Arma 3
1,917 ratings
Zombies and Demons
Data Type: Mod
File Size
27.573 MB
Aug 18, 2015 @ 3:29am
Jun 16, 2016 @ 5:12am
25 Change Notes ( view )

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Zombies and Demons

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Your contribution is greatly appreciated and serves to improve the quality of this mod.

This mod includes place and play zombies & demons with custom animations and unique customisable options. They can be found in mission editor and will attack any enemies they know about based on the side they're on (Opfor zombies will attack Blufor units).

Zombie stength and abilities can be easily customised. These features are off by default and are only enabled if the appropriate module is placed.
- Allow zombies to throw cars, leap into the air, feed on dead bodies, and more!
- Heavily customisable spawners with max alive limits, spawn animations, and much more!
- Adjust zombies max health, attack strength, and other settings.

I am continuing with the development of this mod with plans for new features, more gore, bug fixes, and any suggestions.

Thank you and enjoy the mod!

Zombies & Demons Disclaimer:

- Using content of the Z&D modification and publicly redistributing it as part of a different modification is not allowed unless permission is given by official Z&D developers.
- Redistributing a modified version of the Z&D mod is not allowed unless permission is given by official Z&D developers.
- Using content of the Z&D modification on monetized servers is prohibited unless permission is given by official Z&D developers.

- The permissions above can be given on a case by case basis and the reasons to give permission may vary per request.
Popular Discussions View All (104)
Jan 14 @ 1:32pm
I Want Some Help
Papa Bandit
Jan 2 @ 6:31am
Attach zombie spawn on all players
[MB] DaffyDub
Nov 29, 2016 @ 8:13pm
Zombies do no damage
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ReallyNOTAHAPPYTEDDYBEAR Jan 20 @ 9:25pm 
what map do u load it on
Kaostic Jan 18 @ 4:24pm 
Is there anyway for the zombies, when player controlled, to utilise the melee attacks the AI does?
McPersson Jan 18 @ 1:00pm 
Earlier, when I start Zeus, zombie was in "Civilian" section. Now there are none. It's a pity.
👌 MrSanchez ✓  [author] Jan 17 @ 5:52pm 
Zeus zombie-spawning works just fine.
No, there are no Zeus modules, and the next update won't have them either.

Spawning zombies in Zeus is no different from spawning regular AI soldiers in Zeus. If you don't know how to do the latter, find a Zeus set-up tutorial :)

Zombie pathfinding is limited by the A3 engine unfortunately. If you test it, the pathfinding of zombies matches the pathfinding of regular unarmed AI.

Also, the ACE error is a high priority thing, and it's one of the biggest motivators to get an update out and rolling, yes. However, due to a variety of in-past-mentioned reasons, I can and will not make any promises or indications about the release time of said update.

Our apologies for any missions/campaigns/mods that are delayed due to that.
Patton Jan 17 @ 3:36pm 
it doesn't work files are missing
Jag DaRk Jan 17 @ 3:28pm 
How can i use this in zeus?
Patton Jan 16 @ 9:13pm 
so is this mod dead or whats going on?
Patton Jan 15 @ 10:28pm 
cant get zeus mode to work for some reason need some help fixing it says mission files are missing Ive un subbed and re subbed and it didnt fix it
Vlad Jan 15 @ 7:24pm 
I have problems with the zombies just freezing up and not moving, like the AI pathfinding shut shat itself. Any way to improve? Also they don't collide with a lot of objects just like regular AI. Which im guessing it seems to be BI's side instead of yours.