted into the hull during planetary re-entry to prevent the barrels from being damaged by sudden drag force. The bridge/bow turrets descended/ascended into large trap-door hatches, while the flank cannons receded into the bow prongs.

The Arquitens-class light cruisers where quicker and more maneuverable than a Star Destroyer.

12 Comments
AkiKay Nov 1, 2017 @ 9:27am 
@parcivlemace If you mean LCD´s , have a look into : Timer Block,Program Block and LCD. also look at some of the Names.
parcivlemace Sep 28, 2017 @ 9:33pm 
how did you get the shields level to display like that, id like to put the display on some of my own ships but i cant figure it out how you did it.
King_Grubb Nov 8, 2016 @ 3:19pm 
great ship if only i could get the weapons mod to not crash my game 9/10 times
rassang Mar 3, 2016 @ 7:43am 
please write what kind of fashion you're set for this ship
LoCuSt  [author] Jan 20, 2016 @ 9:28am 
i may had one or more other mods active in the world i build in. But it should be fine as long as you have those two mods, it works just fine without them too. But i will have a look at it.
cjmx21 Jan 19, 2016 @ 3:46pm 
i just tried to paste this ship with the 2 mods you listed in the world, and it is telling me there are other mods..... please post the others
LoCuSt  [author] Jan 19, 2016 @ 2:09pm 
Im not going to use Mods to construct the ships(Hull,Essential systems,Propulsion) the only two i use are the SW weapons mod(which is awesome due to the sounds) and the Energy shields, and those 2 mods can be turned off when you want to, you only need to replace the weapons.
venator2070 Jan 19, 2016 @ 2:03pm 
if your going to use mods I would higly recomend nuclar thrusters (be advised one small one in each direction should sufice) and for gyros reactors and jumpdrive the creative (insert one named block here) series.
LoCuSt  [author] Jan 19, 2016 @ 1:58pm 
Thanks for the Comments, i didnt really bother making it work with thruster damage as it would be turning like a Brick(it already does now :P) but soon i will finish up the next SW Ship and thats gonna be full Vanilla compatible e.g. Thruster damage. Its gonna be another "underdog" like ship.
devyntshark Jan 18, 2016 @ 5:32pm 
i love it it looks nice and amazing i like how u made it to were it can be used without the mods on , i love vanilla ships but i use mods too.