Space Engineers

Space Engineers

193 ratings
Reworked Armor Panels Mod~(DX-11 Ready)
 
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
25.589 MB
Jul 21, 2015 @ 7:40pm
Apr 10 @ 12:26pm
15 Change Notes ( view )

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Reworked Armor Panels Mod~(DX-11 Ready)

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In 1 collection by SEModder4
Ships and Mod Creations
21 items
Description
Reworked Armor Panels Mod~(DX-11 Ready)~(WIP)
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'From the developers of the Small Ship Mega Mod Pack'
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Hey Everyone,

=>Since UncleSte possibly was having trouble with doing the DX-11 upgrades I decided (without the source files) to recreate them from scratch, this was not an easy thing to do, however it will take me a bit but I can and will complete them all.

=>I have added tightly wrapped custom collision meshes to minimize clipping or them colliding with things due to an oversized mesh.

=>I also have not made any changes to the Subtype ID's so you will not lose anything on your ships by switching to this mod.
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=>Both Ship Sizes: Small and Large Ship Available.

=>Custom Collision meshes that are tightly wrapped to the model.

=>Fully Colorable.

=>Construction Models are now DX-9 and DX-11 ready.
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- 1x1x1: "Armor Panel 1x1x1".
- 1x1x1: "Armor Panel Slope 1x1x1".
- 1x1x1: "Armor Panel Slope Mirror".
- 1x1x1: "Armor Panel 1x1x1 Angle" (45 Degrees).

- 2x1x1: "Armor Panel 2x1x1".
- 2x1x1: "Armor Panel 2x1x1 Mirror".
- 2x1x1: "Armor Panel Slope 2x1x1".
- 2x1x1: "Armor Panel Slope 2x1x1 Mirror".
- 2x1x1: "Armor Panel 2x1x1 Angle" (22.5 Degrees).
- 2x1x1: "Armor Panel 2x1x1 Angle (45 Degree)".

- 2x2x1: "Armor Panel 2x2x1".
- 2x2x1: "Armor Panel 2x2x1 Mirror".
- 2x2x1: "Armor Panel Slope 2x2x1".
- 2x2x1: "Armor Panel Slope 2x2x1 Mirror".
- 2x2x1: "Armor Panel 2x2x1 Angle" (22.5 Degrees).
- 2x2x1: "Armor Panel 2x2x1 Angle (45 Degree)".

- 3x1x1: "Armor Panel 3x1x1".
- 3x1x1: "Armor Panel Slope 3x1x1".
- 3x1x1: "Armor Panel Slope 3x1x1 Mirror".
- 3x1x1: "Armor Panel 3x1x1 Angle" (15 Degrees).
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=>Uploaded/Started By SEModder4, TheWitch, [STG] 303, UncleSte.
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My Space Engineers Workshop
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Donations are not required, but any donation is kindly and happily accepted :D

[www.paypal.com]
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201 Comments
SEModder4  [author] Apr 10 @ 12:26pm 
Reworked Armor Panels Mod Update Notes(Update: April 4/10/2017): Mod Update: Cubeblocks.sbc Fixes
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=>Removed the <IsAirTight>true</IsAirTight> from the blocks that have correct mount points on them.
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Anunnaki Nibiru [EN/CZ/SK] Mar 27 @ 1:51am 
SEModder4
Thank you for this great mod!
Blue Moon Feb 21 @ 4:32pm 
Damn, that sucks man, hope the fix is easy. And it's good to know you can fix the panels.
SEModder4  [author] Feb 21 @ 4:25pm 
Yeah it's cuz they don't have mount points, I will try to get to them when I can but working on my shutters/blinds mod currently, I made a huge mistake with the vents so I had to redo them completely. :/
Blue Moon Feb 21 @ 4:16pm 
There is a flaw with some of these panels not allowing proper oxygenation.... The 1x1x1 flat block blocks an otherwise open corridor completely. Even if you have two facing out on opposite sides.
Exercist Jan 15 @ 12:40am 
It only happens with your blocks. All of my other modded blocks don't do it, thus the issue seems pretty cut and dry. I'm open to the possibility that it's an issue on Keen's side, but I would appreciate it if you could take a look at the issue. I've stood within modded railing and could grind and weld adjacent blocks fine. I could even stand within vanilla blocks and grind/weld adjacent blocks fine. The likelihood of the issue being with your mod is high. If the problem turns out to not be your mod, then you have my most sincere apology.
SEModder4  [author] Jan 14 @ 7:20pm 
That must be a problem with Keen's system for detecting which blocks you grind and which blocks you weld due to the bounding box system.

The new armor texture is custom and doesn't use Keens textures at all. But I will see.
Exercist Jan 14 @ 4:34pm 
This mod has a notable flaw that makes it highly inconvenient. While standing in the block space of blocks of this mod, if you try to weld or grind adjacent blocks, then the tool will weld or grind the block you are standing in. I've performed some tests and it seems to not happen in some placements. With ships made using mostly the blocks in the mod, it's extremely difficult to add or remove things without first having to remove the block you're standing in. If you could resolve this issue, I would appreciate it greatly. Oh, and any intention of applying the new armor texture to this mod?
SEModder4  [author] Dec 30, 2016 @ 1:32pm 
np :D
HaedesMC Dec 30, 2016 @ 1:22pm 
You are awesome! That did the trick. Thanks!